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The reason Sorcerer/Sage CC is OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerer/Sage CC is OP in PvP

Tumri's Avatar


Tumri
02.16.2012 , 03:06 PM | #641
Quote: Originally Posted by Cruxe View Post
Seriously? You PLAY A MARAUDER and you're saying that's how you fight a sage?

Oh, he stunned me. Let me sit here and take damage. Stuns up, let me run right at him. Let's not use leap or force camo. Now he's casting whirlwind, I won't interrupt that or anything. Stun break, what's that?

You would have to literally be the worst PvP player in existence for that scenario to actually happen.
I'm not going to go into yet another argument about specific theoretical scenarios but I will say this. If a Sage/Sorcerer can blow their CCs(which are on tiny CDs) to keep a Marauder CC'd for half the fight(which they can certainly do) then they have already won. The ONLY time when any other class has the upper hand is when a Sorcerer/Sage doesn't bother to use the tools he has.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

savionen's Avatar


savionen
02.16.2012 , 03:06 PM | #642
Quote: Originally Posted by Cruxe View Post
Seriously? You PLAY A MARAUDER and you're saying that's how you fight a sage?

Oh, he stunned me. Let me sit here and take damage. Stuns up, let me run right at him. Let's not use leap or force camo. Now he's casting whirlwind, I won't interrupt that or anything. Stun break, what's that?

You would have to literally be the worst PvP player in existence for that scenario to actually happen.
Assuming you use Force Camo, 2 out of the 3 specs don't break Root. So you'd disappear, and just reappear.

And Leap has a 12.5 or 15 sec cooldown depending on spec. That's what you need to start combat, that's the gap closer. Force Run is a 30sec cooldown and the Knockback is 20sec. That means every time they Force Leap, you either have Force Run or Force Wave up (which also roots).

I'm unsure what you're saying a Marauder should be doing to close the gap.

Tumri's Avatar


Tumri
02.16.2012 , 03:09 PM | #643
Quote: Originally Posted by Cythis View Post
Put the blind back in corruption. Make resolve more potent. Wrath only effect CD or LS then increase the effectivness of alacrity to half cast time at hardcap. Last relook at force pool balancing. Thats a lot to rebalance without breaking us.. GL
I'm not asking for any of that. I'm asking for minor changes mentioned in the OP because I'd rather them be undernerfed than overnerfed. Many others in this thread have asked for sweeping massive changes to rebalance them but in my OP I suggest baby steps to find a place where they're strong but not stupidly overpowered.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

shaidarlol's Avatar


shaidarlol
02.16.2012 , 03:10 PM | #644
Quote: Originally Posted by Tumri View Post
It's impossible to get through to you. Your argument can basically broken down to "It's okay for them to be overpowered because as long as you stay out of their way they won't do anything to you."

You're extremely inexperienced with regards to class balance in MMOs and it's showing.
i am giving you logical solutions to problems which you claim to be overpowered, yet you come back with apparent judgements on how poorly my pvp skills are.

you can disregard proper pvp strategy all you want, but any real pvpers know los is the #1 way to beat a ranged. and fighting a losing battle is utterly stupid, and expecting to win in that sense is even more stupid.

given your logic, i fail to see why a sorcerer even has to kite you, they should just stand there and tank with their "op" bubble and kill you anyways.

i'm sorry but sorcerers or any ranged class for that matter will dominate you unless they are absolutely nerfed to the ground.

