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Open World PvP is ALIVE!!!!!!

STAR WARS: The Old Republic > English > PvP
Open World PvP is ALIVE!!!!!!
First BioWare Post First BioWare Post

BounceZ's Avatar


BounceZ
02.20.2012 , 08:19 AM | #131
Quote: Originally Posted by Saiwen View Post
You fail on so many levels, i feel pity for you and your fellow teenage friends that still misses the point of the OP completely with your narrowminded thinking.
Question: how do you know the replier to your post friends are teenagers? Did he/she say? Or is that your attempt to degrade their opinion to support your own views? Just curious.

And why is it narrow minded exactly?

Whilst the OP can boast about World PvP being alive, what World PvP is he/she referring to? The way I read it is they stormed a base (which is great btw, no issues there) in the masses and then camped the port-in areas and med-centres for hours? I'm wondering what PvP is being had? I mean, they defeat random members of the opposite faction as they appear completely unprepared.

Not exactly PvP is it, more mass ganking I think!

If they want to encourage world pvp, then their guild members need to arrange something with the opposite faction guilds, arrange a time and place and go hell for leather. By storming a base and camping port-ins is pretty low and hilarious to see that they think they're contributing.
ACE SQUADRON
Defenders of the Republic
Website I Guild HQ I Twitter

me_unknown's Avatar


me_unknown
02.20.2012 , 08:20 AM | #132
Quote: Originally Posted by VoidJustice View Post
This post was about:

A) World PVP is working; its just that carebear
gear grinders don't really know what "world pvp is"
as much as i share your definition of world pvp i still have to disagree on this point as it is contradicting itself. if most people do not share your opinion on world pvp, it can't work.

and actually it doesn't, at least on the very most servers. people are not moving over to defend against such a raid or a meeting to start one. they instead prefer jumping like mad in front of the wz terminals or wait a couple of hours for the 30min illum raid.

MajinEddie's Avatar


MajinEddie
02.20.2012 , 08:22 AM | #133
Quote: Originally Posted by Allmightyprom View Post
So tonight, guild Exile, took the sith spaceport on Hoth. We denied the entire planet to the sith for hours and hours. Any sith that came in died fast and could not get away from the base or us. Anyone that had to leave hoth had to use their fleetpass.

This message to you idiots out there saying this game has no openworld pvp....i call BS. Man up...get a couple of ops together and go take an opposite factions spaceport. This is called denial of resource.

We had hours of fun. The sith tried to shake us from the planet, but we took them all out.

http://img27.imageshack.us/img27/9403/hothpvp.png
Nice to read this. Great job to you and your guild.

me_unknown's Avatar


me_unknown
02.20.2012 , 08:22 AM | #134
Quote: Originally Posted by BounceZ View Post
Whilst the OP can boast about World PvP being alive, what World PvP is he/she referring to? The way I read it is they stormed a base (which is great btw, no issues there) in the masses and then camped the port-in areas and med-centres for hours? I'm wondering what PvP is being had? I mean, they defeat random members of the opposite faction as they appear completely unprepared.

Not exactly PvP is it, more mass ganking I think!
here you are worng as i and others explained it many times: this is the ONLY way to actualy have a chance to get open world pvp starting. it is not about ganking solo players or lowies, it is about giving the other faction a reason to liften up their butts and move over to have some fight.

it is a provocation! an invitation. but the problem is most palyers do not like open world pvp and thus prefer idling aroudn the warzone terminals.

sadly!

if you don't give them medals they don't fight.

Mandalorianu's Avatar


Mandalorianu
02.20.2012 , 08:24 AM | #135
Quote: Originally Posted by BounceZ View Post
Whilst the 'Exiles' can boast about PvP being alive and whilst the supporters in this thread will argue that these people are in fact encouraging open world pvp, I wonder how many of those supporters will take it upon themselves to actually organise a team to counter the attackers. Are they willing to travel to Hoth on their own and fight mass hordes of pvpers? Or are they just happy to see others making an effort and willing to watch and hope others jump on before they too join the fray?
i will speak only for my guild here, but UNITY on HEX Droid live for this kind of stuff. We are a guild that does all parts of the game, but our veteran pvp players prefer fights where we are outnumbered (who wants to zerg around the place when you can go and work really hard for your kills and feel much better when you get them against the odds). i can garauntee that if this happened on our server we would be there to push them back

Warrzzone's Avatar


Warrzzone
02.20.2012 , 08:26 AM | #136
I didn't have time to read the whole thread this morning, so my apologies if this has already been discussed. While I have read some arguments both for and against what the OP is describing, there is another point to pvp that many seem to miss.

