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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

LenrocNewDawn's Avatar


LenrocNewDawn
02.21.2012 , 05:20 AM | #311
First thing that needs to be changed is the way PvP Dailies and Weeklies for war-zones are completed. Make first to be completed after completing 6 war-zone matches and the second after 20 (or w/e reasonable number). BW current approach to change things could work too but it may also backfire, with some people farming for medals and others leaving to avoid being farmed (although objective medals should be implemented ASAP).

A truism for the quitters out there. In PvP somebody will do the killing while somebody else do the dieing. Simple as that. By leaving you are not doing your part, either by killing people or by dieing. Don't get me wrong, do the killing by all means if you are able to do that but if not, man up and do your best. Although I'm sure you won't agree, doing the dieing while fighting hard will make you a better PvPer and, on the long term, the entire community will be better with more high level players actually competing trying to best each other.

Bottom line I'm PRO 15 min CD on joining war-zones for quitters. Not out of spite but because when I'm trying my best out there doing the dieing and you leave, it makes it even harder for me. So let's do the dieing together and, while it might not be as fun as doing the killing together, it surely beats me dieing alone and you staring at load screens.

“Being defeated is often a temporary condition. Giving up is what makes it permanent.”

Cheers, Lenroc!

Jaidan's Avatar


Jaidan
02.21.2012 , 05:37 AM | #312
Quote: Originally Posted by ohmslaw View Post
Most of this sorry generation of gamers, and kids in general need to learn the value of losing, and how to do so with honor, class, respect and dignity.

What value you ask? See the part about honor, class, respect and dignity.
funny... i was thinking that this sorry generation needs to learn that losing is bad.

everybody gets a trophy for participation nowadays and everybody seems to think losing is ok. these are also the same people who say, with a straight face, that they want a fair fight... but also have no problem steam rolling lesser geared players.

if your going to spout off about having values, at least don't be hypocritical about it (maybe not you in particular... this is something ive noticed people with this stance take in general).

that whole thing about "its not about whether you win or lose... its how you play the game" thing? feel good BS. the real world is all about winning. winners are the ones pulling in the big paychecks... losers are the ones picketing and whining about how they don't.

but to be fair... if you must lose, yes, lose with dignity. but here's the rub of it... this is a video game... not the final stand of the spartans. there is no point in wasting your time fighting to the last man.

maybe if each individual warzone match's results had some sort of effect above and beyond how quick someone gets their gear, there might be some reason to stick around in a losing match. but as it is right now... yea, hanging out in a losing match is nothing but a waste of time and effort... and often incredibly frustrating as you watch your teammates make mistakes that they should have learned not to do in the little leagues when they were lvl 10.

LenrocNewDawn's Avatar


LenrocNewDawn
02.21.2012 , 05:49 AM | #313
Quote: Originally Posted by Jaidan View Post
that whole thing about "its not about whether you win or lose... its how you play the game" thing? feel good BS. the real world is all about winning. winners are the ones pulling in the big paychecks... losers are the ones picketing and whining about how they don't.
Off topic and probably will get a ticket for it but , WTH . People picket and whine about RL games being rigged not about the fact someone gets a bigger fair paycheck. When you compete against another that gets to make the rules you have no chances of success. That's why you see them screaming and picketing, is the last resort they have.

Jaidan's Avatar


Jaidan
02.21.2012 , 05:51 AM | #314
i also like how people call quitters griefers.

lets examine why the ones who stick around call them that...

quitters are leaving losing matchs, leaving the people who stick around to be run over without resistance. hence they are griefers, yes?

hmmm, seems to be a logical fallacy somewhere in there...

a) the match starts. the quitters see the match going south and turning into a loss.
b) the quitters leave, the ones who remain get run over even more easily than they already were.
c) the match is lost and the ones who were left behind are angry.

if the match was going well, the quitters wouldn't be leaving. they are only leaving when the match turns into a lost cause.

which means, the quitters aren't really griefers. all the people complaining about the quitters are just pissed that they're losing all the time, and looking for a scape goat to pass the blame to, instead of manning up and learning the tricks to winning more often.

bottom line, the quitters are not the reason the ones staying behind are losing all the time, as the matches they leave are already lost before they even leave. if anything, the quitters are just speeding things up, so both you and them waste less time in lost causes. adding a debuff penalty isn't going to do anything to make things better because the reason you lose has nothing to do with the quitters.

Genocidalx's Avatar


Genocidalx
02.21.2012 , 05:56 AM | #315
Quote: Originally Posted by Jaidan View Post
i also like how people call quitters griefers.

lets examine why the ones who stick around call them that...

quitters are leaving losing matchs, leaving the people who stick around to be run over without resistance. hence they are griefers, yes?

hmmm, seems to be a logical fallacy somewhere in there...

a) the match starts. the quitters see the match going south and turning into a loss.
b) the quitters leave, the ones who remain get run over even more easily than they already were.
c) the match is lost and the ones who were left behind are angry.

if the match was going well, the quitters wouldn't be leaving. they are only leaving when the match turns into a lost cause.

which means, the quitters aren't really griefers. all the people complaining about the quitters are just pissed that they're losing all the time, and looking for a scape goat to pass the blame to, instead of manning up and learning the tricks to winning more often.

bottom line, the quitters are not the reason the ones staying behind are losing all the time, as the matches they leave are already lost before they even leave. if anything, the quitters are just speeding things up, so both you and them waste less time in lost causes. adding a debuff penalty isn't going to do anything to make things better because the reason you lose has nothing to do with the quitters.
Ahh, a post demonstrating some common sense. Refreshing.

