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People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

ACLucius's Avatar


ACLucius
02.21.2012 , 11:48 PM | #61
Quote: Originally Posted by Bazouk View Post
ok. fair enough. my personal opinion is that my companion is more important than your credits. and when i see that everyone else has rolled greed for an item that i can use on a companion, i will then roll need. i'm not asking anybody if i can have it if they all rolled greed.
Perhaps because they figured they would roll greed, even though their companion could really use it, but they wanted everyone to have a fair chance at something that would most likely just be turned into credits?

Obviously, it is all the fault of everyone involved because no one is making their intentions or rules for loot known. However, I'm pretty sure most people can agree that those who will need on something their character (not companion) cannot use are in the minority. If you want to need on something for your companion when everyone else hits greed, it's fine by me. The only thing I want is just for someone to ask first. It's kind of like the last slice of pizza in the box. You don't just take it, you ask as a courtesy. Chances are even if someone else does want it, they won't say no because you asked. Most people that I have come across will not mind if you do need on something for your companion, they just want that courtesy of asking first.

Personally, as long as the person doesn't need for their companion when someone else needs for their character, I don't see where there is a real problem.
"So far, this game quacks like a duck, swims like a duck, has feathers like a duck but we're told it has a pair of antlers that we have yet to be shown. By all logic, its more likely a duck with a funny hat than a deer." -Omega

Vecke's Avatar


Vecke
02.21.2012 , 11:48 PM | #62
Quote: Originally Posted by Juromaro View Post
Because this game has companions that require gear, so standard loot rules do not apply in this game. If companions didn't need gear at all then the issue wouldn't be up for debate.

Dev tracker says they plan on putting in a Need for companion option so problem is solved in some sorts. But me not stating beforehand that I'm rolling for companions is the same as not stating before the flashpoint what the group expects loot rules to be.

People as a whole only roll greed to vendor or sell on AH, not to use, if they needed the item then they would roll on it. I'm not going to assume that standard loot rules apply if someone isn't going to assume that I'm rolling need for my companion as well as my character.
So you're perfectly fine with the group thinking you waited until they all rolled greed, then you rolled need just so you could be the one to sell it?

I understand that's not the actual reason you rolled need, but there's absolutely no way for the group to know that unless you take a moment to give a quick FYI as to your reason, just out of courtesy.

I'm not sure why that's something you'd refuse to do? It seems to just promote misunderstandings and potential strife in the group that could be 100% prevented with a 10 sentence.
"I know."

Juromaro's Avatar


Juromaro
02.21.2012 , 11:48 PM | #63
Quote: Originally Posted by Kaskava View Post
And I don't think it's unreasonable to ask that people at least make mention of it. It's when they don't even have the common courtesy to tell you at all that things go south.


But in some pugs(I've dealt with this before), when a person states they are rolling for companion people tend to rage and argue, because most still only see Companions as pets like WoW, but fail to realize the vast majority of people who play this game use companions nearly 100% of their time. Not always the case but happens more than someone being kicked for rolling need on companion item.

My point is if Companions didn't require gear then this wouldn't be an issue, but since they do and the vast majority uses them then loot rules are different in this game than others.
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Juromaro's Avatar


Juromaro
02.21.2012 , 11:54 PM | #64
Quote: Originally Posted by Vecke View Post
So you're perfectly fine with the group thinking you waited until they all rolled greed, then you rolled need just so you could be the one to sell it?

I understand that's not the actual reason you rolled need, but there's absolutely no way for the group to know that unless you take a moment to give a quick FYI as to your reason, just out of courtesy.

I'm not sure why that's something you'd refuse to do? It seems to just promote misunderstandings and potential strife in the group that could be 100% prevented with a 10 sentence.


And what if everyone assumes you roll need just to sell it? I'm perfectly fine with people thinking what they want to think, because me personally I roll need on things I need, otherwise it's greed. I don't play the game to make others feel better, I play the game to have fun and gearing companions is part of the game so it is something I do.

