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Hybrid Sorcerer/Sage Utility is OP in PvP

STAR WARS: The Old Republic > English > PvP
Hybrid Sorcerer/Sage Utility is OP in PvP

TetraCleric's Avatar


TetraCleric
02.21.2012 , 04:07 PM | #51
Quote: Originally Posted by DimeStax View Post
You know better than that =). Flash grenade is 8 Seconds PvE and 6 Seconds PvP. As for the theory crafting; I don't know, why don't you use your 4 second stun instead? I don't understand your post because if you think the 2 second stun after the whirlwind is useless then why spec into it in the first place?
Because the talent is tied to instant whirlwind, which is infinitely better than a full resolve stun on one ability through an extra 2 second stun on damage.

Kricys's Avatar


Kricys
02.21.2012 , 04:08 PM | #52
I approve, simply because I wanna read some juicy patch notes.
Kricys. Marauder. Vulkar Highway

Tsubodia's Avatar


Tsubodia
02.21.2012 , 04:14 PM | #53
Quote: Originally Posted by DimeStax View Post
Lol can't kill a Sorc in 20 seconds then I'm bad. That's hilarious considering the amount utility they have in the form of CC's/Healing/Force Sprint to prolong the fight. Sorcerers are extremely hard to kill if they aren't simple; I don't think any decent sorcerers are running into battle and dying in 20 seconds everytime. This post wouldn't even be necessary if that was happening.

yet its the good sorcs that ppl qq about. 80% of sorcs/sages i face are clueless about their class and get ripped apart. But then all you qqers forget that. my point still stands tho. even vs a good sorc you should easy win 1v1. and yes if you go up against a sorc with every cd available then your in trouble, but how often does that even happen. i normally always have something on cd from moving for an objective. i dont just keep them untill i see 1 player who i think "lol il pwn him" .. mainly because i can do it without as most ppl are just bads

its like a bh/trooper spamming grav round then qqing when he gets interupted and killed.

you say yourself "if they are not simple" that would be aboutt 80% of the sorc/sage playerbase as they are al convinced its so "lol easy to play".. and it is.. to play badly. ssame with these tools who claim the class wins everything using 4 buttons.

go do wz over the weekend.. count the no of sorcs/sages you meet.. then count the number of truely good ones compared to the terrerbads. and i bet my rough 80% is pretty close

Supercaptain's Avatar


Supercaptain
02.21.2012 , 04:20 PM | #54
Quote: Originally Posted by GrandMike View Post
Ow gawd, another nonsense about 31/31/31 build.

BW nerf that problematic build so we can put this thread to rest lol.

I guess everyone but OP and some other guy knows that his build sucks and nobody in their right mind uses it lol.

And again some random anegdotal numbers thrown for amusement of general public

Not to mention OP plays a class that tears throug sorc/sage (and any other class) like butter regardless of spec, which makes thread even more funny
Anegdotal... nice, now I can completely disregard your post. This is probably the best laid out argument for how advantaged sage/sorc is at this point in time for PvP, I'm hopping BW takes note.

I'm still of the opinion that because the majority of the player base is sage/sorc and because most of the dev team plays sage/sorc, they're unlikely to make the required changes to the class to bring it back into balance.

Nerfing Smuggler/Op was easy because very few people played the class. Sage/sorc is a completely different ball game.

DimeStax's Avatar


DimeStax
02.21.2012 , 04:24 PM | #55
Quote: Originally Posted by Tsubodia View Post
yet its the good sorcs that ppl qq about. 80% of sorcs/sages i face are clueless about their class and get ripped apart. But then all you qqers forget that. my point still stands tho. even vs a good sorc you should easy win 1v1. and yes if you go up against a sorc with every cd available then your in trouble, but how often does that even happen. i normally always have something on cd from moving for an objective. i dont just keep them untill i see 1 player who i think "lol il pwn him" .. mainly because i can do it without as most ppl are just bads

its like a bh/trooper spamming grav round then qqing when he gets interupted and killed.

you say yourself "if they are not simple" that would be aboutt 80% of the sorc/sage playerbase as they are al convinced its so "lol easy to play".. and it is.. to play badly. ssame with these tools who claim the class wins everything using 4 buttons.

go do wz over the weekend.. count the no of sorcs/sages you meet.. then count the number of truely good ones compared to the terrerbads. and i bet my rough 80% is pretty close
So your argument is that we should leave Sorcs AS-IS because 80% of the people who play your class are bad and don't know how to use the abilities available to them? I don't understand your logic behind that statement.

TetraCleric's Avatar


TetraCleric
02.21.2012 , 04:26 PM | #56
Quote: Originally Posted by DimeStax View Post
So your argument is that we should leave Sorcs AS-IS because 80% of the people who play your class are bad? I don't understand your logic behind that statement.
Every "good" player will tell you that Marauders/Sentinels are the best class in the game. The problem, is that maybe 5% of the Marauder population knows how to play. Those 95% want Marauder to be buffed, but do you know how that would break the game? Should Marauders be buffed because most people don't know how to play? Should Sorcerers be nerfed because good players know how to play?

