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Huttball - stealthing in the goal line = clear exploit

STAR WARS: The Old Republic > English > PvP
Huttball - stealthing in the goal line = clear exploit

Grubfist's Avatar


Grubfist
02.17.2012 , 10:24 AM | #151
Quote: Originally Posted by Gryphandor View Post
In what world do you call taking advantage of something not intended as strategy? Strategy takes real effort and thought. This is just a few idiots chatting in vent doing the most low underhanded thing they can think of to score. It doesn't even take any real skill beyond the player hidden in stealth not getting caught. Thats really hard........... SARCASM!
I like how since you know your "this wasn't intended" argument is complete ********, you try to use it as fact for another argument, so people are less likely to pay attention to it.

Sadly, ******** is very smelly and disgusting, and thus is always noticeable.

I've set up strategies without vent or anyone I knew. It's called in-game chat. I use it to coordinate.
I wonder what all you people are gonna do when they DO remove premades from the regular queues and you STILL get roflstomped by every team that said 2 lines of text while waiting for the match to spawn.

Communication is overpowered. Just don't allow anyone to queue together, ever, and turn off chat in warzones. Nerf communication.

islander's Avatar


islander
02.17.2012 , 10:25 AM | #152
Quote: Originally Posted by Tovenar View Post
As a side note besides trolling,

I find Huttball to literally be the best warzone I have ever experienced in almost any MMO.

It actually lets you use all class mechanics in interesting ways. Using abilities to jump platforms, pulling characters to you from below or from above, snipers have GREAT places to sit back and blow stuff up, corners and debris everywhere for stealthers.

Its just every classes dream. Everyone can do well if they use appropriate abilities and play as a team.

It's just great.

I completely agree. I LOVE Huttball. People who QQ about their class not being good in Huttball just makes me laugh, because almost every spec of every archtype has value.
Gėllies Erimosi, Imperial Deadeye
<Hex> Prophecy of the Five

Guapos's Avatar


Guapos
02.17.2012 , 10:26 AM | #153
Quote: Originally Posted by Gryphandor View Post
Oh and all of you in defense of these low underhanded ways to score are for it because it benefits your team or your friends do it.

Not so happy when the other team does it to you though. R U?

You know it doesn't really matter. The PVP with all the real hacks and exploits is broken. This is the only advantage you have to win that doesn't require you to actually use a cheat. Guess you all are not very good players then.
So you've been steamrolled by teams using their class specific abilities to their advantage, and co-ordinated themselves to set up their passes to score. They're obviously not very good players.

I get your point.



Sorry for using our class abilities.

Iridor's Avatar


Iridor
02.17.2012 , 10:36 AM | #154
Quote: Originally Posted by AetherMcLoud View Post
I completely second this. Huttball is the most fun I've ever had PVPing in any online game ever. And it's also the first innovative instanced battleground since the invention of instanced battlegrounds.
Thirded. It's very well set up to ensure that every type of player - damage, utility, healing, tank, stealth, mobility, anything you like - can have a major impact on the match.

Keapoe's Avatar


Keapoe
02.17.2012 , 10:40 AM | #156
I much prefer to Jump to a friendly stealther standing at the goal line. That is why Guardian/Jugg is the best ball carrier.. and sometimes a BH who can do that as well hah

It makes the other team cry exploit... and I giggle myself to sleep.

Lasarith's Avatar


Lasarith
02.17.2012 , 10:43 AM | #157
Quote: Originally Posted by bumstah View Post
Yesterday I joined a huttball only to be rolled and lose miserably in a cold game of 0-6. What happened was there were always at least two stealthers in our goal line camping. The enemy ball carriers will purposely jump down to the pit right below the goal line and toss the ball up to a stealther before any of us could react. The stealther will break stealth and score, then pop a ability only to vanish again.

Half the team is trying to go for the ball while the other half is desperately trying to find the campers to no avail. It was probably the worst pvp I've experienced. the game was over in less than five minutes.

Before anyone says "why don't you kill the ball carrier before they go near the goal line?" Must I remind you that falling to the pit is a much faster way to go closer to the goal line, there's no fire or walkways to navigate through. A sorc would carry the ball and use his dash ability to reach near the goal line from the bottom pit and toss it up to a stealther.

I have been in four huttballs now with this exploit and being repub its already hard enough to win on my server. If a visible enemy is standing near our goal line and they toss it that's completely fair, but a stealther is just insanity. They just wait near the goal until a ball carrier comes out and unstealths to score the ball.

Please fix bioware, it is by far the worst exploit ever.

EDIT:

TL DR (because some are reading impaired)

-A stealther camps by the goal line to receive the ball
-Ball carrier goes through the pit, ignoring fires and throws to stealther
-Once they receive the ball, they have full health, at least 1 stun and a cc break ability.
- Advantage of the confusion around them.
-They're only a few feet from the goal line.
Dont know How many Time's I have been At the Goal Line stealthed, Spamming im at the goal line im at the goal line,

Only for them to Compleatly ignor me,

Explot -Yeah right, Thanks for the Laugh
10 Years and over 20 Mmo's and i still miss the first

Grubfist's Avatar


Grubfist
02.17.2012 , 10:46 AM | #158
Quote: Originally Posted by Keapoe View Post
I much prefer to Jump to a friendly stealther standing at the goal line. That is why Guardian/Jugg is the best ball carrier.. and sometimes a BH who can do that as well hah

It makes the other team cry exploit... and I giggle myself to sleep.
But the light armor class standing in plain view and pulling someone to them is overpowered. I mean, yours is practically uncounterable, but the friendly pull is the OP one :3

Not saying you're being cheap, using all class abilities is encouraged, just amuses me how people complain about Rescue and Force Speed and not leaps, especially friendly leap that can target a stealthed friendly.

gwrtheyn's Avatar


gwrtheyn
02.17.2012 , 10:47 AM | #159
exploit = unintended or unanticipated behavior of a software
(http://en.wikipedia.org/wiki/Exploit...er_security%29)

getting more than 8 man in a warzone is a exploit.
using taktics in a warzone with class skills is NOT.

Keapoe's Avatar


Keapoe
02.17.2012 , 10:51 AM | #160
Quote: Originally Posted by Grubfist View Post
But the light armor class standing in plain view and pulling someone to them is overpowered. I mean, yours is practically uncounterable, but the friendly pull is the OP one :3

Not saying you're being cheap, using all class abilities is encouraged, just amuses me how people complain about Rescue and Force Speed and not leaps, especially friendly leap that can target a stealthed friendly.
I have a 50 Sorc and a 43 Guardian. I agree that my Guardian is more frighting then a sorc friendly pull. Yah it sucks but it can easily be countered. I can pick up the ball, jump to an enemy, then jump to a stealthed friendly before anyone knows where I went.

The only way to stop it is hopefully have someone close enough to grapple me back, or get lucky and find that stealther who usually hides in the corner pillars.

Speaking of which, I feel like I'm the only one who does that. Hide in the goal line by the corner, there is a cubby hole that no one ever looks into. Just stand there, wait till the ball get's close, pop out and friendly pull your team mate to the goal line.