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Design decisions and why the game engine hurts TOR

STAR WARS: The Old Republic > English > General Discussion
Design decisions and why the game engine hurts TOR

oursacrifice's Avatar


oursacrifice
02.20.2012 , 01:16 PM | #171
Quote: Originally Posted by Traumahawk View Post
I want to chime in and say that I agree with everything you've said. Especially this paragraph and the last sentence. I can only say that every bad thing is a blessing in disguise. If this game means that we will finally see the death of so many mediocre and ancient mechanics, then so be it. I only hope that all of the MMORPGs in development or just in the idea phase, scribbled on a cocktail napkin somewhere, take notice of what's happened here and strive to avoid it.
The MMO community is very vocal and it's clear what the community as a whole wants and doesn't want. Too many developers ignore these "requirements" for the sake 'of the greater good' and to preserve the false notion of server communities and stuff.

The insentive to continue to play sub-par games is dwindling more and more as time passes. When you literally have a juggernaut MMO on the market that covers a HUGE range of the gaming population from casual to "hardcore", as a developer, you absolutely have no excuse to ignore the popular features that the fanbase absolutely loves.

For one example:
There's a reason why various tools were created and it wasn't so Blizzard could troll WoW players. It was because there was a clear and focused calling for them.

For Bioware to state during developement that they have no intentions of adding those tools because of "server community" then, a month after release say they're adding them - well, that simply shows they had no clue what they were doing, and they had no clue what the MMO market was actually like.

People want to be able to play on their own time, they want to be able to experience more than just quests. They want to run "dungeons", a lot want to "raid" they want to pvp whenever they log in, etc... Blind developers like Bioware fail to understand that, and they get bit for it.

Drewser's Avatar


Drewser
02.20.2012 , 01:22 PM | #172
Quote: Originally Posted by RoadtoArkham View Post
It is all about me. That is precisely how a gamer should look at it. I don't play and pay for someone else, do I?

My point is that a person will unsubscribe over a personal problem, just as they would a technical problem. We can have constructive debates all we want, and God knows I've tried for the past two months, but it changes nothing.

The bottom line is that people are unhappy. And people won't pay for a service when they're unhappy.

As for the individual that stated that the complainers on the forums are only "a small percentage of the population"...I was using the same argument, up until I really thought about it. There is no data proving that statement. And if you keep track of the complainers, or just the poor individuals in the Customer Service section, you'll rarely see the same names pop up all the time.

I agree that the people who absolutely must have it "their way" are obnoxious and poor human beings. But they're also part of the base that is paying for this game to continue.

A final point: Everyone is ignoring the fact that complaints aren't just confined to this forum. The complaints can be seen on other gaming forums, on Facebook, even in-game.
Sure there is. Just look at the numbers.

2+ million games sold

In general and customer service there a total of about 100k threads and 1.2m total posts.

Even if every thread was started by a different user, that is still 5% of the number of boxes sold. We all know each thread was not started by a unique user so the percentage is well below that.

If you use general alone, about less than 3% of the buyer have started a thread here.

If you look at total posts there are less than 1m in general so again we have not even reached 50% of the box sales if each post was by someone different. Now factor all the people with more than 100 posts and see how quickly that percentage diminishes.

Goretzu's Avatar


Goretzu
02.20.2012 , 01:23 PM | #173
Quote: Originally Posted by oursacrifice View Post
People want to be able to play on their own time, they want to be able to experience more than just quests. They want to run "dungeons", a lot want to "raid" they want to pvp whenever they log in, etc... Blind developers like Bioware fail to understand that, and they get bit for it.

I'm not convinced any MMO will out-WoW WoW........ I'm not convinced WoW 2 will even (and I suspect Blizzard isn't either - hence them trying to do anything but make WoW 2).

