Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Karagga's Palace - G4-BC


SanderJK's Avatar


SanderJK
02.19.2012 , 10:17 PM | #81
Well our guild had 12 tries or so on normal mode two weeks ago, last week we really didn't have the group for the fight (only 1 rdps and 2 pugs) so I didn't want to waste time learning it, and tonight we just went for HM just to see.

It's my opinion that HM is easier, mostly because it's more controllable. We took 4 tries, 1 for a new guy to learn the puzzling, 2 withmajor ****ups (I the tank stood in a jet, puzzle got messed up badly), and then a clean kill with 30s or so to spare on the enrage. That was with 7/8 people that had him enrage at 22% on normal 2 weeks earlier. We did some tweaks to our tactics sure, but there wasn't any of the 'I can't do the puzzle due to crazy droids' any more.

We killed Karagga too, 4 tries, so now we're 5/5 4/5 HM and only 3/5 5/5 on NM.

It may be that under some standard normal mode is easier. Maybe we are doing something badly wrong. Maybe our group has the wrong members. But certainly the fight seems way off on difficulty. I feel that on normal mode I shouldn't have to care about the gear on the players, about group composition, about cm tight positioning, about every member pushing an optional rotation, about buffs, about getting everyone on vent. And that's why I believe that G4 is tuned badly on normal.

I'm fine with having a challenging kill or two on HM, and I'm not asking for free loot. On the flip side I'd say that the Gharj and 3rd boss of Karagga could be a bit harder since I don't see much of a challenge, and I wouldn't mind Soa lighting orbs being a bit less damaging on HM because there too the difficulty gap seems large.

insanelf's Avatar


insanelf
02.20.2012 , 09:13 AM | #82
This boss can be tanked by one tank no problem. The debuffs are nothing more then annoying, but not deadly and they dont stack beyond 10.

As for clickers we have always used 3 clickers on any difficulty and ventrilo coordination for faster clicking.

The faster you rearrange the sequence the faster you kill the boss because he becomes virtually invulnerable 5 seconds after the burning debuff wears off.

Also on Normal mode you do not need to use all 3 burning stations, it is enough to just alternate between right and middle station. On normal mode all stations do the same.

It is even not necessary to have only ranged up top clicking. Since Sages/Sorcs seem to be so abundant on all servers you can always have them rescue your melee clicker back up.

Pulse droids do not need to be killed off since you can just use a knockback to move them out of the way.

I unfortunately dont have a normal mode kill video, but here is the 16-man nightmare version:
https://www.youtube.com/watch?v=_saDTw5wkB0
As you can see I am a Shadow and have no problem in clicking my buttons along with a Commando and a Gunslinger. The boss was being tanked by a single Jedi Guardian.

Differences:
In 8-man you do not have to change your station and you can just stay at the same button all the time
In normal mode you do not need to use all 3 burn stations and can just alternate between right and middle.


As a side note: in my opinion this is one of the best boss designs in the game (probably after SOA if he ever gets fixed).
Proud Republic Player.

Celestria - Jedi Shadow - <Singularity> - Atho City
Fail Ilum PvP

BMBender's Avatar


BMBender
02.20.2012 , 12:05 PM | #83
DPS in this fight is nowhere near as important as Fast clicking on the consoles. If your fast on the towers a one leg chicken and a dog can dps em down in normal. Slow on consoles and your gonna eat the enrage E V E R Y T I M E

EDIT simple tips

Spoiler
The only thing that should impact a players success/failure in pvpplayervsplayeris his/her skill not what they are wearing. Otherwise call it GvG gear vs gear, crunch the #'s in a calc, face-roll your keyboard, and go watch TV.polls by paulolesonhttp://www.swtor.com/community/showthread.php?t=164486pollhttp://www.swtor.com/community/showthread.php?t=164530

_DaGreat's Avatar


_DaGreat
02.20.2012 , 01:11 PM | #84
Question in regards to the debuff and when to move to resequence for another fire dump. We dump fire, clickers move to add DPS, debuff ends and the droids defense starts piling up 1.. 2 etc. What is the optimal point to disengage and go back to clicking for another fire dump?

