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Game DESPERATELY needs a character progression after 50.

STAR WARS: The Old Republic > English > General Discussion
Game DESPERATELY needs a character progression after 50.

JeremyDale's Avatar


JeremyDale
02.19.2012 , 03:23 PM | #31
Quote: Originally Posted by martenJ View Post
OP is correct, and i really hope the legacy sytem will be good.

and no, codex entries does not having anything to do with character progression
I'm hoping the legacy system is good too, and will hopefully give me something to do and work on that has some value to my character while I wait for a group to materialize.

And I agree with you about the codexes thing. I'm not one of these people who find it fun just to do things for the sake of doing them. There needs to be an incentive and needs to have at least some tangible impact on your character for it to be worthwhile and interesting enough to bother with.

MMORPGs are all about progressing your character and making them better.

Radubadu's Avatar


Radubadu
02.19.2012 , 03:24 PM | #32
Quote: Originally Posted by JeremyDale View Post
Well if you enjoy reading "constructive" comments so much, why don't you try to contribute to this instead of always going around telling people who have issues wtih the game to "quit and go play something else".

Be part of the solution instead of part of the problem.
Because believe it or not I like the game as is for the time being and look forward to what's to come. I have faith in BW... not because I'm a fan of the company, I could care less who the devs are. I have faith that any company that understands business will try to do what's right by it's customers. And while they're not doing it fast enough for some people I'm perfectly happy.

However you didn't answer me... explain how it makes logical sense to keep playing a game you're not enjoying.

Dosblade's Avatar


Dosblade
02.19.2012 , 03:26 PM | #33
I so agree with OP. My friend been 50 for a while now and logs in maybe once a week and is getting ready to quit. Just nothing to do.

Say what you want but after how many years this MMO was in prep and all the other MMO's out there we ALL know how much END GAME is needed. How can they launch this and what no one ever said.. A maybe we should have something for those that reach 50 to do?...

So DON'T be shocked when 1.2 patch comes and there is NOTHING huge there for them to do.

Kalfear's Avatar


Kalfear
02.19.2012 , 03:27 PM | #34
Quote: Originally Posted by xxdragonragexx View Post
Game DESPERATELY needs a character progression after 50.
Game DESPERATELY needs character progression before 50 as well

So why should post 50 be any different!

Fact your asking for post 50 progression just proves my point because in EQ, DAoC (before RAs), heck even SWG (and that game sucked) you would hit max level and let out a sigh of completion and happiness.

You were content and you felt as though you had finished your characters progression and you were satisfied with what you had accomplished.

Now, you get to 50 and instantly look around going "it doesnt feel finished or complete. Whats next?"

Fact is you level far to fast in this game and when you do anything to fast, you will never have the reward or feeling of completion.

And for those fanbois that will rally now (Id name you before you reply, but that would get me in trouble) saying you feel staisfied and complete from your journey.

Well thats far more indiction about you then a arguement against anything Ive stated and I pity you for being satisfied after lowerng your standards so much. Gaming (and life) can offer you so much more if you just raise your standards and ask for more and not be satisfied with the crumbs your currently picking up off the floor.
In regards to lessening F2P and Preferred restrictions
In GAMING, as in LIFE,
You get what you pay for
No game restriction is so dire that $15.00/month will not eliminate it

JeremyDale's Avatar


JeremyDale
02.19.2012 , 03:29 PM | #35
Quote: Originally Posted by Radubadu View Post
Because believe it or not I like the game as is for the time being and look forward to what's to come. I have faith in BW... not because I'm a fan of the company, I could care less who the devs are. I have faith that any company that understands business will try to do what's right by it's customers. And while they're not doing it fast enough for some people I'm perfectly happy.

However you didn't answer me... explain how it makes logical sense to keep playing a game you're not enjoying.
Rad, I didn't answer you because i'm not interested in discussing the motives of why or why not people play this game. Rather they want to continue to sub or quit is up to them, and it's not for me to say rather they should or shouldn't resub. I don't care which they do. It's up to them, and it's none of my business fankly.

I too am hopeful about what's to come, but that doesn't prevent me from voicing my many issues with the game. And you can have faith in Bioware without going around telling everyone who doesn't that they should "quit and go play something else".

It's gotten old, and I see you doing it to people almost everytime I'm on these forums. Give it a rest please lol. If people want to quit they will, trust me. They don't need you to tell them that, and your opinion that they should I seriously doubt is going to influence them in any way what-so-ever.

VulcanLogic's Avatar


VulcanLogic
02.19.2012 , 03:34 PM | #36
I get the feeling that a lot of MMO veteran posters here are disappointed that SWTOR did not do what they wanted it to do--and that is refresh their interest in the MMO genre. Might be time to find another hobby. I'm getting that feeling myself, which is why I have all 8 story lines going. That, I still like.
Yo. Droid companions need an operations vendor, too. My extra coms have to go somewhere, and I'd prefer SCORPIO to Kaliyo.