I'm pretty convinced that if any (western) MMO beats WoW for maximum subs it will be something different to WoW though.
Real Star Wars space combat please, not Star Wars Fox! Maybe some PvP and flight too?
Goretzu's Law: As an online discussion grows longer, the probability of a comparison involving "Entitled" approaches 1

gurugeorge's Avatar


gurugeorge
02.20.2012 , 01:25 PM | #174
Quote: Originally Posted by oursacrifice View Post
The MMO community is very vocal and it's clear what the community as a whole wants and doesn't want.
The "MMO community" is irrelevant in this instance, because BW are obviously not interested in a quixotic crusade to entertain a a bunch of bored people who are jaded with MMOs and basically will never be happy.

They're interested in getting new players who don't have many preconceptions, and who couldn't give a toss what the famous "MMO community" thinks, because the famous "MMO community" isn't even on their radar.

Satanski's Avatar


Satanski
02.20.2012 , 01:25 PM | #175
Quote: Originally Posted by gurugeorge View Post
[...]
Endgame needs to be there, no doubt - because eventually even the new players will get there. But it clearly wasn't the priority for BW on launch, the priority was to get the early part of the game perfected, precisely to entice the kinds of players I'm talking about.
[...]
Sory but i just rofled. The early part of this game is too simplyfied for a singleplayer and not enough mmo to be paid for. Perfected is the last word i would use.

GreymaneAlpha's Avatar


GreymaneAlpha
02.20.2012 , 01:26 PM | #176
Quote: Originally Posted by gurugeorge View Post
The "MMO community" is irrelevant in this instance, because BW are obviously not interested in a quixotic crusade to entertain a a bunch of bored people who are jaded with MMOs and basically will never be happy.

They're interested in getting new players who don't have many preconceptions, and who couldn't give a toss what the famous "MMO community" thinks, because the famous "MMO community" isn't even on their radar.
How about an alternative theory: BioWare refuses to learn from previous MMOs, and insists on re-inventing the wheel over and over again for basic mechanics, UIs, engine choices, etc.

RoadtoArkham's Avatar


RoadtoArkham
02.20.2012 , 01:28 PM | #177
Quote: Originally Posted by Quraswren View Post
No you do not , yet expecting changes to be made because of you is not going to happen either. Cause I don't play this game for you, now do I?
I do agree with this, personally. But many of the issues raised, definitively not all, but many, are very real issues that shouldn't have made it out of development in the first place.



Quote:
And my point is, if you cannot look at the game in a broader scope, then your doomed from the start, as no game will every tickle all your funny bones so to speak. As a gamer, you have to give up the "It's all about me" mentality and hope most of the game fits you
.
While I do not, by any means, speak for anyone else, I have to say that I have played plenty of games that "tickle all my funny bones". As a Star Wars example, KoTOR I and II, as well as Battlefront come to mind.

Quote:
Constructive debates only happen on topics that are true issues. Let's says, game bugs or PVP.

Thats something everyone has to deal with and is worth compiling and discussing. What the OP posted is mainly worthless banter at best.
On the contrary, I think the OP made some very good points about bugs in Operations and some big issues in PvP. Plenty of other posters have done the same, before being buried by trolls, people defending the game with their own opinions, and topic de-railers.

Quote:
The bottom line is someone got there panties in a wad over something they didn't like and assumed the majority of other gamers felt the same. I say that's simply not true since we know you cannot go by whats posted on the forums as a majority of gamers. Cause the majority of SWTOR gamers don't post and they are playing and enjoying the game.
I think it belittles what I read as a well-thought out post, despite being mostly opinions, to refer to it as "panties in a wad". And, if you look through some of the comments, you'll see many people unequivocally agreeing with the OP.

Quote:
While I agree that people will not pay for a service they are unhappy with, thinking the service will change to fit your personal taste when said service is for 1.7 million players who have there own personal wants is more than a stupid line of thinking.
And I would agree with you in turn.


