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Server Population is GROWING!


Jimudthesecond's Avatar


Jimudthesecond
02.19.2012 , 04:08 AM | #181
If the server population is growing on one server and dropping on another its because people are re-rolling as many of us have had to. Their only growing due to lack of players on other servers...

Jeepstar's Avatar


Jeepstar
02.19.2012 , 04:13 AM | #182
Im playing on a Eu Server Forst Claw. Until yesterday there where between 200 and 300 people in Imperial Fleet.

Yesterday on peek times I didnt see more then 126 people in the fleet. It seems about half of the players have left. At least on my server.

I love this game, i will continue playing but im still in shock for lossing half the peeps

HavenAE's Avatar


HavenAE
02.19.2012 , 04:15 AM | #183
The games server populations have stayed curiously roughly the same since launch, with only a minor drop in active players after the first month.

http://www.mmo-junkies.net/statistic...iew&game=swtor

Although the yearly graph shows a drop after the initial surge of players, EU servers show standard overall as do NA servers during their primetime.

I think this game has a stable population that might actually begin to grow once they start actually adding new things. I mean if a good majority of players stayed through the hellhole this game has been and sort of currently is then they'll stay when things get better (IF they get better).

At any rate just looking at a single server doesn't tell you jack about the game's population or health of the player base.
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Harabek's Avatar


Harabek
02.19.2012 , 04:21 AM | #184
Quote: Originally Posted by HavenAE View Post
The games server populations have stayed curiously roughly the same since launch, with only a minor drop in active players after the first month.

http://www.mmo-junkies.net/statistic...iew&game=swtor

Although the yearly graph shows a drop after the initial surge of players, EU servers show standard overall as do NA servers during their primetime.

I think this game has a stable population that might actually begin to grow once they start actually adding new things. I mean if a good majority of players stayed through the hellhole this game has been and sort of currently is then they'll stay when things get better (IF they get better).
"Note: Values in y-axis DOES NOT represent player count but instead aggregated server-status."

Also, take a look at "yearly" and not at "daily". All curves go down quite a lot from launch to today.
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Kekdruid's Avatar


Kekdruid
02.19.2012 , 04:27 AM | #185
I love the forums. No matter which post you read there are only two types of people.

1. You have the people who are so in love with TOR / BioWare / Star Wars that they will defend it to the bitter end no matter how bad it is and will still be singing its praises when there isn't a sole in fleet to hear them.

2. You have the people who are bitter and mad because they feel that BioWare took something that could have been great (a Star Wars MMO) and killed it for the second and most likely last time. You could post server populations that were doubling weekly and they would still say the game was failing.

Kekdruid's Avatar


Kekdruid
02.19.2012 , 04:33 AM | #186
Quote: Originally Posted by Azzras View Post
If the game hits 5 million subs (not what China does), then SWTOR will make more monthly income than WoW.

Can you please explain the math on this one? Last time I looked (about a month ago) WoW still had 10.3 million subs at the same monthly price as TOR.

I'm pretty neutral on this whole topic since IMO this is a single player game, but using this type of math kinda kills my faith in all your post.

pursang's Avatar


pursang
02.19.2012 , 04:55 AM | #187
Quote: Originally Posted by Kekdruid View Post
Can you please explain the math on this one? Last time I looked (about a month ago) WoW still had 10.3 million subs at the same monthly price as TOR.

I'm pretty neutral on this whole topic since IMO this is a single player game, but using this type of math kinda kills my faith in all your post.
Not quite. Although I understand your analogy - not every region pays $15 a month, for example I believe Chinese players pay by the hour instead.
"He who slays monsters must look at himself to make sure he does not become the monster."
- Nietzsche

MGriffith's Avatar


MGriffith
02.19.2012 , 05:06 AM | #188
Quote: Originally Posted by Harabek View Post
"Note: Values in y-axis DOES NOT represent player count but instead aggregated server-status."

Also, take a look at "yearly" and not at "daily". All curves go down quite a lot from launch to today.
Yes.
And by that you show more clearly than anything else you have written, that you have no clue what you are talking about.

first of all, the first two weeks of the game were vacation time where everybody who had bought the game had plenty of time to play. After that it was back to work or school so of course attendance leveled off (the graph is showing played time not subscriptions)

Second. EVERY game in the history of (subscription) games, and every game in the future of games, will show an initial drop off in subscriptions. That is the result of people trying to game and deciding it is not for them. This game had an initial retention rate of about 80pct which is excellent though it seems down a bit since then which is still quite reasonable for the type of game.
It is too early to say for certain with the game not even two months old, but it looks like there is a recent slight upswing (that precedes the game opening in asia even, those numbers are not represented in the graph).

---

I have to wonder why you are so desperately trying to proof the game is failing when every number that can be produced by a reasonably reliable source, shows it is doing just fine. It is not going to replace WoW anytime soon, but it is still the most popular game by far (in the USA and Europe) since the launch of that behemoth.

Cormanthor's Avatar


Cormanthor
02.19.2012 , 05:15 AM | #189
http://www.torstatus.net/shards/eu

The population is dropping and if you go server by server some a dropping VERY quicly over the last week.

They need to start merging servers and start talking to its player base. Personally, I think BW has already shot themselves in the foot with their poor CS.

Graburr's Avatar


Graburr
02.19.2012 , 05:24 AM | #190
Quote: Originally Posted by Kekdruid View Post
I love the forums. No matter which post you read there are only two types of people.

1. You have the people who are so in love with TOR / BioWare / Star Wars that they will defend it to the bitter end no matter how bad it is and will still be singing its praises when there isn't a sole in fleet to hear them.

2. You have the people who are bitter and mad because they feel that BioWare took something that could have been great (a Star Wars MMO) and killed it for the second and most likely last time. You could post server populations that were doubling weekly and they would still say the game was failing.
which I think comes down to

1. people still leveling and playing for the story (and happily pay 15 bucks a month for it, don't ask me why)

2. people at 50, where the story is over and the endgame is a badly designed copy of wow's endgame.