Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

The reason Sorcerer/Sage CC is OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerer/Sage CC is OP in PvP

Cruxe's Avatar


Cruxe
02.16.2012 , 01:58 PM | #591
Quote: Originally Posted by savionen View Post
Between a stun, mez, and blind on knockback/bubbleburst you can keep somebody stunned, mezzed, rooted or blinded for literally 30+ seconds out of a minute with 1 sorcerer... and snare them for the other 30 seconds.
Mez = 8 seconds

Stun = 4 seconds

Shield Stun = 3 seconds

KB = 5 seconds

You = Bull*****ter
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.

blodtann's Avatar


blodtann
02.16.2012 , 02:01 PM | #592
Quote: Originally Posted by Baalazar View Post
After you mez resolve bar is full. If the player isn't stupid then they will just kill you after you mez them and not waste their free cc break to get out of it.

Almost everyone who complains about another class being is OP is the same guy who doesn't know how to play his class or counter other ones. I've yet to see a valid argument against classes being truly "OP".

OP= Paladins one shotting people with judgements.

OP does not = somone being able to kite another class and kill them.
So when a 30 hunter was able to kite and kill a level 60 rogue in WoW that wasn't op (you could never catch up to them, and you could never run away from them)?
Comon.

Every other MMO I have played followed some basic rules;
Pure DPS does more damage than a healing class. Healers are squishy and should be protected. Not this game. Apparently healers are supposed can stand face to face with melee dps and just lol in this game.

I'm not even talking about the retarded amount of cc in this game, that's beyond the point.

Give me ONE compelling reason NOT to play a sorc in pvp (for a gunslinger I can give you a ton of reasons).

/blodtann

savionen's Avatar


savionen
02.16.2012 , 02:05 PM | #593
Quote: Originally Posted by Cruxe View Post
Mez = 8 seconds

Stun = 4 seconds

Shield Stun = 3 seconds

KB = 5 seconds

You = Bull*****ter
Over a minute means 3 knockbacks and 3 shield stuns.

8 sec, 4 sec, 9sec, 15 sec = 36sec.

FodderofCannon's Avatar


FodderofCannon
02.16.2012 , 02:05 PM | #594
Quote: Originally Posted by Vales View Post
Cool story bro. Need a pat on your back? Does it make you feel better calling other players basically reta.rds because you are too terrible to beat the class and your ego is too fragile so you need to boost it by calling other players names?
It was easy at level 22? Which class is not easy to play? Answer is none, all are easy to play. Especially at that level.
NO really. I found the class to be over the top. Perhaps the class is hard for you?? I kill sorcs regularly on my shadow, they are certainly kill-able, they are just OP when played properly. I found them really, really easy.Din't you? You have played the class right? I am being serious here, you must admit that the class is stronger than most, if not all other classes in pvp?? With all the cc in the game, ranged has a huge advantage to begin with, but with sorc its ranged+heals+insane utility.

And, just in case you weren't paying attention: I just said DON'T NERF them.

Just to remain balanced, I will level mine to 50 and then see how it changes, but realistically I can't see how it would get worse. All I am saying is pre-50 they have insane utility, great damage, and can heal. In the right hands they don't really have any weakness that I can see. I honestly was laughing when I did wz's cause the class just wrecks stuff. I would have thought I was just awesome if I din't understand how much more difficult other classes are.

I called no person names. I just said it's a handicap class. Its fotm. It's easy to play. This is my subjective opinion (as is yours) so you can safely ignore it if you disagree.

You and I know secretly you know I am right. Nobody wants to be nerfed, and you are afraid of it. I get it.

Cruxe's Avatar


Cruxe
02.16.2012 , 02:08 PM | #595
Quote: Originally Posted by savionen View Post
Over a minute means 3 knockbacks and 3 shield stuns.

8 sec, 4 sec, 9sec, 15 sec = 36sec.

Think you forgot about resolve.
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.

savionen's Avatar


savionen
02.16.2012 , 02:09 PM | #596
Quote: Originally Posted by Cruxe View Post
Think you forgot about resolve.
Resolve doesn't work on roots or snares.

shaidarlol's Avatar


shaidarlol
02.16.2012 , 02:09 PM | #597
Quote: Originally Posted by savionen View Post
Over a minute means 3 knockbacks and 3 shield stuns.

8 sec, 4 sec, 9sec, 15 sec = 36sec.
and out of those 36s, you can't take a single point of damage or else it's only 6-8s,
nice

Baalazar's Avatar


Baalazar
02.16.2012 , 02:10 PM | #598
Quote: Originally Posted by blodtann View Post
So when a 30 hunter was able to kite and kill a level 60 rogue in WoW that wasn't op (you could never catch up to them, and you could never run away from them)?
Comon.

Every other MMO I have played followed some basic rules;
Pure DPS does more damage than a healing class. Healers are squishy and should be protected. Not this game. Apparently healers are supposed can stand face to face with melee dps and just lol in this game.

I'm not even talking about the retarded amount of cc in this game, that's beyond the point.

Give me ONE compelling reason NOT to play a sorc in pvp (for a gunslinger I can give you a ton of reasons).

/blodtann
I can give you alot of reasons to play powertech/vanguard,merc/commando, jug/guardian, and shadowtank,sintank. Some of the other classes are lacking the utility of said classes. The solution to nerf said classes, but to maybe give more utility to ia, and smuggler.

In wow a rogue in stealth could one shot ambush a level 30 hunter btw.

Cruxe's Avatar


Cruxe
02.16.2012 , 02:11 PM | #599
Quote: Originally Posted by savionen View Post
Resolve doesn't work on roots or snares.
And a grand total of one of those CCs is a root/snare.
This is not the droid you're looking for.

Quote: Originally Posted by Makar View Post
I used to shoot arrows into completely different dimensions, until bizarro me took an arrow to the knee.

savionen's Avatar


savionen
02.16.2012 , 02:11 PM | #600
Quote: Originally Posted by shaidarlol View Post
and out of those 36s, you can't take a single point of damage or else it's only 6-8s,
nice
Whirlwind doesn't immediately break on damage. I've actually taken the whole 8 seconds while taking damage before.

The root turns into a 2sec stun. So if you were spam-attacking the person you could still get 26 seconds. You use the blind to gain distance.

Quote: Originally Posted by Cruxe View Post
And a grand total of one of those CCs is a root/snare.
Even if the resolve bar is full, because you decide to whirlwind, stun, and then shield break back to back, resolve still goes away after like 4 seconds. During that time you can still 5 second root somebody and get away. So, lol.