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People leaving wz is now out of control.

STAR WARS: The Old Republic > English > PvP
People leaving wz is now out of control.

Arturiens's Avatar


Arturiens
02.18.2012 , 12:49 AM | #171
maybe if they would balanced teams better people wouldn't leave. I'm not going sit there and waste my time in a match I have no chance in winning. what do I get out of it?

maybe if the higher levels and higher valor ranks didn't groop together, the teams wouldn't be so unbalanced and people wouldn't leave. It's basicly exploiting, and I'm getting sick of being stuck against the same teams over and over while they own a server for the whole day.

maradigamer's Avatar


maradigamer
02.18.2012 , 01:58 AM | #172
Btw, Nangasaur, you were wrong. Blizzard still hasn't fixed the premade in the pug queues issue.

http://eu.battle.net/wow/en/forum/topic/3382868589

Very sad. And I was thinking about checking WoW's raid finder for giggles while doing a bit of pvp.

SirRobin's Avatar


SirRobin
02.18.2012 , 02:35 AM | #173
Quote: Originally Posted by maradigamer View Post
Btw, Nangasaur, you were wrong. Blizzard still hasn't fixed the premade in the pug queues issue.

http://eu.battle.net/wow/en/forum/topic/3382868589

Very sad. And I was thinking about checking WoW's raid finder for giggles while doing a bit of pvp.
Now now, there is no reason to bring reality into this. Well game time is over and even my youngest is almost four so I don't have to worry about those late night feedings anymore. If only Jug endgame gear wasn't so butt ugly, I might actually want to get more of it... blech. It would be nice if BioWare actually started taking the hacking, exploiting, and botting seriously. Is the take away here that that's "sanctioned behavior?"

Yeah, seven years later and they still have problems? Hehe... Sure a leave penalty or kick vote is going to make a huge difference.

maradigamer's Avatar


maradigamer
02.18.2012 , 02:38 AM | #174
Quote: Originally Posted by SirRobin View Post
Now now, there is no reason to bring reality into this. Well game time is over and even my youngest is almost four so I don't have to worry about those late night feedings anymore. If only Jug endgame gear wasn't so butt ugly, I might actually want to get more of it... blech. It would be nice if BioWare actually started taking the hacking, exploiting, and botting seriously. Is the take away here that that's "sanctioned behavior?"
No, it's not sanctioned. I'm going to hunt them down personally and take a hammer to their computers. Hopefully I can eventually build up my resume and then wheedle my way into some sort of per-smashed-computer contractual deal with some MMO devs somewhere.

SirRobin's Avatar


SirRobin
02.18.2012 , 03:05 AM | #175
Quote: Originally Posted by maradigamer View Post
No, it's not sanctioned. I'm going to hunt them down personally and take a hammer to their computers. Hopefully I can eventually build up my resume and then wheedle my way into some sort of per-smashed-computer contractual deal with some MMO devs somewhere.
Well it all comes back to the cause doesn't it? Until you address the issues making players want to leave a warzone, they are still going to do it. Make the penalty so severe that they stay and what do you think is going to happen? They are going to magically decide to contribute?

Or will they try to "help" the match end as quickly as possible? Some seem to assume that its only one or two bad apples in the bunch. When its half the basket instead? Then its no longer the minority.

You can change the game but you are not going to change the people playing it. So instead of trying to make players let themselves be taken advantage of, and build lots of ill will toward the game in the process, how about you make it so there is less chance of that happening in the first place.

Of course this doesn't even bring up the particulars of how the voting would work. Simple majority or will there be a threshold? What sort of appeal will be available to the player through the mods?

Skotal's Avatar


Skotal
02.18.2012 , 09:16 AM | #176
so a vote system based on majority would result in people kicking people who didnt deserve to be kicked. Such as being bad at pvp isnt grounds for being removed from the warzone. With a vote system it would have to activate the afk timer.


the best bet is to increase the number of possible medals based on other criteria and increase the value of the medals. At the end of the warzone a multiplier is added based on the number of points the team has. Specialized medals for each warzone should be added as well.

