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Design decisions and why the game engine hurts TOR

STAR WARS: The Old Republic > English > General Discussion
Design decisions and why the game engine hurts TOR

TUXs's Avatar


TUXs
02.20.2012 , 12:03 PM | #141
Quote: Originally Posted by Denerio View Post
GW2 is going to hurt this game but Tera comes out May 1st and that is going to kill this game. Tera uses the Unreal 3 engine and the graphics and gameplay are amazing to see plus it runs the game smooth. Anyone curious about it go signup for the beta and look for yourself. SWTOR had potential but they dropped the ball with a horrible game engine and lack of major features missing from this game.
It's a console game lol

http://news.mmosite.com/content/q/20...ing_soon.shtml
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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RoadtoArkham's Avatar


RoadtoArkham
02.20.2012 , 12:05 PM | #142
I was defending this game on the forums, up until this weekend...

I spent the weekend playing Skyrim, Halo:Reach, and MW3. I've also been closely following a certain beta...

Coming back to SWTOR was...painful. It was only after taking a break from the game that I realized I was really only here for the Star Wars. It's a damn shame, because I've been looking forward to this for so long.

OP is right on
Hail to the King, baby.

Denerio's Avatar


Denerio
02.20.2012 , 12:06 PM | #143
Quote: Originally Posted by TUXs View Post
Tera is not a console game and that will destroy this game come May.

http://tera.enmasse.com/

Thyrdad's Avatar


Thyrdad
02.20.2012 , 12:08 PM | #144
My system is i7-920cpu / 12G RAM / GTX560ti gpu with 30" Monitor...and, this is the ONLY GAME that heats my system...nothing I've played yet hurts my system, but this game does.

The ENGINE is terrible, and something BW should've foreseen - its limitations and its demands.

There is no excuse.

I am going to stay 1 more month to finish getting my alts to 50, then, bleh. No more.

OP is correct, and post was very well written. I love Star Wars, and wanted a SW MMO just as much as everyone else. I have no ill will for BW, but I tried...I cancelled after 1st paid month, and decided to resub for a bit longer to at least know I got all alts also to 50...then, couldn't take it anymore.

It is an awesome single-player game, until you have to repeat everything again for the alts (in spite of their own unique storyline) just to level...and, so on...

I'm trying to last, but I don't think I'll make it

tkshinoda's Avatar


tkshinoda
02.20.2012 , 12:08 PM | #145
Quote: Originally Posted by Denerio View Post
Tera is not a console game and that will destroy this game come May.

http://tera.enmasse.com/
No tera is just a fail game that even flopped in ASIA, then it really has to be bad if it flops in asia, just saying, releasing tera to EU and NA is a last ditch effort to make some money before the 3 law suits takes em to the bank for good, stealing the source codes from Lineage 3 along with concept arts etc then adding it to Tera sure was a smart move.

TUXs's Avatar


TUXs
02.20.2012 , 12:09 PM | #146
Quote: Originally Posted by Denerio View Post
Tera is not a console game and that will destroy this game come May.
Uh huh. More fantasy elf and wizards...cuz we don't have like a million of those types of MMOs already right?
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
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Katharis's Avatar


Katharis
02.20.2012 , 12:11 PM | #147
Quote: Originally Posted by Denerio View Post
GW2 is going to hurt this game which it will but Tera comes out May 1st and that is going to kill this game.
I'm not happy with SWTOR at present but I don't see how Tera is going to pose much of a threat. For all its flaws, real or imagined, SWTOR is still Star Wars (a lot more Star Wars than STO was ever Star Trek, IMO) and lots of folks reeeaaally like Star Wars. Tera? I'd never even heard of it until people here started mentioning it.
As of December, I feel more like I do now than I did before.

TUXs's Avatar


TUXs
02.20.2012 , 12:12 PM | #148
I found this ironic. Posted just today...
Game Performance Issues:

As much as I would love to be able to plunge right back into the world of Tyria, ArenaNet still has plenty of work ahead of them before Guild Wars 2 is ready for launch.

Specifically they need to iron out the game’s performance issues. I played on both my powerful desktop PC and a capable gaming laptop, both of which struggled with the game on anything other higher than the lowest graphics settings. Cranking up the quality resulted in horrid frame rates, and massive world versus world battles between dozens of characters caused both systems to slow to a crawl. ArenaNet just needs to fine tune game’s engine, finding the right balance between beauty and playability.
http://www.guildwarsinsider.com/page-named/

Seems other games have issues too.
All warfare is based on deception If his forces are united, separate them If you are far from the enemy, make him believe you are near A leader leads by example not by force
My referral code: here What you get: here (1 FREE transfer 7-day FREE sub FREE Jumpstart and Preferred Bundles)

RoadtoArkham's Avatar


RoadtoArkham
02.20.2012 , 12:15 PM | #149
Quote: Originally Posted by TUXs View Post
I found this ironic. Posted just today...
Game Performance Issues:

As much as I would love to be able to plunge right back into the world of Tyria, ArenaNet still has plenty of work ahead of them before Guild Wars 2 is ready for launch.

Specifically they need to iron out the game’s performance issues. I played on both my powerful desktop PC and a capable gaming laptop, both of which struggled with the game on anything other higher than the lowest graphics settings. Cranking up the quality resulted in horrid frame rates, and massive world versus world battles between dozens of characters caused both systems to slow to a crawl. ArenaNet just needs to fine tune game’s engine, finding the right balance between beauty and playability.
http://www.guildwarsinsider.com/page-named/

Seems other games have issues too.

That's in "massive world versus world battles". Not a 16 person Warzone or a Fleet with 30 people.

As for the fantasy nay-sayers...well...at least they function reliably.

Like it or not, when something new comes out, all of the hardcore players, those who complain here on the forum and those who don't, will leave.
Hail to the King, baby.

Razot's Avatar


Razot
02.20.2012 , 12:17 PM | #150
Quote: Originally Posted by TUXs View Post
I found this ironic. Posted just today...
Game Performance Issues:

As much as I would love to be able to plunge right back into the world of Tyria, ArenaNet still has plenty of work ahead of them before Guild Wars 2 is ready for launch.

Specifically they need to iron out the game’s performance issues. I played on both my powerful desktop PC and a capable gaming laptop, both of which struggled with the game on anything other higher than the lowest graphics settings. Cranking up the quality resulted in horrid frame rates, and massive world versus world battles between dozens of characters caused both systems to slow to a crawl. ArenaNet just needs to fine tune game’s engine, finding the right balance between beauty and playability.
http://www.guildwarsinsider.com/page-named/

Seems other games have issues too.
The difference is one is in beta and the other one went live.