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Patch, who cares?


Opapanax's Avatar


Opapanax
02.17.2012 , 12:55 AM | #121
Quote: Originally Posted by Blotter View Post
There really appears to be a serious disconnect between the tiny portion of the community that spends all their time on the forums screaming and whining and crying and complaining bitterly and inconsistently and the devs...

FIFY.
You must of already unsubbed.. LoL
How I DE-rage after there's miscommunications in the dev. department

http://www.youtube.com/watch?v=iR6Kj...eature=related

TalkingDinosaur's Avatar


TalkingDinosaur
02.17.2012 , 12:58 AM | #122
Quote: Originally Posted by Thaltom View Post
Seems everyone on this forum is a software dev. I probably am too, but I just don't know it.
I'm a phd in softwaer enginiring i was taught by bill gates, steve jobs, and snoop dogg.
TALKINGDINOSAUR
Squadron
11-11-11

Exilicus's Avatar


Exilicus
02.17.2012 , 01:05 AM | #123
combat log,
ui customization,
a working AH,
camera options,
macros,
transferable keybinds,

Some of these things were removed in beta, Some were never in beta but should have been in for release, ALL of these things were part of Everquest when it released in 1999. Keep telling yourself they will get to it. 1 year of beta, now 2 months into release. To have features a game that game out 12 years ago had. I dont understand how this doesnt really really upset people who are trying to like this game.

Dranzen's Avatar


Dranzen
02.17.2012 , 01:07 AM | #124
Quote: Originally Posted by Dekadez View Post
Do you like carrots? On a stick?

I'm sure you do.

The one thing that has been consistent on these boards since beta, is the 'Something is on the horizon, somewhere. Let's hang in there a little longer'.

But don't forget: A fata morgana never led anyone to the desert oasis.

You must be new to MMOs. I think Blizzard actually tried to trademark the word "Soon". Soon and patience go hand in hand with a fresh MMO. Yes there are carrots, like every MMO dangles, but there also is a cycle of development that must occur.

These, I guess, are your big concerns. Though I would put them far lower than the Soa fix or the end game bugs in both HM and Nightmare.

Quote:
combat log,
ui customization,
a working AH,
camera options,
macros,
transferable keybinds,
You really don't need combat logs if you can do the math regarding your skills. There are many guilds doing Nightmare modes in Ops and none have a combat log.

Ui customization is coming in March.

The AH does work, it's just not that great.

There are camera options. If you would like to see more options make a thread in the suggestions forums. The Devs read that forum quite often.

Macros most likely later, but really there's not a lot of need for them.

Transferable keybinds are a nice little suggestion but not game breaking. If you would like to see more options make a thread in the suggestions forums. The Devs read that forum quite often.

Alianar's Avatar


Alianar
02.17.2012 , 01:14 AM | #125
Op, when you run a shop and you have two broken products that need fixing :

Product A can be fixed right away because it's an easy fix but only 10% of your customers will be happy about it.

Product B has a problem that you havn't figured out yet but it affects 70% of your customers.

As the shop owner, what is your best course of action?

You get two guys to kickly fix product A while 6 other guys try to figure out product B.

Product A customers are happy, while product B customers enrage because they think that you, the shop owner, don't care about product B.

You are the product B customer.

gurugeorge's Avatar


gurugeorge
02.17.2012 , 01:17 AM | #126
Quote: Originally Posted by Exilicus View Post
combat log,
ui customization,
a working AH,
camera options,
macros,
transferable keybinds,

Some of these things were removed in beta, Some were never in beta but should have been in for release, ALL of these things were part of Everquest when it released in 1999. Keep telling yourself they will get to it. 1 year of beta, now 2 months into release. To have features a game that game out 12 years ago had. I dont understand how this doesnt really really upset people who are trying to like this game.
Because they're mostly QOL things that aren't really essential.

The essential things for this MMO are that there be:-

1) sufficient VO-ed story content, of sufficiently high quality, both for solo and grouped play;

2) responsive, fun combat, and

3) lots of varied high quality endgame content, both PvE and PvP.

The kinds of things you mention are lower priority, IMHO, they're the sorts of things that get done piecemeal as the numbered things above get done.

Heck, I have a bunch of QOL things I'd like to see too, but their absence doesn't stop me from enjoying the game, they just give me little jags of irritation now and then; but on balance, the game is easily worth $15 a month even without them. It's really quite a ridiculously tiny amount of money for what you get.

oakamp's Avatar


oakamp
02.17.2012 , 01:20 AM | #127
Quote: Originally Posted by Exilicus View Post
Targeting
Legacy (actually put into the game)
Combat logs
UI/Macro/addons/anything?
who cares most of ur list.
we do need their fixes are:
Bugs,
user friendly UI,
free transfer server system(when player can prove
their main play time, entire fleet players num lower than xx)
or a GOOD LFM system which let PUG no need more than xx mins.
English is not my first language, still working on it.

kufa's Avatar


kufa
02.17.2012 , 01:38 AM | #128
Quote: Originally Posted by Alianar View Post
Op, when you run a shop and you have two broken products that need fixing :

Product A can be fixed right away because it's an easy fix but only 10% of your customers will be happy about it.

Product B has a problem that you havn't figured out yet but it affects 70% of your customers.

As the shop owner, what is your best course of action?

You get two guys to kickly fix product A while 6 other guys try to figure out product B.

Product A customers are happy, while product B customers enrage because they think that you, the shop owner, don't care about product B.

You are the product B customer.
You need to evaluate what gives the most value to the game and then start working on those things first. If you just fix things at random (which seems to be the case) you will not add as much value to the game as you could have if you used an adequate value evaluation model. More value equals happier players.
R2-D2 is the most underrated Star Wars character.
CE
.

Reaperchris's Avatar


Reaperchris
02.17.2012 , 02:01 AM | #129
Quote: Originally Posted by Exilicus View Post
Yes dont post facts just that you disagree dont bother to have any reasons or anything just im wrong because i have an opinion nice.
Where were those facts in your opening post?
"The eye sees, but cannot see itself. Anyone can be the eye, but the key to Jedi training is to be able to see oneself."

Reaperchris's Avatar


Reaperchris
02.17.2012 , 02:02 AM | #130
Most of the things you list are already in development hopefully not Macros though because those are bad and make people bad.
"The eye sees, but cannot see itself. Anyone can be the eye, but the key to Jedi training is to be able to see oneself."