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People who ninja for their companions

STAR WARS: The Old Republic > English > General Discussion
People who ninja for their companions

Galbatorrix's Avatar


Galbatorrix
02.21.2012 , 02:16 PM | #971
Quote: Originally Posted by moldbreaker View Post
Exactly why I don't pug and I'm not regretting it whatsoever. Because of the greedy and selfish players out there who can justify rolling need for anything (alts, companions, RP) I will never pug because BW gives me zero incentive to do so.


Pugging in game is actually not that bad. Most people I've pugged with need for their PCs only. I'm sure I'll eventually run into someone needing on everything, but it really hasn't happened yet.

universeman's Avatar


universeman
02.21.2012 , 02:16 PM | #972
Quote: Originally Posted by ferroz View Post
so, unless you think you are entitled to dictate to other people what they are allowed to want, I care what you think.
Well, if you care what I think, they you'd see that a minority are taking advantage of a majority who are trying to use the system in a polite/respectful way (so we all have equal access to loot).

If you think everyone already has equal access by being able to click NEED every time, then the system needs to be changed to make that viewpoint clear. It obviously wasn't intended to be NEED every time unless you wanted to pass.

ferroz's Avatar


ferroz
02.21.2012 , 02:20 PM | #973
Quote: Originally Posted by jontyld View Post
Just to play the fair game with you for a bit.. Being able to roll need on anything is already unfair to certain classes.
No, it's certainly fair to be allowed to roll on anything.

it's unbiased in any way, totally impartial. That's kind of the definition of fair.

Quote:
Bounty hunters only have companions with aim and cunning. Sith warriors. Bounty hunters have a 50% chance of having an item drop they have a need on, while sith warriors have a 100% chance. I think its fair that each person only roll on their own characters primary stat, giving each member a 25% chance of loot dropping.
This isn't "able to roll need on anything" ... this is "able to roll need on certain items based on the criteria that you didn't actually mention anywhere"

For any given item, your chance to win it is exactly the same as anyone else that also wants it and chooses to roll.

Galbatorrix's Avatar


Galbatorrix
02.21.2012 , 02:21 PM | #974
Quote: Originally Posted by jontyld View Post
Just to play the fair game with you for a bit.. Being able to roll need on anything is already unfair to certain classes. Bounty hunters only have companions with aim and cunning. Sith warriors. Bounty hunters have a 50% chance of having an item drop they have a need on, while sith warriors have a 100% chance. I think its fair that each person only roll on their own characters primary stat, giving each member a 25% chance of loot dropping.

Which is right? Neither because "fair" is an idealist concept that is fairly subjective and essentially impossible in the real world. Its a stupid argument.

Excellent point. Saying that it's more fair because "everyone gets a roll" isn't fair at all because troopers, for instance, will never be rolling on anything but AIM unless they're rolling for credits.

universeman's Avatar


universeman
02.21.2012 , 02:22 PM | #975
Quote: Originally Posted by jontyld View Post
Just to play the fair game with you for a bit.. Being able to roll need on anything is already unfair to certain classes. Bounty hunters only have companions with aim and cunning. Sith warriors. Bounty hunters have a 50% chance of having an item drop they have a need on, while sith warriors have a 100% chance. I think its fair that each person only roll on their own characters primary stat, giving each member a 25% chance of loot dropping.
This is a good point and why I feel using companions as an excuse to roll NEED is a selfish gesture. It really should be a roll per player and only for the character you're actually sitting behind.

Galbatorrix's Avatar


Galbatorrix
02.21.2012 , 02:23 PM | #976
Quote: Originally Posted by ferroz View Post
No, it's certainly fair to be allowed to roll on anything.

it's unbiased in any way, totally impartial. That's kind of the definition of fair.

This isn't "able to roll need on anything" ... this is "able to roll need on certain items based on the criteria that you didn't actually mention anywhere"

For any given item, your chance to win it is exactly the same as anyone else that also wants it and chooses to roll.

But at that point, everyone is rolling need on everything. Why even have a NBG system if no one uses it properly? A Trooper will never need cunning. Ever. So, if he wants a "fair" roll like everyone else, he should still roll "need" on it? Even though all he could do is sell it?

ferroz's Avatar


ferroz
02.21.2012 , 02:24 PM | #977
Quote: Originally Posted by universeman View Post
Well, if you care what I think, they you'd see that a minority are taking advantage of a majority who are trying to use the system in a polite/respectful way (so we all have equal access to loot).
No, just because I care doesn't mean that I think that you're correct.

Personally, I see a group that thinks that it's OK to dictate their personal loot preference to other people, insisting that it is the only true, correct loot preference, and people who don't think that's reasonable.

Of the two, I'd say that the people trying to use the system in a polite, respectful way are the latter group. It certainly isn't the former group.

Quote:
If you think everyone already has equal access by being able to click NEED every time, then the system needs to be changed to make that viewpoint clear. It obviously wasn't intended to be NEED every time unless you wanted to pass.
What's confusing about it?

It seems clear to me. If you think you need it, press need. If you don't want it at all, press pass. If you wouldn't mind taking it, but don't think you need it, press greed.

Vecke's Avatar


Vecke
02.21.2012 , 02:25 PM | #978
Quote: Originally Posted by ferroz View Post
Certainly they are.

I have 6 wrist slots. 2 of them need light armor with willpower, 2 of them heavy with aim, 2 of them medium cunning.
Come on, Jawa. You know they're different. The companions might - in your opinion - be equally as important as your character (which is the crux of this debate), but they aren't literally that character. If someone says, "Hey, you made a smuggler? Cool. What's his name." Do you seriously say, "His name is Ferroz Corso Riggs Bowdarr Risha"?

The companions are separate form the player character. How important they are TO the experience and playability of the player character is up for debate, but to say they ARE that character is simply not true.

Now if you're saying that in your opinion, they are all part of the same experience and getting gear for them is equally as important to you as a player as getting gear for the actual character , I can respect that. But a companion and a player character are by definition two different things.
"I know."

Papertoy's Avatar


Papertoy
02.21.2012 , 02:26 PM | #979
Quote: Originally Posted by xhaiquan View Post
On Tarris group of 16 level 32-37 take down ancient one world boss.

3 agents in group. A nice purple protype drops clearly meant for agents. All roll need.

A sith assasin also rolls need and wins, saying he needed it for his companion.


***
15 lvl 24 -38s gather for world boss, lvl 50 jugg comes up solo's away from us kills it and says needs it for his companions, lvl 30 purps for lvl 50 companions? lol /gtf

ferroz's Avatar


ferroz
02.21.2012 , 02:27 PM | #980
Quote: Originally Posted by Vecke View Post
Come on, Jawa. You know they're different.
I think I've made it clear that I don't agree...