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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

Ahebish's Avatar


Ahebish
02.20.2012 , 01:57 PM | #221
I hate quitters as much as the next person... But there comes a time when sheer stupidity is just plain rediculous.

Example: The turret PVP zone

Sure signs you are going to lose before the match starts

1. 3 or more people are new to level 50 and have less than 12k HP - THIS IS THEIR OWN FAULT NOONE ELSE'S. If you enter a 50's bracket wz do not stroll in with less than 12k HP... you are worthless to your team and to yourself.

2. Tactical mistakes in the first 30 seconds of a warzone - Turret warzone - Why is my whole team running to 1 turret? /leave warzone - This is sheer stupidity regardless of gear. There are VERY few exceptions where this tactic can be pulled off but considering the random skill levels of your team noone is educated enough to pull off this tactic and make it work with any amount of efficiency. (Only pre-mades can pull this off with any efficiency) If you Q solo don't even attempt it since most people don't explain what is being done.

3. No team chemistry - Countless times I see 2-3 people defending a turret on one side while the rest of their team is left fighting the entire force of the opposing faction. Key things to look for. If your team only has 1 turret trust me you can leave it undefended for a short time without risk of losing it. Why are 3 people defending a turret that the other team doesn't shiv a get about. Newer and vet players NEED to learn to float defensive tactics as the situation calls for it WITHOUT BEING TOLD.

4. Most geared people I see are the ones leaving: Why? They get into a 5-0 hutball match why should they stay? The match is already over and 1 vet player can't turn the game around. Obviously there is a team chemistry break down such that the score is 5-0. Any player regardless of skill level has NOTHING to gain by attempting to do this warzone or see it to it's closure.

I'm not opposed to a leave penalty but it needs to be inactive in the first 2 mins of the match before the match starts. Once the match starts no player can leave the wz without taking the penalty. I think 15 minutes is to small. I think it needs to be 60 minutes. Why? Because vet players will leave regardless of the 15 min since they don't really "need" to do warzones. 60minutes puts a damper on their dailies to a large degree if they quit.

5. I've been in several matches with vet players on both teams neither of which had quit... My team was down 5-0 and we came back and won 6-5. Why? Because both teams had chemistry and were geared. So it literally came down to skill and teamwork for both teams. The problem is games like this are incredibly rare due to the random team make up and the lack of experience across the board. You can tell in the first 90 seconds before any match starts rather or not your team has a chance of winning and it's entirely dependent on who is on your team, and how much HP they have. If you have under 12k HP with 3-4 people on your team guess what? That's a loss no matter how you slice it even if the other 4 people are vet players. And yes it also depends who is on the opposing team as well.

I believe we should have the "freedom" to leave a warzone BEFORE it starts, but not after it starts.

Ahebish's Avatar


Ahebish
02.20.2012 , 02:02 PM | #222
Quote: Originally Posted by maradigamer View Post
Guide to farming medals while the other team is farming you:

First, choose your class wisely. Arsenal Merc is an excellent toon for farming medals. Sorcerer is also decent, and in the lower bracket, sniper can be, if you choose your location and targets carefully. Don't choose anything difficult, and whatever you do, don't choose melee. The idea isn't challenge or having fun, because when you're getting farmed, there is no such thing as fun or challenge. The idea is to farm medals.

Now on to important matters. Choosing your target. Know who the premade on the other team is and don't shoot at them. They don't like it when you shoot at them, and when they get mad, they will target you, and then you will die, and how can you farm medals if you're dead? Especially avoid attacking their healers. Sometimes you can get away with attacking a non-premade healer repeatedly however, since the premade will want their healer to top healing so they don't like competition. But don't attack any healer if they're healing a premade member or a ball carrier.

So, if you do accidentally shoot a premade member, or simply get noticed, what should you do? You're going to die of course, but you have to decide how to die. In the few seconds remaining to you, should you meekly accept your fate in hopes of not being memorable, or should you try to escape in hopes that next time they'll go after an easier target? Get to know the personalities of your premade overlords so you can make the proper choice.

Next, although it probably goes without saying, whatever you do, don't pick up the ball, guard a contested node, or stand in territory claimed by the other side. You don't want to draw attention to yourself as a possible threat, do you?

You won't want to shield any teammates (why would you even bother with a class or spec that can do that in the first place?). Of course don't heal them, and if you heal yourself, do it out of sight so none of the premade members see green and target you. In other words, don't help any teammate who is about to get beat down by a premade member. Just let the teammate die. You don't want to cost a premade player a kill because they might remember you.


