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Commando needs some more CC or interrupts...

STAR WARS: The Old Republic > English > PvP
Commando needs some more CC or interrupts...

DarthVarrak's Avatar


DarthVarrak
02.19.2012 , 03:33 AM | #31
Quote: Originally Posted by Jestunhi View Post
Nice mixture of Merc & Powertech abilities - which AC has access to both?

:Edit:

I take it back, stealth scan is a base BH ability according to TORhead (I don't play a merc)
Those abilities are all available to Mercs...the stun is universal to all BH.
Vendri Aybara, Level 50 Bodyguard Merc
<Because Good Is Dumb>
Iron Citadel

UglyStik's Avatar


UglyStik
02.19.2012 , 03:33 AM | #32
OP, what spec are you exactly? I would understand your point if your assault because they need an extra(Gunnery gets a 2 second slow from Full Auto whenever they use it and a knockback when using stockstrike. Assault doesn't do enough single person damage and doesn't have enough CC's to consistently win vs melee.


But for the entire class...a CC is not needed. Would make Gunnery OP IMO.
JAGERMEISTER

DarthVarrak's Avatar


DarthVarrak
02.19.2012 , 03:35 AM | #33
Quote: Originally Posted by UglyStik View Post
OP, what spec are you exactly? I would understand your point if your assault because they need an extra(Gunnery gets a 2 second slow from Full Auto whenever they use it and a knockback when using stockstrike. Assault doesn't do enough single person damage and doesn't have enough CC's to consistently win vs melee.


But for the entire class...a CC is not needed. Would make Gunnery OP IMO.
I believe he is Gunnery, seeing as Assault is far more mobile than Gunnery or Combat Medic.
Vendri Aybara, Level 50 Bodyguard Merc
<Because Good Is Dumb>
Iron Citadel

Jestunhi's Avatar


Jestunhi
02.19.2012 , 03:35 AM | #34
Quote: Originally Posted by DarthVarrak View Post
Those abilities are all available to Mercs...the stun is universal to all BH.
That's why I took it back, stealth scan is buffed via Shield Tank skill points so I assumed it was a Powertech ability.
Quote: Originally Posted by AlyxDinas View Post
Jestunhi's responses might be just about the the most asinine and pigheaded responses I've ever read on a forum.

Aidank's Avatar


Aidank
02.19.2012 , 03:36 AM | #35
Quote: Originally Posted by terraarium View Post
Ok dude yer not helping, i just want a way to fight melee or attempt to kite, the best way i try and kill them is to sneak up, use all my no CD casts, and spam instant casts in their face when they come up.

However i have not come up with any strategy in all the battlegrounds ive done 1 on 1 to kill many of these classes, my CCs are limited in effectiveness at what i do, the amount of damage i can do to people with CCs is basic, whereas if people interrupt me or leap, its pretty much game over. Sure i can cast another skill during interrupt, but the fact that im 1 global down them means i pretty much lose.

TOR pvp is based around not making comebacks, 1 on 1 if they can stack CC better than you or get the spring on you, its game over.
How about you go assault specialist? It's a fine spec with a ton more mobility.


If you want mobility, you need to give up the insane damage and retardedly easy rotation you've got in gunnery. You can't have the best of every spec or else mercenaries would be doing even more stupidly well than they already are.


And as I've said before, you've got better CC than just about every other class in the game bar sorcerers.

If It's game over as soon as anyone leaps you, then this sounds a lot like a l2p issue.
Quote: Originally Posted by HileyQuiggley View Post
Nerf Grav Round are you serious? What else could we possibly do after that?

DarthVarrak's Avatar


DarthVarrak
02.19.2012 , 03:36 AM | #36
Quote: Originally Posted by Jestunhi View Post
That's why I took it back, stealth scan is buffed via Shield Tank skill points so I assumed it was a Powertech ability.
Yea, that's my bad, I hit Submit before you edited your post but it for some reason included your edit in the quote I used, weird lol.
Vendri Aybara, Level 50 Bodyguard Merc
<Because Good Is Dumb>
Iron Citadel

Maleficium's Avatar


Maleficium
02.19.2012 , 03:41 AM | #37
If you're gunnery you shouldnt really be having a problem with melee. All I do is plant myself and go shot for shot with them. With all my cooldowns up I'll win at least 90% of those. As for kiting if you're gunnery you have 2 knock backs, a stun and a snare on full auto.


Also if grav round gets interrupted you could always run out of LoS and heal yourself. I know that might be odd for some people but it'll keep you alive so that you can spam some more grav rounds.

Kadodm's Avatar


Kadodm
02.19.2012 , 03:54 AM | #38
Nope you commandos are just fine otherwise you'd be too powerful.
You get decent DPS, heavy armour and heals?! Deal with it.
Gunslingers/Snipers on the other hand would be saying they are too squishy and need heals.

Aidank's Avatar


Aidank
02.19.2012 , 04:06 AM | #39
Quote: Originally Posted by Mannok View Post
Ive played alot with a mercenary from my guild in PvP and the deal is: Mercenary/commando has bottom line the highest steady dps in this game atm. They might not be as bursty as Assassin or Marauder. But still stacking Explosive probe on top of a charged full auto / Unload and finishing with Tracer Missile is pretty sick burst too.

The fact is most sorcs/sages atm exploit/abuse the double tick of chain lightning and their damage is not as intended and the shield dont get reduced by 30% as normal healing does, hence has been a scaling problem since release.

Having to rely on team mates for clearing away away, detaunts, interrupts, guard, mezz or whatever is just part of playing a multiplayer game.

As someone said you can have +10% damage reduction combined with 30% from armor alone. if melee jumps you your the hardest target beside a tank and they will properly loose their team before your dead, shoot at their healer until you die.
Mercenaries probably have the best burst in the game as well, definitely more than a marauder.

4k tracer missile and 6k heatseeker missile hitting at the exact same time is more burst than any other class can do.
Quote: Originally Posted by HileyQuiggley View Post
Nerf Grav Round are you serious? What else could we possibly do after that?

xkanne's Avatar


xkanne
02.19.2012 , 04:18 AM | #40
L2p issue...

OP class sience early BETA till now, only becose too many players play it and Bioware afraid to nerf it down same with Consular/Inquisitors.

That class already have too much dmg, mobility and sick survivability ... and You want more CC ? to be what ? ... 1 man army, RAMBO CLASS ?
The pvp in this game is a myth. You hear about it but never are able to actually see it.