Tsubodia's Avatar


Tsubodia
02.21.2012 , 04:31 PM | #57
Quote: Originally Posted by Supercaptain View Post
Anegdotal... nice, now I can completely disregard your post. This is probably the best laid out argument for how advantaged sage/sorc is at this point in time for PvP, I'm hopping BW takes note.

I'm still of the opinion that because the majority of the player base is sage/sorc and because most of the dev team plays sage/sorc, they're unlikely to make the required changes to the class to bring it back into balance.

Nerfing Smuggler/Op was easy because very few people played the class. Sage/sorc is a completely different ball game.
incorrect. smugg/op where hitting 8k+ from stealth on a 4seconds knockdown.. that is clearly op. Remember bioware have the figure that we do not as well as the analytical data. player representation wont affect anything. if anything a nerf will move players onto other classes balancing the population. the high visibility of sorcs/sages and representation probably doesnt help the nerf threads as when there is a lot of one class ppl qq and cry nerf.

the class also isnt out of balance. if anything one minor talent isnt working as intended as such. something as simple as making the blind only work when cast on self would fix a lot of issues.

as to the argument its not great. this thread has been going on far too long and the op has shown a lot of times his bias in the matter throughout the last two full threads on the issue. the fact hes asked for the title to be changed twice says everything.

1 sorc on their own isnt an issue. 2 isnt either.. loads of them are but thats an issue bioware need to adress to make other classes more appealing and nerfing the crap out of one class just isnt the answer. the more they ignore the nerf threads the more hope i have that bioware wont turn into another blizzard controlled by player qq on the forums

DimeStax's Avatar


DimeStax
02.21.2012 , 04:32 PM | #58
Quote: Originally Posted by TetraCleric View Post
Every "good" player will tell you that Marauders/Sentinels are the best class in the game. The problem, is that maybe 5% of the Marauder population knows how to play. Those 95% want Marauder to be buffed, but do you know how that would break the game? Should Marauders be buffed because most people don't know how to play? Should Sorcerers be nerfed because good players know how to play?
Balancing is an on-going project. Class abilities will continually be adjusted throughout the lifespan of the game regardless of who you feel is the best class or the weakest class. If there are certain abilities that are unbalanced in PvP compared to other classes I would like to see it fixed regardless of how many good players know how to utilize said abilities. Right now the focus is on Sorcerers and their abundant PvP utility.

Vales's Avatar


Vales
02.21.2012 , 04:32 PM | #59
Quote: Originally Posted by Tsubodia View Post
yet its the good sorcs that ppl qq about. 80% of sorcs/sages i face are clueless about their class and get ripped apart. But then all you qqers forget that. my point still stands tho. even vs a good sorc you should easy win 1v1. and yes if you go up against a sorc with every cd available then your in trouble, but how often does that even happen. i normally always have something on cd from moving for an objective. i dont just keep them untill i see 1 player who i think "lol il pwn him" .. mainly because i can do it without as most ppl are just bads

its like a bh/trooper spamming grav round then qqing when he gets interupted and killed.

you say yourself "if they are not simple" that would be aboutt 80% of the sorc/sage playerbase as they are al convinced its so "lol easy to play".. and it is.. to play badly. ssame with these tools who claim the class wins everything using 4 buttons.

go do wz over the weekend.. count the no of sorcs/sages you meet.. then count the number of truely good ones compared to the terrerbads. and i bet my rough 80% is pretty close
Such a generic post in which you could easily replace Sorc/Sage with any other CC and it would just have as much merit.

P.S.: Hot tip popularity of a class has nothing to do with it being op or not.
This game needs more Kel Dor!

Guioki's Avatar


Guioki
02.21.2012 , 04:34 PM | #60
Quote: Originally Posted by DimeStax View Post

SNIP
Sorry for the late reply, work and all.

The reason I had opinion in mine is because I'm not the one listing abilities. The OP has the responsibility to post accurate information if he is trying to get a class nerfed.

Sprint he just needs to post the facts, and if he says its the best in game he should at least post comparative information to back it up.

I meant to say 16.5k hp is a buffed sorc/sage BM hp pool, of course other classes have higher hp pools, but he said 16k was about average for basically any class which makes the 3.5k max (talented -20% if not) bubble seem more powerful.

On the heals, all I'm saying is use facts, because from what he posted any ignorant person could come along and think wow a hybrid sorc/sage can heal as good as a healer specced player too!

On whirlwind, I wasn't that one that posted immobilize, that was quoted from him. Also it isnt a polymorph/fear it's still a mez, just has a different graphic, lasts slightly longer but is single target.

And on the lightning storm one, what I put in brackets wasn't telling him to put an opinion in, the part with the XXX was where he should put the facts in.