Whatever you do, don't roll a fatty. Body type 2 is the way to go. Here is an example of why:

Premade player 1 to premade player 2: Focus that merc.

Premade Player 2: Which merc, dude? There's like, 5!

Premade Player 1: The fat one.

Premade Player 2: Oh, okay!

There you go. Don't be recognizable or noticeable in any way and certainly don't be a threat to the smooth functioning of the premade farming team.

By following this guide you will be an absolutely terrible pvper and you will learn all the worst habits for pvp. You will be completely useless to your team, but who cares? You weren't going to win anyway.

And the sad thing is? Following this guide actually will get you more medals if you're being farmed. Of course, if you actually care about having a good game instead of racking up those medals, your best bet is to leave the match in hopes of getting a better match up next time.
This info is all well and good but it lacks 1 major problem that is a new trend in hutball for example. It is not possible to do this in any other warzone because the other warzones have win conditions that have to be met that most of the time can't be met in the same amount of time as hutball.

Most premades try to win the match in 5-7 mins or less.

What does this accomplish?

Natrually the winning team gets more coms

The losing team gets screw'd out of coms and simply can't medal farm.

People insist you gain more coms by winning quickly. Do the math this is 100% incorrect. I don't get upset losing 5-0. I get upset losing 6-0 in less than 7 minutes while I sit on 0-3 medals because I didn't have time to farm more.

I'm not going to debate this point with anyone. And anyone who advocates this playstyle in hutball is just deluted.

I'm not saying it's fun to lose 5-0 and be farmed, but I am saying "give the other team a chance to get medals" You already won the game at least give people a chance to get something out of it.

Oh and to the people who do advocate this? Win the matches as fast as you can it's kewl... but I guarantee my com gains in a full match out weigh your com gains in 2 fast wins with a ratio of 2:1. If you know what you are doing enough to optimize your com gains.

Obviously dailies/weeklies are another matter: But noone can guarantee that 100% of the matches are played with that mentality in mind. It is not possible to calculate that variable at any time what so ever. So that's not a valid excuse.

maradigamer's Avatar


maradigamer
02.20.2012 , 02:04 PM | #223
Quote: Originally Posted by Ahebish View Post
This info is all well and good but it lacks 1 major problem that is a new trend in hutball for example. It is not possible to do this in any other warzone because the other warzones have win conditions that have to be met that most of the time can't be met in the same amount of time as hutball.

Most premades try to win the match in 5-7 mins or less.

What does this accomplish?

Natrually the winning team gets more coms

The losing team gets screw'd out of coms and simply can't medal farm.

People insist you gain more coms by winning quickly. Do the math this is 100% incorrect. I don't get upset losing 5-0. I get upset losing 6-0 in less than 7 minutes while I sit on 0-3 medals because I didn't have time to farm more.

I'm not going to debate this point with anyone. And anyone who advocates this playstyle in hutball is just deluted.

I'm not saying it's fun to lose 5-0 and be farmed, but I am saying "give the other team a chance to get medals" You already won the game at least give people a chance to get something out of it.

Oh and to the people who do advocate this? Win the matches as fast as you can it's kewl... but I guarantee my com gains in a full match out weigh your com gains in 2 fast wins with a ratio of 2:1. If you know what you are doing enough to optimize your com gains.
In the lower bracket they tend to farm the full timer. Also, this was not a serious guide. It was an example of why lopsided matches are so horrible to participate in.

Ahebish's Avatar


Ahebish
02.20.2012 , 02:07 PM | #224
Quote: Originally Posted by maradigamer View Post
In the lower bracket they tend to farm the full timer. Also, this was not a serious guide. It was an example of why lopsided matches are so horrible to participate in.
Ya I know

Fact of the matter is and this is advice to everyone new to 50.

Everything you learned in the lower bracket and thought how great you were???

FORGET IT.

When you hit the 50's bracket it's a whole different ball game.

So don't assume you are king dingaling when you get to the 50's bracket. Because now you are fighting people who far out gear you in almost every way.

You are now level 10 again.

Welcome to the 50's bracket.

maradigamer's Avatar


maradigamer
02.20.2012 , 02:08 PM | #225
Quote: Originally Posted by Ahebish View Post
Ya I know

Fact of the matter is and this is advice to everyone new to 50.

Everything you learned in the lower bracket and thought how great you were???

FORGET IT.

When you hit the 50's bracket it's a whole different ball game.

