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Playing a sorc, hoping for a sorc nerf

STAR WARS: The Old Republic > English > PvP
Playing a sorc, hoping for a sorc nerf

babiegirlla's Avatar


babiegirlla
02.21.2012 , 04:12 PM | #41
I don`t see any mention of your control being changed, or your survivability, all I see is "Just nerf this one spell that lets me AoE on Voidstar doors", and I`m sorry, but if you think that`s justifiable... laughs to you.

Libertine's Avatar


Libertine
02.21.2012 , 04:14 PM | #42
Quote: Originally Posted by cupofwater View Post
Now you are talking about group composition, this is a much different topic. 2 healers that are being protected by tanks, that not only have guard but a 30% damage reduction to anyone hitting that healer (with taunts of course) I hope will be tough to take down. 50% damage reduction + 30% damage reduced from taunts is a good amount, I do not know exactly how these stats work out number wise but either way that is a good amount of reduced damage.
this has nothing to do with "healers".

2 mercs are fine.
2 operatives are fine.
that composition is hard to kill but thats about it.
and you wanna know why ? cause they cant spam the *********** bubble all day long.

with sorc/sage its nearly impossible.

Sirolos's Avatar


Sirolos
02.21.2012 , 04:15 PM | #43
Quote: Originally Posted by babiegirlla View Post
I don`t see any mention of your control being changed, or your survivability, all I see is "Just nerf this one spell that lets me AoE on Voidstar doors", and I`m sorry, but if you think that`s justifiable... laughs to you.
^this

If people are dumb enough to clump together 80% of the match then the AoE'er deserves to be at the top of the score board for damage.

Try again OP with an arguement that is valid towards the actual problems with this class.

Theirs a thread with 100+ pages...go read through it.
Quote: Originally Posted by Modecrypt View Post
Sorcs really need to be looked at. They have 7 knockbacks, 5 stuns, , they can cross guard each other
Quote: Originally Posted by Kholvan View Post
Don't make me gouge you with my purple origami horns.

Kalliadies's Avatar


Kalliadies
02.21.2012 , 04:15 PM | #44
Quote: Originally Posted by Tsubodia View Post
this. people complaining dont realise how easy it is to take down even a good sorc/sage as it is. nerfing aoe damage hits cl/wrath builds which hits pve damage, which hits spec compositions resulting in a damage buff to other abilities.

this will then just mean that damage pressure spread gets turnet into a BH style lolfest of globalling ppl.

just a tip for all you bads.. if you see a sage/sorc.. kill it. half of the qq comes from ppl who lets sorcs/sages stand in the open and free cast all day, then they qq about damage figures. if you put 1 melee on a sorc or sage they are ****ed and cant do **** as they will be fighting to live ll game. I know how easy it is to lock them down 1)because i play a sorc and the good premades on my server train my *** all wz 2) i yell at my team to instagib anything in a dress on the other team (aka sorc/sage) and they drop in a matter of seconds..

interupt FL and a sorc cant do aoe cl. .sme with sage equivelent. its not hard to prevent but thenif all the qqers spent more time in game not being bad and learning to play rather than qqing here they probably wouldnt get owned by them as much.

also slightly amusing that sorcs are being called op in every thread when there are plenty of classes with full or near full damage immunities walking a ball in hutball with about 6ppl on them and not dying.
see a sorc, kill it? Sure! Which one? that one? or the 4 others standing near them. Oh **** they bubbled and force sprinted away while your 50% snared from another ones force ligthning/pebbles

I have no problem with their damage, their AoE or their healing,

I have a problem with them having no weakness

Libertine's Avatar


Libertine
02.21.2012 , 04:16 PM | #45
Quote: Originally Posted by iceperson View Post
there hasn't been any nerfs to sorcs even though they've been the target of QQ for a LONG time. this is because EVERY complaint about a sorc is either an l2p issue or simply people not having a clue what is happening (like the thread complaining about sorcs showing an assassin in the screenshots.)
isnt that what rogues used to say in WoW ...

Tsubodia's Avatar


Tsubodia
02.21.2012 , 04:16 PM | #46
Quote: Originally Posted by Kalliadies View Post
see a sorc, kill it? Sure! Which one? that one? or the 4 others standing near them. Oh **** they bubbled and force sprinted away while your 50% snared from another ones force ligthning/pebbles

so now your logic has turned to "nerf class because more than one in a wz is op" you ever faced 3 marauders at once... i have.. want me to tell you which is worse

TetraCleric's Avatar


TetraCleric
02.21.2012 , 04:18 PM | #47
Quote: Originally Posted by Libertine View Post
this has nothing to do with "healers".

2 mercs are fine.
2 operatives are fine.
that composition is hard to kill but thats about it.
and you wanna know why ? cause they cant spam the *********** bubble all day long.

with sorc/sage its nearly impossible.
Sorcs/Sages cant "spam" bubbles either. Theres a 17 second CD on the bubble (if geared). If you have competent DPS, they broke through the bubble in maybe 3 seconds, 5 at the most. That means I have to wait another 14/12 seconds before I can use the bubble on that same target.

Last I checked, that's not spam.

Tsubodia's Avatar


Tsubodia
02.21.2012 , 04:18 PM | #48
Quote: Originally Posted by Libertine View Post
this has nothing to do with "healers".

2 mercs are fine.
2 operatives are fine.
that composition is hard to kill but thats about it.
and you wanna know why ? cause they cant spam the *********** bubble all day long.

with sorc/sage its nearly impossible.
wait what.. 2 operatives are fine? 2 coordinated operatives will global anyone from stealth.. how the **** can you claim they are fine?

bubble all day long? you do realise it has a 20sec debuff right? and that you can cc the other sorc right?

Kalliadies's Avatar


Kalliadies
02.21.2012 , 04:19 PM | #49
Quote: Originally Posted by Tsubodia View Post
so now your logic has turned to "nerf class because more than one in a wz is op" you ever faced 3 marauders at once... i have.. want me to tell you which is worse
No my logic hasnt turned, it was just a direct response to someone saying L2P and kill them when you see them in Warzones. Its not that simple is the point I just made.

As i wrote above. I have no problem with their Damage, their healing or their AoE

I have a problem with their lack of a weakness.

yes marauders are scarier, when played well, But they are too hard for the majority of the population to play well. Sorcs? not so much

TetraCleric's Avatar


TetraCleric
02.21.2012 , 04:19 PM | #50
Quote: Originally Posted by Tsubodia View Post
wait what.. 2 operatives are fine? 2 coordinated operatives will global anyone from stealth.. how the **** can you claim they are fine?
He's talking about healers.