Quote:
Actually at one point on the WOW forums a blue made reference to this and just how few people actually posted on the forums given how negative and terrible those forums were. I bet it's no different here
.
Maybe, but you can't say for sure. When I played WoW, I saw many of the same individuals posting the same crap over and over. That is not the case here. And since I can't always play the game, for various reasons, but I can almost always access the forums, so I spend an inordinate amount of time here.


Quote:
They are part of the player base by default only as a paying subscriber. However, they are not good for the game nor the player base cause they can't stop thinking about them selves and what they want. Just like the OP. Out of all his ranting he has about 2 things worth discussing and the rest is worthless "ME ME ME" stuff.

Thats not good for any game.
That's true, but the loud, obnoxious complainers do get attention to issues. Someone silently suffering through Ilium, Warzone exploits, random disconnects, and other things is not doing their part to improve this game.



Quote:
I dare say most of them the same minority of people as well. Complainers rarely just yell to one person. They have to much self-entitlement to stop at just one place.Got to have more people looking at them.

The only thing you really read about is bugs and PVP from other places and yet the game is rated hugely successful right now with the added blurb of when those 2 things gets worked out it will be an amazing game in all areas.
I know plenty of people personally, as well as online, that have tried hard to love this game. I'm among them. But many people can't justify a monthly fee for a product that isn't personally enjoyable.

And although I can't find the link, I saw a TORhead link the other day that showed the net change in Server populations. And they were decreasing, except for a few PvE servers.


That caused me to take a step back and really think about this game. Combined with taking the weekend off from playing SWTOR, I just can't bring myself to play anymore. It's just not fun and quite a pain in the *** to play.


A week ago I would have been fully on your side, but, as I stated above, my mind has changed. I can't justify the fee versus the amount of fun I have playing.
Hail to the King, baby.

gurugeorge's Avatar


gurugeorge
02.20.2012 , 01:42 PM | #178
Quote: Originally Posted by GreymaneAlpha View Post
How about an alternative theory: BioWare refuses to learn from previous MMOs, and insists on re-inventing the wheel over and over again for basic mechanics, UIs, engine choices, etc.
That's the theory that the great "MMO community" is already proposing, as exemplified in the OP. I'm the one who's proposing an alternative theory

The famous and wonderful "MMO community" will never be happy with any MMO, ever. Which happens to make the opinion of the oh-so-great "MMO community" utterly worthless and off the mark for this game, because most of the people who are going to be playing it won't have known about the previous "wheels" that have already been "invented".

Just watch what happens to Tera after a few months. Even the great GW2 will not pass entirely unscathed, although I think it will probably quieten the "MMO community" down for at least a couple of months. And pity poor TSW.

The almighty "MMO community" has far too high an opinion of itself and its importance, even in the MMO world, far less the wider gaming community, from which most of SWTOR's players is likely to be drawn.

Here's the truth: the already established "MMO community" and its pompous opinions has been relevant to some previous games that have attempted to muscle in on WoW, but it is irrelevant to SWTOR, which is not trying to muscle in on WoW. And besides, the only "MMO community" that has any real teeth is EVE Online's, and that only for EVE Online itself, and because of its nature as a true (and great) sandbox.

apatiaa's Avatar


apatiaa
02.20.2012 , 01:59 PM | #179
I couldn't agree more about the game engine, this is the worst performing mmo I have ever played with the longest loading times ever.

I have an i5 overclocked to 4.6ghz with 8gb memory and not the latest gtx 460 and the game runs so poorly with 10-20+ ppl on the screen at the same time. All other mmo I have played incl Tera just fly on my rig.

Sad but true, it's going to be another few more weeks or couple of months at most when masses will leave the game. Not to mention any new mmo like Tera in May or GW2 and people will not hesitate to switch.

Paganini's Avatar


Paganini
02.20.2012 , 02:03 PM | #180
If you look at the massive list of things removed since beta you'll see that more often than not, the culprit is engine limitations.