Kaskava's Avatar


Kaskava
02.19.2012 , 03:37 PM | #37
Quote: Originally Posted by xxdragonragexx View Post
Game DESPERATELY needs a character progression after 50.
Character progression shouldn't just be about gear. WoW had achievements, titles, and stuff.
They also have an experience bar for PvP battlegrounds like wsg, arathi and etc.
SWTOR needs something similar. A way to progress your character after 50. This is a MMO after all. It is about character progression. Lack of character progression is a bad design. But the devs already know this, right?

Edit:

I'm just giving an example of a post 50 character progression. Ok I'll put in other examples besides WoW. Daoc had realm rank. It is an experience bar based on pvp where you get more abilities, crits and stats if you pvp more. I don't think that will happen with swtor though.

SWTOR needs a character progression after 50. Doesn't have to be fun. People go to the same quest from 1-50 in all MMO just because it progresses their char. I don't think people do it mainly for fun.

Currently I'm just spending 2 hours in my main doing dailies. The rest I spend with my alts. Something post 50 that progresses my character to attain something would be nice. Carrot on a stick if we want to dumb it down.
The things you want are already in the game, there just isn't a convenient window telling you how to do them.

You can do more Flash points, exploring the different options to possibly earn more titles.
You can go datacron hunting
You can go get all of the Lore Entries
You can work on switching alignment
You can farm companion affection
You can PvP
You can go do World Bosses because, hey, why the hell not.

Like I said, titles are there, achievements are there, you just have to go look for them. Sure, there may not be any for killing the most rabbits in 30 seconds, but those aren't really "achievements" anyways.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

Radubadu's Avatar


Radubadu
02.19.2012 , 03:39 PM | #38
Quote: Originally Posted by JeremyDale View Post
Rad, I didn't answer you because i'm not interested in discussing the motives of why or why not people play this game. Rather they want to continue to sub or quit is up to them, and it's not for me to say rather they should or shouldn't resub. I don't care which they do. It's up to them, and it's none of my business fankly.
You can say that you didn't answer because you're not interested etc... but the reality of it is there isn't a logical reason... it just doesn't make sense.

If it's getting old to you... then as you told me not to read those threads... you can choose not to read my posts.

Kaskava's Avatar


Kaskava
02.19.2012 , 03:43 PM | #39
Quote: Originally Posted by Dosblade View Post
I so agree with OP. My friend been 50 for a while now and logs in maybe once a week and is getting ready to quit. Just nothing to do.

Say what you want but after how many years this MMO was in prep and all the other MMO's out there we ALL know how much END GAME is needed. How can they launch this and what no one ever said.. A maybe we should have something for those that reach 50 to do?...

So DON'T be shocked when 1.2 patch comes and there is NOTHING huge there for them to do.
No, no one actually does know how much is needed. There was a post this morning saying how only a small minority of people actually raid. So, what can BioWare do?Add (over) 9,000 different things to do at end game?

Some people might come say "There should be a crafting end-game!" I'm not convinced BioWare could handle such a heavy sand-box element, nor do I think a Story-driven game should be turned into a sand-box. And I'm willing to bet the vast majority of players definitely wouldn't want a system where the best gear not only comes from crafters, but breaks so that you're enslaved to the crafting moguls for your gear to go do your raid.
This just in: Expanding on an ending no one likes is not improving said ending. A polished turd is still a turd.

JeremyDale's Avatar


JeremyDale
02.19.2012 , 03:45 PM | #40
Quote: Originally Posted by Kaskava View Post
The things you want are already in the game, there just isn't a convenient window telling you how to do them.

You can do more Flash points, exploring the different options to possibly earn more titles.
You can go datacron hunting
You can go get all of the Lore Entries
You can work on switching alignment
You can farm companion affection
You can PvP
You can go do World Bosses because, hey, why the hell not.

Like I said, titles are there, achievements are there, you just have to go look for them. Sure, there may not be any for killing the most rabbits in 30 seconds, but those aren't really "achievements" anyways.
Flashpoints and World Bosses require groups, which can be very difficult to put together on this game in its current form, especially for casuals who don't belong to endgame guilds who schedule their life around video game events.

Datacron hunting isn't really an endgame activity. They are just hidden bonsues scattered througout the game that most players - myself included - picked up as we were leveling. So most of those will have already been aquired by thourough players long before reaching capped level.

Codexes are useless and serve no valuable purpose for your character. This is one of those activities that you do just for the sake of doing them, so a lot of players aren't going to find this very interesting to do - myself included.

I suppose you can "farm companion affection", if you like...it has at least some tangible benefit and it can be cool to see all fo the companion quest lines - but even this I doubt is going to appeal to a lot of players.

So really most of the examples you named are either dependent on groups or not very interesting and have absolutely no impact on character progression.