Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

So poweretech dps in pvp....

STAR WARS: The Old Republic > English > PvP
So poweretech dps in pvp....

Labradoraki's Avatar


Labradoraki
02.16.2012 , 11:00 AM | #51
Its funny how many people think a vengeance jugg is up while he is one of the strongest classes in game but i guess if most people dont have skill they are just gonna noobsmash

Qilz's Avatar


Qilz
02.16.2012 , 11:04 AM | #52
Quote: Originally Posted by JediDuckling View Post
if your speccing into tank and useing tank gear do not expect to do high damage.

you are tanks that take ages to take down the balance is tanks are not suppose to have high dps.

to have good defense is to have low damage
to have good damage is to have low defense



you cant have both or the class will become OP and will need fixing.


its realy a learn to play issue tanks are amazing in warzones.
LOL - you know you are having issues when JediDuckling the nerfcryer tells you to L2P.

Kunari's Avatar


Kunari
02.16.2012 , 11:07 AM | #53
Quote: Originally Posted by Ramsuz View Post
This is a L2P situation. Well played PTs have good damage and are very hard to kill.
^^ that

Labradoraki's Avatar


Labradoraki
02.16.2012 , 11:09 AM | #54
Quote: Originally Posted by Kunari View Post
^^ l2p that
l2p plz before saying to others l2p

Scoobings's Avatar


Scoobings
02.16.2012 , 11:10 AM | #55
Sounds like a gear issue. My flame burst hits for ~1000 AND procs combustable which hits for like 600 and puts a dot on them that ticks twice (or 3 times, I forget) for ~450.

My only issue is that, at least with my spec, all of pyrotech's damage comes through with combos of moves.

Meaning that, I have high burst but it's because of lots of little things happening at once and not one move that hits hard. So even though I can do 5k of burst to someone in 1 GCD with crits, I don't get the medal for it because my hardest hitting move crits for 3k.

The nice benefit of this is there are very few "Nerf PT" threads because we don't really have one move that hits exceptionally hard. Still, I'm a big numbers guy and I miss them.

Le sad
- Kaeljen, 50 Powertech - Mal'Shek, 50 Juggernaut
- Adien, 50 Assassin - Jest, 50 Sniper
- Kijaar, 15 Sentinel

kapxis's Avatar


kapxis
02.16.2012 , 11:13 AM | #56
I'm not even going to read this entire thread, all i want to say is powertech dps, especially pyro is insane damage, and you definately need to lrn2play.

In fact the two people i've played with at 50, who can consistently out damage me ( when 90% of the time i'm #1 in damage ) have been powertechs. And they can out dps by a good 100k on average.
I have a bad feeling about this..

BobaFurz's Avatar


BobaFurz
02.16.2012 , 11:20 AM | #57
Quote: Originally Posted by Labradoraki View Post
l2p plz before saying to others l2p
Labradoraki, you have to show your stats if you want that someone of the higher lvl players help you. They assume its a gear issue, they assume this or the stupid ones say l2p...but at the end you need to show tell about your character more. Maybe it is better to discuss this in the class forum where you get serious answers to your questions.
STAR WARS
RETURN OF TEH HUTTBALL

SlimsPicken's Avatar


SlimsPicken
02.16.2012 , 11:23 AM | #58
Quote: Originally Posted by BoDiE View Post
So! 3 QQ treads created by the op in less than a hour. Sheer win!
Yeah this guy needs some time away from the internets.

Every single post/thread by this cretin is a poorly thought out complaint.
For every man there is a sentence, a string of words, which has the power to destroy him.

goulet's Avatar


goulet
02.16.2012 , 11:26 AM | #59
i think the damage for all tank ac's would be fine if it was matched by equal survivability. As it stands now you seem to have either one or the other dps or survivability. Under ideal circumstances a tanks survivability should compensate for the reduced damage, so they survive long enough for their damage to actually be able to kill someone (competitively). right now you die slightly slower then other classes and kill other classes far slower then the time it takes you to die.

As far as survivability goes, i would say most tanks do a better job increasing others survivability then their own. Shield procs are minimal due to the damage types, physical damage is reduced with armor penetration, and then there are the damage types that go right through defense, and using defensive cooldowns is the only time you really feel tough.

Now for other players, i can reduce their damage by 50 percent and take that 50 percent damage, but prior to them taking damage i can taunt further reducing their damage and then intercede for another 20 percent reduction, and you can do all of this with a max cd of 15 seconds. All self tank buffs are 2.5 minute cds, not counting your health increase. Not that this is a simple cd reduction fix.
"Better to remain silent and be thought a fool, then to type on your keyboard and remove all doubt."

Labradoraki's Avatar


Labradoraki
02.16.2012 , 11:32 AM | #60
Quote: Originally Posted by Scoobings View Post
Sounds like a gear issue. My flame burst hits for ~1000 AND procs combustable which hits for like 600 and puts a dot on them that ticks twice (or 3 times, I forget) for ~450.

My only issue is that, at least with my spec, all of pyrotech's damage comes through with combos of moves.

Meaning that, I have high burst but it's because of lots of little things happening at once and not one move that hits hard. So even though I can do 5k of burst to someone in 1 GCD with crits, I don't get the medal for it because my hardest hitting move crits for 3k.

The nice benefit of this is there are very few "Nerf PT" threads because we don't really have one move that hits exceptionally hard. Still, I'm a big numbers guy and I miss them.

Le sad
in 1 gcd???? with hat, all cooldowns and adrenals up as so dots can crit for a lot and just have railshot crit?