And it's not something I refuse to do, I run one flashpoint a day, and it's with guild mates, and they are all aware of my loot methods, however before I joined a guild when I pugged I always stated before the run started that I roll for companion as well. People who have an issue with that leave and can be replaced, so it's not my concern if they agree or not.
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Kaskava's Avatar


Kaskava
02.21.2012 , 11:55 PM | #65
Quote: Originally Posted by Juromaro View Post


But in some pugs(I've dealt with this before), when a person states they are rolling for companion people tend to rage and argue, because most still only see Companions as pets like WoW, but fail to realize the vast majority of people who play this game use companions nearly 100% of their time. Not always the case but happens more than someone being kicked for rolling need on companion item.

My point is if Companions didn't require gear then this wouldn't be an issue, but since they do and the vast majority uses them then loot rules are different in this game than others.
If you make your intentions known, and they still have a problem, then that's on them. Assuming, of course, that you aren't taking something for Talos that would be an upgrade for that Agent over there.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

Juromaro's Avatar


Juromaro
02.21.2012 , 11:57 PM | #66
Quote: Originally Posted by Kaskava View Post
If you make your intentions known, and they still have a problem, then that's on them. Assuming, of course, that you aren't taking something for Talos that would be an upgrade for that Agent over there.

If it's something Talos needs and the Agent rolls greed the agent doesn't need it so I roll, if the Agent rolls need then I don't roll because I assume the Agent needs it.
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Vecke's Avatar


Vecke
02.22.2012 , 12:01 AM | #67
So just to be clear, we all agree that we personally think the best priority is Player character > companion > credits. And we all agree that it's just better for the group to give a polite heads up that you're rolling need for your companion. Is that a correct assessment of the last page?
"I know."

Kaskava's Avatar


Kaskava
02.22.2012 , 12:02 AM | #68
Quote: Originally Posted by Juromaro View Post
If it's something Talos needs and the Agent rolls greed the agent doesn't need it so I roll, if the Agent rolls need then I don't roll because I assume the Agent needs it.
There ya go, we're starting to come to a consensus. I agree that Character>Companion>Credits.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

Bazouk's Avatar


Bazouk
02.22.2012 , 12:02 AM | #69
Quote: Originally Posted by ACLucius View Post
Perhaps because they figured they would roll greed, even though their companion could really use it, but they wanted everyone to have a fair chance at something that would most likely just be turned into credits?

Obviously, it is all the fault of everyone involved because no one is making their intentions or rules for loot known. However, I'm pretty sure most people can agree that those who will need on something their character (not companion) cannot use are in the minority. If you want to need on something for your companion when everyone else hits greed, it's fine by me. The only thing I want is just for someone to ask first. It's kind of like the last slice of pizza in the box. You don't just take it, you ask as a courtesy. Chances are even if someone else does want it, they won't say no because you asked. Most people that I have come across will not mind if you do need on something for your companion, they just want that courtesy of asking first.

Personally, as long as the person doesn't need for their companion when someone else needs for their character, I don't see where there is a real problem.
your view of your companions does not match my view of mine, nor does the view of the hypothetical players who rolled greed on an item they should have rolled need on if it was something they wanted.

look, the truth is, this companion thing is a small part of a bigger picture. it is extremely easy to acquire post 50 gear for a companion without running a single flashpoint. the only time the problem becomes a really serious problem is when people are running HM's and there is t2 loot involved, assuming you finish the run. if you enter into a HM dungeon without discussing loot rules for companions, whatever happens is all on you. making assumptions about how people are going to act and then freaking out when they don't act that way is a bit... well crazy.

this game isn't wow. companions play an extremely prominent role in everything but ops. i've done HM's with 2 people and 2 companions and that wouldn't have been possible if people didn't take care of their companions. it's a bit petty to expect people to submissively beg for loot they want after they just watched everyone else roll greed on it, but i digress. i can't change how people are any more than they can change how i am.

Bazouk's Avatar


Bazouk
02.22.2012 , 12:05 AM | #70
and yes, i'm pretty sure we've all been at that consensus since the thread started. there are just some people who think the devs should play a role in preventing unwanted deviations from this, and there are some people who expect everyone who plays the game to automatically know the unwritten rules of looting and abide by them without question, even though those unwritten rules vary from game to game, server to server, and guild to guild.