Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

The sheer number of buttons is just not fun

STAR WARS: The Old Republic > English > General Discussion
The sheer number of buttons is just not fun

Audigy's Avatar


Audigy
02.21.2012 , 07:14 PM | #1
The sheer number of buttons the Jedi Guardian at 50 has just destroys the fun I once had while leveling the toon.

Similarly, my Jedi Shadow has a lot of keybinds and you just stare at ur UI buffs for procs. THis is not fun combat at all.

I use a Razer Naga too.

jhnnybgood's Avatar


jhnnybgood
02.21.2012 , 07:17 PM | #2
Have you ever played an MMO?

JustTed's Avatar


JustTed
02.21.2012 , 07:19 PM | #3
Quote: Originally Posted by jhnnybgood View Post
Have you ever played an MMO?
This is all you're going to get: posts telling you you're bad.

I agree, too many abilities is overkill.

edgalor's Avatar


edgalor
02.21.2012 , 07:21 PM | #4
Quote: Originally Posted by Audigy View Post
The sheer number of buttons the Jedi Guardian at 50 has just destroys the fun I once had while leveling the toon.

Similarly, my Jedi Shadow has a lot of keybinds and you just stare at ur UI buffs for procs. THis is not fun combat at all.

I use a Razer Naga too.
Welcome to the modern mmorpg, where every game copys the combat system from wow....

Guild wars 2 is going to change that tho

Mormack's Avatar


Mormack
02.21.2012 , 07:22 PM | #5
A lot of the Abilities are Situational...also you could have stuff for another spec sitting on your bar...I don't find the amount of buttons I use any more or less than my Unholy DK or Arms warrior.

Saregon's Avatar


Saregon
02.21.2012 , 07:22 PM | #6
Ability Bloat is no fun and every MMO suffers from it. 80% of the skills you hardly ever need to use.
Never . Forget
RIP Orange Pixel of Doom

Here is my Referral Link -
http://www.swtor.com/r/R8kSmL - Click for Free Stuff!

unclekaula's Avatar


unclekaula
02.21.2012 , 07:25 PM | #7
Quote: Originally Posted by Saregon View Post
Ability Bloat is no fun and every MMO suffers from it. 80% of the skills you hardly ever need to use.
+if you dont know how to play.
Flyboy Shaquandra - BM Pyro Merc - Keller's Void <RogueFive>
Flygirl China - War Hero Rage Jug - Keller's Void <Scum and Villainy >
LatoyaJackson The Merciless - BOSS Sorc - Keller's Void <Evil Bastards>

Wolfeisberg's Avatar


Wolfeisberg
02.21.2012 , 07:34 PM | #8
I liked the Guild Wars 1 combat system. Where you had to choose 8 skills that you were going to bring with you. It made the combat very strategic, you actually had to put thought into your skill make up, plus it became even more strategic when you put into consideration the skill make up of the team you are in. Sometimes having less is actually more.

Wazooty's Avatar


Wazooty
02.21.2012 , 07:37 PM | #9
Most of the abilities are situational. SOME of them are so situational that they probably shouldn't exist or should be fused with other abilities.

Excise's Avatar


Excise
02.21.2012 , 07:39 PM | #10
I agree that we have too many abilities overall, especially given how similar most of them are.