This way individual effort is promoted and winning amplifies it but losing does not remove possibility for gaining rewards. Not doing anything results in far smaller reward.
"Bad bad men. Women too, to be fair. Oh, yes. They make a fine sandwich, also, heh, heh, heh. But don't tell the Jedi Council I said that." -Jolee Bindo on the Sith

I joined the Sith for the sandwiches

Bubalous's Avatar


Bubalous
02.18.2012 , 09:25 AM | #177
Quote: Originally Posted by richardya View Post
People cant handle losing so they blame others and quit.
when i quit it is others and i indeed do hate loosing, simple as.
and with others i mean that healer standing in pits and healing only himself for medals, it's the ball carier that never passes, it's the people in voidstar to lazy to use cc so i can place/disarm a bomb and it's the people that fight 'midfield' on alderaan leaving the guns open to be captured and who only defend for medals but do nothing to stop a cap and so on .....
I'm not wasting my time with groups like that, deserter debuff or not.

Nangasaur's Avatar


Nangasaur
02.18.2012 , 10:51 AM | #178
Quote: Originally Posted by Skotal View Post
so a vote system based on majority would result in people kicking people who didnt deserve to be kicked. Such as being bad at pvp isnt grounds for being removed from the warzone. With a vote system it would have to activate the afk timer.


the best bet is to increase the number of possible medals based on other criteria and increase the value of the medals. At the end of the warzone a multiplier is added based on the number of points the team has. Specialized medals for each warzone should be added as well.

This way individual effort is promoted and winning amplifies it but losing does not remove possibility for gaining rewards. Not doing anything results in far smaller reward.
It won't be like the fear mongering would like you to believe.

Just be patient and you'll see
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Nangasaur's Avatar


Nangasaur
02.18.2012 , 10:56 AM | #179
Quote: Originally Posted by Arturiens View Post
maybe if they would balanced teams better people wouldn't leave. I'm not going sit there and waste my time in a match I have no chance in winning. what do I get out of it?

maybe if the higher levels and higher valor ranks didn't groop together, the teams wouldn't be so unbalanced and people wouldn't leave. It's basicly exploiting, and I'm getting sick of being stuck against the same teams over and over while they own a server for the whole day.
By balance, are you implying that first-time PVP queuers clicking the "Solo Queue" button don't deserve to be able to play warzones with max valor rank people who also click the "Solo Queue" button?

You can't alienate part of the player base simply because they are less experienced at PVP than other people.

If high valor ranks want to increase their odds of playing with similarly experienced PVP'ers, then they should group queue themselves. If they don't do this, then they are playing at their own risk by solo queuing.
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ShavedEwok's Avatar


ShavedEwok
02.18.2012 , 12:02 PM | #180
Didn't have time to read through the whole thread, so this might have been mentioned before...

All I can say is, that if some kind of penalty for is implemented for quitting a Warzone, then IMO a couple of things need to be addressed:

1. Getting thrown into a Warzone already in progress...especially when there's only a few minutes left of the match and your team is already under by several points. This has happened to me many times and I've ended up in for example a 0-4 point match with only 2 or so minutes left. Needless to say this is a waste of time and the possibility of that even happening in the first place should be eliminated altogether. That or you should not receive any penalties whatsoever for leaving under such circumstances. IMO, please only place us in matches that are starting fresh from the beginning without exception.

2. Having to face pre-made groups with a random one...so enforcing as strict and narrow matching as possible in terms of random groups vs pre-mades would be nice, preferably only random groups vs random and pre-made groups vs pre-mades. Facing one pre-made group with a full random group is bad enough and having to face two pre-mades with a completely random group should never occur IMO.

Bottom line, TL;DR:

If I'm queuing up for Warzones, I'd rather wait longer than being placed in a match in progress with impossible odds (e.g. short on time and under by several points) and/or having to face pre-made groups with a completely random one.

While I can understand that WZ-quitting is a problem, please fix the above first before starting to penalize players for simply leaving a situation with very poor not to mention unfair starting conditions.

I do realize there may be reasons I'm not aware of for this not perhaps being such an easy fix, but this is just my simple opinion from a purely player-oriented perspective...so take it as you will.

SE