Tumri's Avatar


Tumri
02.16.2012 , 03:12 PM | #645
Quote: Originally Posted by shaidarlol View Post
i am giving you logical solutions to problems which you claim to be overpowered, yet you come back with apparent judgements on how poorly my pvp skills are.

you can disregard proper pvp strategy all you want, but any real pvpers know los is the #1 way to beat a ranged. and fighting a losing battle is utterly stupid, and expecting to win in that sense is even more stupid.

given your logic, i fail to see why a sorcerer even has to kite you, they should just stand there and tank with their "op" bubble and kill you anyways.

i'm sorry but sorcerers or any ranged class for that matter will dominate you unless they are absolutely nerfed to the ground.
Your definition of "overpowered" is basically "cheat code". No a Sorcerer does not automatically get godmode but with the tools they possess they can ALWAYS come out on top. That's what overpowered means. When a class is far better than others they are OVERPOWERED.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

savionen's Avatar


savionen
02.16.2012 , 03:14 PM | #646
Quote: Originally Posted by shaidarlol View Post

i'm sorry but sorcerers or any ranged class for that matter will dominate you unless they are absolutely nerfed to the ground.
You can pretty easily run from a Sniper or Mercenary... because they don't have nearly as much CC or snare-spam. Actually, Snipers are considered somewhat underpowered partially because it's so easy to get away from them.

Cruxe's Avatar


Cruxe
02.16.2012 , 03:14 PM | #647
Quote: Originally Posted by savionen View Post
Assuming you use Force Camo, 2 out of the 3 specs don't break Root. So you'd disappear, and just reappear.
No leap necessary to open, sages are generally stationary unless being attacked. Sorc stuns, you take it. He gets a free force lightning, maybe 5k damage tops. Stun's up, you force camo. There's no root on you at that point. Now you close gap with +movement. No whirlwind, you interrupt it. He knockbacks, you break it. Saber throw to pop shield stun. If it doesn't crit and pop shield you melee with Crippling Slash. Shield pops, 3 second stun but he's slowed. Even if he cleanses it that means you're out of stun before he has gained much distance, you leap.

You're now in melee range with a Sorc wth no knockback, no stun, and no shield. If you can't win now, you're horrible.

If you're going to apply perfect tactical knowledge, timing and awareness to the sage, you might as well apply it to the marauder.
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.

mangarrage's Avatar


mangarrage
02.16.2012 , 03:15 PM | #648
I didnt read 64 pages admittedly but another thing in case it wasnt mentioned is their spammable force lighting actually gives them a net gain in mana. They will actually gain mana over the channelling hence after the channelling they have more mana then before

That is just an absolute oversight and it is why all those people spam it constantly
If a bh as an example spam their tracer missle they would over heat pretty quickly

The mana use should triple for this

savionen's Avatar


savionen
02.16.2012 , 03:16 PM | #649
Quote: Originally Posted by Cruxe View Post
No leap necessary to open, sages are generally stationary unless being attacked. Sorc stuns, you take it. He gets a free force lightning, maybe 5k damage tops. Stun's up, you force camo. There's no root on you at that point. Now you close gap with +movement. No whirlwind, you interrupt it. He knockbacks, you break it. Saber throw to pop shield stun. If it doesn't crit and pop shield you melee with Crippling Slash. Shield pops, 3 second stun but he's slowed. Even if he cleanses it that means you're out of stun before he has gained much distance, you leap.

You're now in melee range with a Sorc wth no knockback, no stun, and no shield. If you can't win now, you're horrible.

If you're going to apply perfect tactical knowledge, timing and awareness to the sage, you might as well apply it to the marauder.
You're basically assuming the Sorcerer ignores the Marauder as they walk to 0m range, and the sorcerer decides not to use Force Run.

shaidarlol's Avatar


shaidarlol
02.16.2012 , 03:18 PM | #650
Quote: Originally Posted by Tumri View Post
Your definition of "overpowered" is basically "cheat code". No a Sorcerer does not automatically get godmode but with the tools they possess they can ALWAYS come out on top. That's what overpowered means. When a class is far better than others they are OVERPOWERED.
a class is only far better than others when "others" don't learn how to play against that class.
sorry if you consider a sorcerer's tool set a "cheat code".

but when someone tells you how you can make those "cheat codes" useless, you come back with why should i do that?

i can only give you a big lol