BMBender's Avatar


BMBender
02.20.2012 , 01:31 PM | #85
Quote: Originally Posted by _DaGreat View Post
Question in regards to the debuff and when to move to resequence for another fire dump. We dump fire, clickers move to add DPS, debuff ends and the droids defense starts piling up 1.. 2 etc. What is the optimal point to disengage and go back to clicking for another fire dump?
it depends on # of clickers, how good/quick they are on the puzzle and how quickly they can avoid/move/knockback/kill probes
some groups stick with 2 clickers some 3 I've even seen a group roll with 1 but try this:
the enrage timer doesn't start till you actually press the fire button, you can start the tower cycle and get your clickers used to it.
Usually it's best if you never stop cycling the towers, your doing ok if the boss buff never goes above 2-4

EDIT
Spoiler
The only thing that should impact a players success/failure in pvpplayervsplayeris his/her skill not what they are wearing. Otherwise call it GvG gear vs gear, crunch the #'s in a calc, face-roll your keyboard, and go watch TV.polls by paulolesonhttp://www.swtor.com/community/showthread.php?t=164486pollhttp://www.swtor.com/community/showthread.php?t=164530

_DaGreat's Avatar


_DaGreat
02.20.2012 , 01:40 PM | #86
Quote: Originally Posted by BMBender View Post
it depends on # of clickers, how good/quick they are on the puzzle and how quickly they can avoid/move/knockback/kill probes
some groups stick with 2 clickers some 3 I've even seen a group roll with 1 but try this:
the enrage timer doesn't start till you actually press the fire button, you can start the tower cycle and get your clickers used to it.


EDIT
Spoiler
BM thanks for the response. I am not sure if I am asking the question right. G4-BC is in debuff post fire dump. Then he enters a defensive buff state. 1 then 2 then 3 etc. all the way to 10. Assuming 3 clickers at what point do we stop DPSing and go back for another fire dump. At 1 on G4-BC's defensive buff? At 5? Is their an optimal point or do we do it the moment the debuff wears off?

BMBender's Avatar


BMBender
02.20.2012 , 01:43 PM | #87
Quote: Originally Posted by _DaGreat View Post
BM thanks for the response. I am not sure if I am asking the question right. G4-BC is in debuff post fire dump. Then he enters a defensive buff state. 1 then 2 then 3 etc. all the way to 10. Assuming 3 clickers at what point do we stop DPSing and go back for another fire dump. At 1 on G4-BC's defensive buff? At 5? Is their an optimal point or do we do it the moment the debuff wears off?
as counter intuitive as it may seem your panel dpsrs can contribute more dps to the fight by stayin on panels than shooting 1(debuff)=dbl dmg 2(debuff)= normal dmg to boss 3 stacks and above = lower than normal net dps to boss

EDIT It's more importnant that you keep the panel cycle going than have them worry about dps, particuarly in normal mode. As your clikcers get more comfortable with it you can vary your rotations and setup for whats more comfortable for your raid

DBL EDIT if your raids melee heavy the panels a good place for them as the stun and probes on the main floor are fairly melee unfrindly, and you have less chance of an OOPS moment with the fire
The only thing that should impact a players success/failure in pvpplayervsplayeris his/her skill not what they are wearing. Otherwise call it GvG gear vs gear, crunch the #'s in a calc, face-roll your keyboard, and go watch TV.polls by paulolesonhttp://www.swtor.com/community/showthread.php?t=164486pollhttp://www.swtor.com/community/showthread.php?t=164530

volcryn's Avatar


volcryn
02.20.2012 , 07:00 PM | #88
The definitive method of completing G4-B3
by Zephyros of Daragon Trail

It is time to revolutionize how you complete this boss (sorry for having to replace spaces with periods, unfortunately spacing was not working properly, and it is still a little off. of course, it all lines up in my notepad document)

The goal of this strategy is to ONLY use the right firing slot. This alleviates the need to move/reposition the boss and only have to deal with one stun droid that spawns on the boss.