So don't assume you are king dingaling when you get to the 50's bracket. Because now you are fighting people who far out gear you in almost every way.

You are now level 10 again.

Welcome to the 50's bracket.
I don't see why I should ever play at level 50, it doesn't sound fun, it sounds like a grind. So I don't have a level 50, just a dozen or so alts of various levels.

drdarpa's Avatar


drdarpa
02.20.2012 , 02:15 PM | #226
Quote: Originally Posted by maradigamer View Post
I don't see why I should ever play at level 50, it doesn't sound fun, it sounds like a grind. So I don't have a level 50, just a dozen or so alts of various levels.
Earn that legacy.



maradigamer's Avatar


maradigamer
02.20.2012 , 02:17 PM | #227
Quote: Originally Posted by drdarpa View Post
Earn that legacy.
Don't care, like playing my alts, and dailies are boring.

werkman's Avatar


werkman
02.20.2012 , 02:18 PM | #228
I guess this is a better place for this post:

Leaving a warzone because OMG U DOODS ARE DUMMMMM I AM SO GOOD WHY ARE YOU DO BAD MY TEAM SUCKS RAGEQUIT REJGFNJKERFJKERBGFSLEF is really, really stupid. In my experience, the rage-quitters start going nuts about a minute into the match if his/her team isn't immediately dominating the other team. They call everyone stupid, mention how awesome they are, and then quit before the match even really develops. It's idiotic.

Here are some alternatives to being a cry-baby:

1. Communicate your awesome strategies to your team. Do it politely. Don't call everyone who doesn't bend to your whim an idiot.

Many times, no one will listen. Oh well. It's not worth rage-quitting.

Sometimes, people will listen, learn, and get better. Good for you for helping someone out.

2. Keep playing. There are plenty of warzones I've played where I thought my team was dumb and we were getting crushed. And then we ended up winning. It happens way more often than you'd think it would. The rage-quitters wouldn't know anything about this because they quit at the first sign of adversity.

3. Try playing this game for fun. You're probably not the best MMO player ever. Move on. Have fun with the rest of us.

4. Stop being an idiot cry-baby. Obviously, everyone wants to win everything they do. Sometimes, you lose. Maybe your team sucks. Maybe they're good and the other team is just better. Maybe the other team is worse but simply has a better mix of classes and abilities. Maybe they all have better gear. Either way, stop being a baby.


tl;dr version: warzones are typically won by teams that work together. Rage-quitting is the opposite of teamwork. Don't be a dick.

Ahebish's Avatar


Ahebish
02.20.2012 , 02:19 PM | #229
Quote: Originally Posted by maradigamer View Post
I don't see why I should ever play at level 50, it doesn't sound fun, it sounds like a grind. So I don't have a level 50, just a dozen or so alts of various levels.
It is a grind.

It really is.

And it's a very hard grind.

It's as hard to grind in the 50's bracket without gear as it was leveling through the lower bracket from 10-49.

However,

There are things people can do to make that grind less painfull.

Joining the 50's bracket with less than 12k HP is not one of them.

Start running hardmodes get the raid gear

It's equivalent to all the PVP gear relative to Tier... the only difference is PVP stat.

People often don't understand the difference between PVE gear vs PVP gear.

It is a known fact PVE raid gear bonus is better than PVP gear bonus.

Here's some more facts:

1. PVE raid gear gives you the damage and base stats but will not give you the resilliance to survive against a BM. It's more about skill in this type of fight.

2. PVP gear can be used in hardmodes and raids.

3. PVP gear is raid gear + 1 bonus stat called expertise (the PVP stat)

4. The fact about PVE gear vs PVP gear assuming skill isn't a factor means the PVP gear has an added advantage. Healing + Damage + Resistance to damage. Raid gear lacks this bonus. But the raid bonus' make up the damage/healing part just not the resistance part. The difference is noticeable.

The raid gear will make the 50's bracket transition less painful. Unless you have a tough skin about losing which most people don't. This would be the best less painful route to go.

svartalfimposter's Avatar


svartalfimposter
02.20.2012 , 02:19 PM | #230
Quote: Originally Posted by werkman View Post
tl;dr version: warzones are typically won by teams that work together. Rage-quitting is the opposite of teamwork. Don't be a dick.
How many teams that don't work together within the first 2 minutes are going to suddenly work together for the rest of the game?
Quote: Originally Posted by killgorde
a great PvP game requires the devs only to facilitate and improve the environment within which the players themselves create their own content.