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At this point, is it even possible for republic to come back?

STAR WARS: The Old Republic > English > PvP
At this point, is it even possible for republic to come back?

Crazysithslayer's Avatar


Crazysithslayer
02.18.2012 , 09:59 PM | #31
I switched from Imp to Pub and am loving it.

anticept's Avatar


anticept
02.18.2012 , 10:04 PM | #32
Quote: Originally Posted by phdeeznuts View Post
Estimates are that populations are 3:1 in favor of empire

Empire on Ilum can get 120 valor per kill, republic is lucky to get 60 a kill

In warzones its undeniable that the average win rate on empire is higher due to gear differences

I frequently see average HP's 2-3k higher on empire side on any given WZ.

All these factors are compounding, is there any possible change that can actually reverse the trend rather than just allowing the trend to further compound?


There's no point in being republic on a pvp server, its just too obviously outmatched
Do a frigging server reroll then on Bloodworthy theres good ilum battles going on daily and rebs premades running almost 24/7.
As for the ilum honor you do realize that the nodes can be capped by rebs too...
I´d say it´s for the rebs if you remove imp v imp huttball victories from the ratio.
For every Battlemaster rank i see 2-3 12-13k hp heroes in a WZ on imp side...

You see it´s not too shiney on the over pop side either masses of bad players and 2/3 wz´s being huttball
Quote: Originally Posted by Lord_Karsk View Post
This has nothing to do with what server it is.This bug is on all servers.

maradigamer's Avatar


maradigamer
02.18.2012 , 10:05 PM | #33
Not without massive incentives to roll rep, and maybe not even then.

Rahak's Avatar


Rahak
02.18.2012 , 10:11 PM | #34
Quote: Originally Posted by Tumri View Post
WoW had a 2:1 Alliance:Horde ratio for a while. Then a bunch of Alliance rerolled Horde and that trend started compounding till it was something around 1:1.5 Alliance:Horde. Then the trend reversed yet again and it was 1.25:1 Alliance:Horde. Each time the difference was smaller. I suspect the same will happen here if Bioware gives incentive to roll Republic. Bring on the Wookiee Smugglers.
I'd make a second smuggler just to play one of those.

Synighte's Avatar


Synighte
02.18.2012 , 10:12 PM | #35
On my server Infinite Empire, the PUBS are outnumbered pretty massively (I am an Imp). However, that does not mean that they are out and down in PVP.

In all honesty I see higher skilled players and better geared Pubs than I do Imps, although more Imps PVP on our server, the Pubs can roll them due to their organization and skill.

I absolutely love fighting those guys and have a lot of respect for the Pubs, they can kick the **** out of the Imps sometimes when outnumbered (and vice-versa).

Overall, I would love to see a greater balance between the two factions, but as they say 'the hotter the fire, the stronger the steel.' Instead of a massive amount of players trying to PVP, we have a select elite republic putting up a good fight. Half of the battle is networking and knowing who the good players are to group for WZ's and Illum, let your skill do the talking.

mufutiz's Avatar


mufutiz
02.18.2012 , 10:17 PM | #36
Quote: Originally Posted by RazielHex View Post
How else could I post in the thread? Had to keep with the theme of things.
Exactly wherein lies the paradoxon. That's what I meant

Archaar's Avatar


Archaar
02.18.2012 , 10:19 PM | #37
Republic stink at PvP. That's the real crux of the problem, they really do suck. And I'm saying this as a BM shadow. Just for giggles I've been PvPing on a level 12 Merc, just to see what's it like on the other side.

I'm killing level 40+ players like they are level 10's, it's quite shocking to see just how bad republic players are, most of them can't even kill my level 12 merc, all I'm doing is kiting and using about 3-4 skills and using line of sight when they try and stand there and pew pew me.

My pinnacle was a huttball match where I got over 255k damage 15KB's (51 kills for 3 deaths) and 4 solo kills, each kill was against a player over level 30, I'm no PvP god, I just have experience but honestly it just show's how poor Republic players really are.

Faulhaber's Avatar


Faulhaber
02.18.2012 , 10:34 PM | #38
Quote: Originally Posted by Crazysithslayer View Post
I switched from Imp to Pub and am loving it.
I defected to the Empire and now I am having a blast in WZs. I hated Huttbal when playing on Rep Side and I love it now.

It's simply a bonus when you get called into a Warzone and fight Reptards.

It's not simply a matter of Republic being outranked and thus outgeared. I find the quality of the average Rep player lacking. Of course there are some awesome players there but they are rare, and I got tired of having to team with bad players.

I play on the same server as I have my Rep chars. I only have 3 Imp chars against 5 on Republic and the ratio is bad like around 2:1 (Imp:Rep) but not as bad as other servers.

It's easy to tell because on the 1-49 bracket you find your WZ outleveled pretty often but the result is almost always the same totally facerolling the Reps.

Playing at the Empire I face much less CC than I had while playing Republic, despite the classes having the same abilities. I am really shocked that even at 50 I can almost always manage to draw 3-4 Reptards away from the objective, or away from their support fire or heals and into the open where ranged classes from Imp side can obliterate them.

I can tell I am not an awesome PVPer or duelist but I try really hard to contribute.

This is an issue Bioware can't do anything about, the population and gear imbalance just add more favor to it, so that I can only think Reps are destined to be valor cows while Imps have their fun.

Gryphandor's Avatar


Gryphandor
02.18.2012 , 10:48 PM | #39
I enjoy Republic but I know the cooler classes are Imps. Mirrors my ***. You can't mirror the feeling of being a dark side bad ***. It just appeals to more people. Both adults and children.

fungihoujo's Avatar


fungihoujo
02.18.2012 , 11:59 PM | #40
Quote: Originally Posted by phdeeznuts View Post
Estimates are that populations are 3:1 in favor of empire

Empire on Ilum can get 120 valor per kill, republic is lucky to get 60 a kill

In warzones its undeniable that the average win rate on empire is higher due to gear differences

I frequently see average HP's 2-3k higher on empire side on any given WZ.

All these factors are compounding, is there any possible change that can actually reverse the trend rather than just allowing the trend to further compound?


There's no point in being republic on a pvp server, its just too obviously outmatched
-on my server, at least until very recently, most pubs were BM premades, so gear doesn't favour Emps at all
-The pubs have and can field a 30-50 group in Ilum, difference is- when Imps get beat they regroup and try to get more- pubs simply disband
-gearwise, pubs generally have better stuff

Frankly- people just wanted to roll imps more first- but, in a game that encourages alting so much, you'll see people playing pubs more soon.