Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Nerf Premades


Labradoraki's Avatar


Labradoraki
02.18.2012 , 07:59 AM | #51
Premades should have 33% less damage and armor!!! It sthe only way to balance their coordination with results... Else they are horrificly overpowered and must be removed

Jestunhi's Avatar


Jestunhi
02.18.2012 , 08:04 AM | #52
Quote: Originally Posted by Labradoraki View Post
Premades should have 33% less damage and armor!!! It sthe only way to balance their coordination with results... Else they are horrificly overpowered and must be removed
...

I'd been thinking that you whine a lot, but I was trying to avoid thinking of you as a troll.

But it's hard with crazy posts like this.
Quote: Originally Posted by AlyxDinas View Post
Jestunhi's responses might be just about the the most asinine and pigheaded responses I've ever read on a forum.

Liriana's Avatar


Liriana
02.18.2012 , 08:13 AM | #53
wait so my guilds alts that we want to level though pvp, we can't because it will be pre-made? in lvl10-49 just deal its all fun and no real difference.

honestly I rarely as in 1 out of 100 matches, ever see a WZ without out at least partial pre-mades on both sides.
"We are only Immortal for a Limited Time!" Rush

finetop's Avatar


finetop
02.18.2012 , 08:40 AM | #54
Anyone saying premade is not an advantage is talking out of the side of their head. You can talk over vent, you know the player so have general better teamwork, and it is one more slot that is less likely to be occupied by an afker/dropper.

It seems very reasonable for 2 different queues if they are going to make cross-server anyway.

Jestunhi's Avatar


Jestunhi
02.18.2012 , 08:42 AM | #55
Quote: Originally Posted by finetop View Post
Anyone saying premade is not an advantage is talking out of the side of their head.
Who said that?
Quote:
You can talk over vent, you know the player so have general better teamwork, and it is one more slot that is less likely to be occupied by an afker/dropper.
None of these require you to be on voip, nor to be in the same guild or group. Cross servers will in fact make it considerably harder to know who you are grouped with and fighting against as the pool of available players widens.


:edit: "talk over vent" does require voip, but "talk" does not, nor does knowing the player nor being grouped with someone who doesn't afk

Quote:
It seems very reasonable for 2 different queues if they are going to make cross-server anyway.
I'd prefer the matchmaker balanced them better, and once ranked warzones come out hopefully they will use the ranking data as well as other recorded data to balance the teams better.
Quote: Originally Posted by AlyxDinas View Post
Jestunhi's responses might be just about the the most asinine and pigheaded responses I've ever read on a forum.

_Zorth_'s Avatar


_Zorth_
02.18.2012 , 08:56 AM | #56
Should have 2 options to play PvP..

1. Play with random people, the teams are always randomized..

2. Play with your premade group against another, like competetive gaming..

Make it cross-server for premade groups, they aren't looking for PvP friends and just wanna play against other premades..
The Red Eclipse
Best Player World Wide
..Greedo shot first

Jyzai's Avatar


Jyzai
02.18.2012 , 08:56 AM | #57
Well I`ve been in situations where I`ve disconnected in the middle of a empire on empire huttball, and after doing the disconnect relog dance(with in minutes of each other) to only find myself in a group against a premade civil war with a premade republic group.

Now I don`t know if these groups quered with in seconds of each other and avoiding each other all together but it left me wonder if there is system in place to handle a premade vs. a premade.

maradigamer's Avatar


maradigamer
02.19.2012 , 06:25 AM | #58
It's pretty common for premades to avoid better premades which is why solo players in what is supposed to be a mixed premade/pug system often lose far more games than they win.

One good thing about the deserter debuff, if it's long enough it will deter this sort of thing. I hope it's two hours long and account wide. If they're going to do it, let them go all out with it.

Cross server warzones may help prevent partial premades from avoiding each other as well. And it should help with sync-queue 8 mans, too. Seen a couple of threads on that tonight.

ombraa's Avatar


ombraa
02.19.2012 , 06:26 AM | #59
Quote: Originally Posted by _Zorth_ View Post
Should have 2 options to play PvP..

1. Play with random people, the teams are always randomized..

2. Play with your premade group against another, like competetive gaming..

Make it cross-server for premade groups, they aren't looking for PvP friends and just wanna play against other premades..
There is nothing in this post that I have not liked

Vales's Avatar


Vales
02.19.2012 , 06:27 AM | #60
Quote: Originally Posted by finetop View Post
Anyone saying premade is not an advantage is talking out of the side of their head. You can talk over vent, you know the player so have general better teamwork, and it is one more slot that is less likely to be occupied by an afker/dropper.

It seems very reasonable for 2 different queues if they are going to make cross-server anyway.
Or you people could spend a minimum of 5 minutes of organizing and get your own premade running. Duh.

Quote: Originally Posted by Astridd View Post
League of Legends have separate que for premades, it works, and it's only fair.
You can still queue with 4 friends in the "randomized" games.

Quote: Originally Posted by maradigamer View Post
It's pretty common for premades to avoid better premades which is why solo players in what is supposed to be a mixed premade/pug system often lose far more games than they win.

One good thing about the deserter debuff, if it's long enough it will deter this sort of thing. I hope it's two hours long and account wide. If they're going to do it, let them go all out with it.

Cross server warzones may help prevent partial premades from avoiding each other as well. And it should help with sync-queue 8 mans, too. Seen a couple of threads on that tonight.
Proof? Ah wait you never had any to begin with.
This game needs more Kel Dor!