While farming Ilum and grinding WZs is necessary in order to acquire better gear, neglecting to use said gear to do something other than farm Ilum and grind WZs transforms us into something little more than hampsters on a wheel. Granted, there's nothing else to do with all that shiny new pvp gear that's really developed in-game, but I would like to think that, as players, we can improvise well enough to make some pvp happen despite the lack of official attention to world pvp.

I, personally, don't like to be camped by 50s while I'm just trying to level (even though I've never rolled on a pve server). That's the point. Jump on your main or call in some guildies (or the whole dang server if necessary) and fix the problem. That's the point of even having a pvp server. You can farm Ilum and grind WZs all day long on a pve server.

Conversely, those 50s sitting around fleet waiting on a queue to pop might as well run out to lend a hand in protecting their lower level players between matches. In my opinion, they almost have an obligation to do so. Again, it's one of the things unique about pvp servers: pvp happens, and players out leveling should expect those who are capped and geared to show up to help in those situations.

BounceZ's Avatar


BounceZ
02.20.2012 , 08:29 AM | #137
Quote: Originally Posted by me_unknown View Post
as much as i share your definition of world pvp i still have to disagree on this point as it is contradicting itself. if most people do not share your opinion on world pvp, it can't work.

and actually it doesn't, at least on the very most servers. people are not moving over to defend against such a raid or a meeting to start one. they instead prefer jumping like mad in front of the wz terminals or wait a couple of hours for the 30min illum raid.
We also need to remember that MMO's are changing. 10 years ago MMO's were not played by as many casual gamers like they are today.

A casual gamer can have a wide range of playing styles but normally they would prefer more balanced and rewarding style of game-play. Hence the Warzones - its easier, it's more balanced and it can be done quickly for rewards that act as a sense of achievement. That's versus spending ages getting groups together to tackle a horde of players who are ganking the port-in area in which you will gain nothing. So why bother.

Like previous post, it's down to individuals to arrange events in Open World with opposing guilds. if BioWare add in rewards for guild vs guild PvP in Open World, you'll see more people doing it.
ACE SQUADRON
Defenders of the Republic
Website I Guild HQ I Twitter

saido's Avatar


saido
02.20.2012 , 08:29 AM | #138
I'm with the OP on this -- I take the 'War' view on a 'PVP Server' and not to be too callous but the 'War' or 'PVP Server Paradigm' (matters that can be resolved through PVP are not harassment) create collateral damage.

But I also appreciate BounceZ's comments and to comment on the earlier -- shame about the guilds splitting out. We didn't land as many as we hoped onto Jung Ma from Valcyn (SWG). I'm not guilded at this point -- part of the problem I find with SWG is we get packed into a WZ and fight it out for 10-15 minutes with little time to get to know the people you're fighting with.

It's too easy to solo with SWTOR. I've grouped once on a quest... I need to start taking notes of solid PVP'ers or Healers in WZs. Lack of Server Forums really doesn't help...

The collateral damage for smaller guilds can be a way of creating those strong alliances -- if you have good relations with other guilds your troops don't need to be dedicated PVP'ers but if they get into a tight spot they can call on those who are.

I'm not an advocate of 'griefing' -- the continuous harassment of a single player trying to perform a task until they log off. But the taking of a 'strategic location' for a whole faction fits a the 'War' model of 'Star Wars'. Questing on Tatooine -- there was 50 chewing on lower levels. Word went out across chat -- a stack of people banded together and took him out. This is good. The price of the griefer was worth the moment of community cohesion.
- Saido -
Saido (Bounty Hunter) | Geden (Marauder) | Arkada (Sniper)
REIGN

Tirium's Avatar


Tirium
02.20.2012 , 08:30 AM | #139
Good on ya OP, glad to hear it.
7-21-11 Midnight PST: Never Forget.
An ignored thread on how to fix PVP: http://www.swtor.com/community/showthread.php?t=413697

SteffizleESQ's Avatar


SteffizleESQ
02.20.2012 , 08:32 AM | #140
I don't know if its been said already since I could only make it to page 6, but...

The reason you didn't die is because you were only fighting the Sith. If some Bounty Hunters and Imperial Agents would have also showed up to help out you guys would have been screwed

Sounds like you all had fun, so props.