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The sheer number of buttons is just not fun

STAR WARS: The Old Republic > English > General Discussion
The sheer number of buttons is just not fun

Aethyriel's Avatar


Aethyriel
02.21.2012 , 07:40 PM | #11
well, they could remove the two skills every class seems to have that requires a weak - strong target to be stunned, snared or whatever. It doesn't work in endgame PVE most of the time (at least not when it matters) and doesn't work in PVP. Completely useless, don't even have them on the bar anymore.

As for other skills... I like it, many skills to build into a rotation or priority list is fun, I really don't want to end up like a classic mage spaming 1 button and sometimes hit 1 or 2 others. It's neither challenging nor does it give me any feeling of acomplishment when I can pull it off... because a 3 year old could do it.

So, rather than minimize the available skills I'd like to see improvmenets to the UI in order to have an easier time seeing when what is ready or how long dots are up, especially on bosses dots become very problematic to track, but UI improvements are long overdue... and they should srsly just let addons handle that stuff so everyone can set it up exactly the way they want.. and if you're hapy with what you got, don't get an addon, simple.

ceciken's Avatar


ceciken
02.21.2012 , 07:40 PM | #12
Quote: Originally Posted by edgalor View Post
Welcome to the modern mmorpg, where every game copys the combat system from wow....

Guild wars 2 is going to change that tho
only because they are making the game for consoles also, not saying that is a bad thing but that is the reason

dnomz's Avatar


dnomz
02.21.2012 , 07:40 PM | #13
Quote: Originally Posted by Audigy View Post
The sheer number of buttons the Jedi Guardian at 50 has just destroys the fun I once had while leveling the toon.

Similarly, my Jedi Shadow has a lot of keybinds and you just stare at ur UI buffs for procs. THis is not fun combat at all.

I use a Razer Naga too.
Umm... re-roll then. I picked this class because its similar to WoW's Warrior. I love the fact that I have 30+ keybinds. It gives us the ability to win every single 1v1 fight if we know how to use our class properly.

Maybe this isn't your class.

Asavar's Avatar


Asavar
02.21.2012 , 07:41 PM | #14
I lol'd.

Master-Nala's Avatar


Master-Nala
02.21.2012 , 07:41 PM | #15
Agree the Warrior/Knights have far too many abilities. Especially defensive cooldowns. Can we get a few more passive abilities please?

Manigma's Avatar


Manigma
02.21.2012 , 07:41 PM | #16
Quote: Originally Posted by Wolfeisberg View Post
I liked the Guild Wars 1 combat system. Where you had to choose 8 skills that you were going to bring with you. It made the combat very strategic, you actually had to put thought into your skill make up, plus it became even more strategic when you put into consideration the skill make up of the team you are in. Sometimes having less is actually more.
Agreed, not to mention you could cross class - so have warrior-elementist, mesmer-necromancer etc. - the amount of ability combinations was incredibly deep and rewarding to those with creativity.

Egees's Avatar


Egees
02.21.2012 , 07:42 PM | #17
I have my bottom center quick slot full completely, and i also have the left one full too. I use the left one for all my buffs, and abilitys i use less are to the far left side of the bottom center quick slot. I also heal with Shift+mouse wheel up, and shift+mouse wheel down. Getting the hang of the UI takes strategy and practice.

GuyTallman's Avatar


GuyTallman
02.21.2012 , 07:42 PM | #18
Quote: Originally Posted by Wazooty View Post
Most of the abilities are situational. SOME of them are so situational that they probably shouldn't exist or should be fused with other abilities.
Or how about just alter some of them to passive abilities or procs?
The difference between madness and genius is measured in degrees of success.

jhnnybgood's Avatar


jhnnybgood
02.21.2012 , 07:43 PM | #19
If you cannot keep track of all your abilities, don't put them on your bars. There are like 3 abilties I don't really use, and 2 of them I really should integrate into my rotation.

mcburly's Avatar


mcburly
02.21.2012 , 07:43 PM | #20
Funny. I remember when I played DCUO and everyone complained that there wasnt enough abilities available. Gamers will never be happy.
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