Tagori's Avatar


Tagori
02.21.2012 , 06:03 AM | #316
mainly the reason for people leaving at my server is, that most of the time the repubs start with 5-6 people so the imps either opend a door allready, took 2 points allready or had made some goals allready.

Or we even play against more then 9-11 where it mostly ends after 120sec but well......


I dont agree with leaving i dont like it at all but i sometimes understand the people doing it.
They just try to finish their PVP dailies which doesnt work at all sometimes.

It takes me sometimes from 4pm to 10-11pm until i finished both pvp dailies. The system at all is crap it needs more just then a leavers penality


This may doesnt apply to a high population server but mine isnt....

MrDream's Avatar


MrDream
02.21.2012 , 06:05 AM | #317
Quote: Originally Posted by Jaidan View Post
i also like how people call quitters griefers.

lets examine why the ones who stick around call them that...

quitters are leaving losing matchs, leaving the people who stick around to be run over without resistance. hence they are griefers, yes?

hmmm, seems to be a logical fallacy somewhere in there...

a) the match starts. the quitters see the match going south and turning into a loss.
b) the quitters leave, the ones who remain get run over even more easily than they already were.
c) the match is lost and the ones who were left behind are angry.

if the match was going well, the quitters wouldn't be leaving. they are only leaving when the match turns into a lost cause.

which means, the quitters aren't really griefers. all the people complaining about the quitters are just pissed that they're losing all the time, and looking for a scape goat to pass the blame to, instead of manning up and learning the tricks to winning more often.

bottom line, the quitters are not the reason the ones staying behind are losing all the time, as the matches they leave are already lost before they even leave. if anything, the quitters are just speeding things up, so both you and them waste less time in lost causes. adding a debuff penalty isn't going to do anything to make things better because the reason you lose has nothing to do with the quitters.
I played a lot of aldaraan WZ´s where players left short after the enemy had two turrents and than we turned the game and we won.
So how goes your theory with that?

LenrocNewDawn's Avatar


LenrocNewDawn
02.21.2012 , 06:05 AM | #318
Quote: Originally Posted by Genocidalx View Post
Ahh, a post demonstrating some common sense. Refreshing.
LOL common sense . Teens these days ...... No worries you have time.
“Being defeated is often a temporary condition. Giving up is what makes it permanent.”

Jaidan's Avatar


Jaidan
02.21.2012 , 06:05 AM | #319
Quote: Originally Posted by LenrocNewDawn View Post
Off topic and probably will get a ticket for it but , WTH . People picket and whine about RL games being rigged not about the fact someone gets a bigger fair paycheck. When you compete against another that gets to make the rules you have no chances of success. That's why you see them screaming and picketing, is the last resort they have.
lol, not to add to it (and likely get myself ticketed in the process).

so long as there are rules, you can compete. the trick is to man up and play by their rules (rather than try to fight against them), learn them, love them, use them the same way they did, to get to the point they're at.

i dunno bout others, but i want to earn what i get... i don't want it handed to me. i also don't want it taken away from me after i've gotten it, after sucking it up and slogging through all the BS to get there, just because the next guy in line didn't feel like putting in the same effort.

i heard a comic (Bill Hicks i think) put it nicely once. line up a hundred ceo's with their pants down and sweaty asses hanging out. then take two people, and tell them that all they need to do to get a million dollars a year for life is kiss each one of those sweaty bare asses. one person will still be complaining about how unfair it is while the other one is halfway down the line with puckered lips.

its all about getting to your goals in the most efficient (albeit unpleasant) way.

Jaidan's Avatar


Jaidan
02.21.2012 , 06:11 AM | #320
Quote: Originally Posted by MrDream View Post
I played a lot of aldaraan WZ´s where players left short after the enemy had two turrents and than we turned the game and we won.
So how goes your theory with that?
never once said that a come back is impossible.

but, judging from this thread and the posts in it...

my guess is that's the exception to the rule.

once again, the general feeling in this thread is that these losses are caused by quitters. 9 times out of 10, again judging by the responses people have posted here, the quitters aren't leaving until the match is already all but lost... so the quitters aren't the reason for the loss and a penalty isn't going to fix things 9 times out of 10.

the question is... is it worth sticking around in losing matches on the off chance that the team your with will pull their heads out of their collective rears and suddenly have some sort of epiphany and win?

after slogging through loss after loss in search of that one in a million team, no... it most certainly isn't.