Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Why pvp and the game fails

STAR WARS: The Old Republic > English > PvP
Why pvp and the game fails

bakedpotter's Avatar

02.16.2012 , 05:32 PM | #11
Quote: Originally Posted by TheC View Post
For some moronic reason BW thought it was a good idea to design every class and ability to look better for the empire. Hell... even the ships are better for the empire.
So of course there will be a huge population problem-then valor problem-then gear problem-then broken unfun pvp.

Thx BW for ruining the game for about 35% of your subs. You thought we were not serious when we said we play this game for pvp? I'd say u got about a month to get it together somehow because everyone doesnt want to be a sorcerer.
lol yea the sorcerors high end gear that makes them look like a giant multi colored condom with feathers is awesome compared to the traditional Jedi robes that sage gets. /dismissive ****

TheC's Avatar

02.16.2012 , 05:34 PM | #12
oh. and forgot to mention the horrible game engine. pvp on ilum lags no matter how beast your rig is.
When a battle brakes out of at least 20 on each side... the disconnects begin.

HEY!!! but the voice acting is awesome!!!!
"Nothing in this universe can you trust... Not beings, not beasts, not the force. This you can trust!."

Arzhanin's Avatar

02.16.2012 , 09:47 PM | #13
Hey folks,

While we do appreciate and read feedback, both positive and negative, we do ask that said feedback is constructive and respectful. If you need some guidelines for doing so, we do have a post here via our Dev Tracker that explains it:

In addition there is a thread which has a compilation of feedback you may want to read and post in here:

We'll be closing this thread, but do encourage folks to post constructive feedback about the game in future threads. Thanks for your understanding!