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1.000.000 Damage


Acyu's Avatar


Acyu
02.21.2012 , 05:33 PM | #151
1. 950K is not 1 mil.

2. People have posted actual >1 mil SS before

3. Chain lightning is an AoE.

4. So is Deathfield.

5. Chain lightning and death field accounted for the majority of your damage. Therefore, your damage is from AoE.

6. ~1 mil with just dots/force lightning/shock? probably not.

Fafryd's Avatar


Fafryd
02.21.2012 , 05:35 PM | #152
Huge damage and a big contribution to the team. GJ

Seriasx's Avatar


Seriasx
02.21.2012 , 05:39 PM | #153
I'm more scared for class balance once these guys start throwing meaningless dmg totals in BW's face after ranked comes out.

Ugh its going to be like trying to teach a monkey his ABC's

_Admiral's Avatar


_Admiral
02.21.2012 , 05:40 PM | #154
I can guarantee the OP never even attempted to plant a bomb.

Fidopro's Avatar


Fidopro
02.21.2012 , 05:45 PM | #155
Quote: Originally Posted by Theobeo View Post
I certainly do not hope that sorcs gets nerfed because of a thread like this, and what so ever, they shouldn't get "nerfed."

The problem is just that the single-target dps trees for sorcs doesn't value as much as the AOE single-target attacks does.
Like I said

it happened to the operatives already. Lets be honest their class was never even good..with biochem/surge stacking it made them seem godlike and once the high crit screenshots started flooding the forums..well you know the rest

Kalarie's Avatar


Kalarie
02.21.2012 , 06:03 PM | #156
@ OP, good job on the dmg output. I'll be interested to see if you break 1.3nillion as well so please post it. The best I have done to combat against a high pressure damage person in VS was put out 650K in healing, but it was mostly AoE i'm sure.

To everyone else. While it is possible to do a lot of damage and not be 'effective' if the OP's team realized he was pressuring the opposing team so much they should have adjusted and focus fired a few people. Constant pressure like the OP put out is difficult for most healers ot keep up with because they have to switch targets so much to accomendate for the aggregate dps of the other team.

If you were running a premade with this OP you would want a tank to peel, a healer, and a single target dps to complement him and you would probably win a ton of matches. It's a style thing. If you come up against him do 1 of two things, cc him and focuse the healers or focus him and move on.
Astronamer
"Foster" legacy
Astrosquad Guild

Keldaur's Avatar


Keldaur
02.21.2012 , 06:10 PM | #157
Quote: Originally Posted by Kalarie View Post
If you were running a premade with this OP you would want a tank to peel, a healer, and a single target dps to complement him and you would probably win a ton of matches. It's a style thing. If you come up against him do 1 of two things, cc him and focuse the healers or focus him and move on.
Focusing him while mezzing his pocket healer works like candy :d. Normally after a few deaths he ragequits leaving his guildies alone.

Iamurfriend's Avatar


Iamurfriend
02.21.2012 , 06:13 PM | #158
Some people are acting like using AOE in voidstar is not productive, I'd like to present a different argument. Your first priority should be to kill the healer(s), granted, but once he's dead or gone I believe the proper thing to do is bring all the players down to low health without killing them. This may seem crazy, but what good does it do you to keep killing them 1 at a time and watching them respawn and run at you keeping you from planting the bomb? Doesn't it make some sense to bring them all down via AOE and try to finish them all quickly so you can maybe have a few seconds to plant the bomb before they respawn? As long as 1 player is up, if he's not mental, you're not going to be able to plant.

Keldaur's Avatar


Keldaur
02.21.2012 , 06:14 PM | #159
Quote: Originally Posted by Iamurfriend View Post
Some people are acting like using AOE in voidstar is not productive, I'd like to present a different argument. Your first priority should be to kill the healer(s), granted, but once he's dead or gone I believe the proper thing to do is bring all the players down to low health without killing them. This may seem crazy, but what good does it do you to keep killing them 1 at a time and watching them respawn and run at you keeping you from planting the bomb? Doesn't it make some sense to bring them all down via AOE and try to finish them all quickly so you can maybe have a few seconds to plant the bomb before they respawn? As long as 1 player is up, if he's not mental, you're not going to be able to plant.
It is productive but with some switchings to make people die. Of course it is, anyone saying otherwise don't have a clue.

Theobeo's Avatar


Theobeo
02.21.2012 , 06:37 PM | #160
Quote: Originally Posted by Keldaur View Post
It is productive but with some switchings to make people die. Of course it is, anyone saying otherwise don't have a clue.
I don't even try to spam AoE even if i face a guardian able to use his CC just a little bit. I usually just die by not being able to use my mobility to do damage.

Who is my pocket healer? I usually queue alone -> Which ofcs leads to a couple of leaves when facing Kheldaur+Imrael in warzones where I most likely just could go dance for them in slave gear, and beacuse I know I can join warzones fast when I'm solo, and because I don't want to chainqueue against you and face you all the time óÒ