H is a healer of choice
R is a range DPS (preferably sage)
B is the boss
T is the Tank
O is the remainder of the ops group

On droid spawns, the ops group kills the stun droid on the boss. R and H both explode the stun droid on the platform,
(a sage can shield themselves and alleviate healing), and then kill the droids in front of b and c respectively.
R is responsible for killing or knocking off the droid in front of a. H can spot heal the raid and is responsible for keeping themselves and player R alive. Avoid getting 2 stacks of the debuff from the exploding droids.

R and H should begin solving the puzzing when the boss gets his first stack of the armor buff.


If the tank debuff is too much with one tank, try having a melee DPS taunt and blow defensive cooldowns until
the stack drops off of the main tank. Be aware that this may result in the need to reposition. DO NOT PULL AGGRO OFF OF THE MAIN TANK, especially on the pull. -So please be careful-

EDIT: Here is an image without all the messy periodshttp://imgur.com/5E25k


______________
|....................O.|
|...................B..|__
|...................T......|
|...|...__..__...__....|
|...|..|..|..|R|..|H|...|
|...|a.....b.....c........|
|...........................|



.a..b..c
|.......1.| start stacked in slot c.
|.......2.| Person H alerts melee of firing and clicks to fire
|.......3.|
|_.._.._|


|.........| move the 1.piece to slot b
|.......2.| person H clicks slot C then person R clicks slot b
|...1..3.|
|_.._.._|


|.........| move the 2 piece to slot a
|.........| H clicks slot c then R clicks slot a
|2..1..3|
|_.._.._|

|.........| move the 1 piece to slot a
|1........| H clicks b then R clicks a
|2.....3.|
|_.._.._|

|.........| move the 3 piece to slot b
|1........| H clicks c then R clicks b
|2..3....|
|_.._.._|

|.........| move the 3 piece back to slot c
|1........| R clicks b then H clicks c
|2.....3.|
|_.._.._|

|.........| move the 1 piece to slot b
|.........| R clicks a then H clicks b
|2..1..3|
|_.._.._|

|..........| move the 2 piece to slot c
|........2| R clicks a then H clicks c
|...1...3|
|_.._.._|

|........1| move piece 1 to slot c
|........2| R clicks slot b then H clicks slot c
|........3| back to the top
|_.._.._|
---------------------------------------
Glaistian of <Level Capped>
The Bastion

Xterminatz's Avatar


Xterminatz
02.20.2012 , 09:36 PM | #89
Here's my 8man Nightmare video on soloing the console clicks for Heavy Fab.

http://www.youtube.com/watch?v=LIBc16yj5ec

You can follow this exact same pattern with 16 player setup as we use the exact same strat, just ensure you have 3 clickers because of the debuff you get. The trick is so that when the last person clicks the combination for the fire switch the guy in the middle console clicks either (if that makes sense).



- Starting the fight

M > R > L > R > Fire switch

- Right to Left

R > L > R > M > L > M > R > L > M > R > M > L > R > L > Fire Switch

- Left to Right

L > R > L > M > R > M > L > R > M > L > M > R > L > R > Fire Switch
Follow your resident I.T geek and gaming enthusiast!
http://twitter.com/xterminatz || http://twitch.tv/xterminatz || http://youtube.com/xterminatz
Midian 16HM 4/4 Denova ~ http://www.midiangaming.com

dcgregorya's Avatar


dcgregorya
02.21.2012 , 09:50 AM | #90
Quote: Originally Posted by Merraith View Post
Occasionally people actually want constructive help, sometimes they just want to whine without knowing what they're talking about. I just didn't want people walking into normal believing some of these guys. I'm not going to lay out our strat for everyone to copy, you can read all the responses to see how wrong they are in the first place. I guess I'll just have to live with you not believing me about one shotting normal mode fights hahaha.
You're just thumping your chest. It's a "Hey look at me!" post. They updated his HP on normal mode because their metrics show people over-wiping on it compared to other bosses. So in spite of how awesome you believe you are the people talking about it overtuned are right.