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The reason Sorcerer/Sage CC is OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerer/Sage CC is OP in PvP

Edex's Avatar


Edex
02.15.2012 , 07:42 PM | #421
Quote: Originally Posted by sensiblepoast View Post
Let's face it, in a few months time everyone will be a dps tank or a sorcerer/sage. The more I play the less reason I see use anything else other than stubborness to play with the easymode class.
This is sadly very true and the reason my main is an assasin rather than yet another sorc. It is fun to play with the non choosen classes but it does make pvp boring.

GrandMike's Avatar


GrandMike
02.15.2012 , 07:43 PM | #422
Quote: Originally Posted by Edex View Post
Bubble is op because it absorbs rather than mitigate, but even that is not the real issue. I have said it once and i will say it a thousand times, utility. The op actually has a rather good point about sorcs. Making a hybrid build you can get the best of all worlds without sacrificing anything. Even mercs have to sacrifice healing for dps or vice versa, a sorc has all the utility they need without sacrificing anything.
Give a spec you claim that has best of both worlds. Oh how i like these blatant missconceptions.

Quote: Originally Posted by Edex View Post
This is sadly very true and the reason my main is an assasin rather than yet another sorc. It is fun to play with the non choosen classes but it does make pvp boring.
Oh yes, another player that plays a class that kills sorcs/sages reliably crying for a nerf. This thread is getting better and better.

skarlson's Avatar


skarlson
02.15.2012 , 07:45 PM | #423
Apples and oranges. A sorc has the ability to get utility they require to survive and be able to do their job. It is also not true that sorcerers don't have to give anything up. They cannot heal, cc and dps anymore than other classes. They cannot focus solely on dps and also get extra cc necessary to survive. They cannot get the extra cc necessary to survive without giving up dps or the ability to self heal without pillar humping and spending 20s casting a 3s or 1.5s heal over and over. Just getting the extra cc in lightning nets a 10% dps loss strictly by the numbers. That dps they give up even if they peak dps is also lower than other classes who dps much easier and are heartier by nature.

Jabbb's Avatar


Jabbb
02.15.2012 , 08:22 PM | #424
Quote: Originally Posted by skarlson View Post
Apples and oranges. A sorc has the ability to get utility they require to survive and be able to do their job. It is also not true that sorcerers don't have to give anything up. They cannot heal, cc and dps anymore than other classes. They cannot focus solely on dps and also get extra cc necessary to survive. They cannot get the extra cc necessary to survive without giving up dps or the ability to self heal without pillar humping and spending 20s casting a 3s or 1.5s heal over and over. Just getting the extra cc in lightning nets a 10% dps loss strictly by the numbers. That dps they give up even if they peak dps is also lower than other classes who dps much easier and are heartier by nature.
Can't dps CC or heal more than other classes, eh? I'll give you that healer specced sorc are okay, but when a sorc with as much utility as they have, all the power of ranged, a host of knockbacks snares and roots and they can do 900k in a warzone (Yeah, yeah that's a lot of aoe but most classes can't pull 400k) yeah sorry, they are the most powerful ranged dps in the game. Period

sensiblepoast's Avatar


sensiblepoast
02.15.2012 , 08:24 PM | #425
Quote: Originally Posted by skarlson View Post
Apples and oranges. A sorc has the ability to get utility they require to survive and be able to do their job. It is also not true that sorcerers don't have to give anything up. They cannot heal, cc and dps anymore than other classes. They cannot focus solely on dps and also get extra cc necessary to survive. They cannot get the extra cc necessary to survive without giving up dps or the ability to self heal without pillar humping and spending 20s casting a 3s or 1.5s heal over and over. Just getting the extra cc in lightning nets a 10% dps loss strictly by the numbers. That dps they give up even if they peak dps is also lower than other classes who dps much easier and are heartier by nature.
That's how it should be in theory. In practice you can easily see that while they may (ha) not get on the field top dps, survival and utility, they do get 90% of each 3, while other classes only get a 100% in 1.

Fomby's Avatar


Fomby
02.15.2012 , 08:36 PM | #426
I have to disagree, once you pop the bubble a sage is pretty easy to kill. Unless they are gaurded by a tank. In which case, you need better team work.

Jabbb's Avatar


Jabbb
02.15.2012 , 08:40 PM | #427
Quote: Originally Posted by sensiblepoast View Post
That's how it should be in theory. In practice you can easily see that while they may (ha) not get on the field top dps, survival and utility, they do get 90% of each 3, while other classes only get a 100% in 1.
This.

Lormif's Avatar


Lormif
02.15.2012 , 08:48 PM | #428
Quote: Originally Posted by Edex View Post
Bubble is op because it absorbs rather than mitigate, but even that is not the real issue. I have said it once and i will say it a thousand times, utility. The op actually has a rather good point about sorcs. Making a hybrid build you can get the best of all worlds without sacrificing anything. Even mercs have to sacrifice healing for dps or vice versa, a sorc has all the utility they need without sacrificing anything.
I am not sure if you are serious or not.. Absorbs is just a keyword, force armor mitigates, if you dont think it does tell it to the sorcer who still gets hit for partial damage

Armor is still better because it scales with damage.

Lormif's Avatar


Lormif
02.15.2012 , 08:54 PM | #429
Quote: Originally Posted by sensiblepoast View Post
That's how it should be in theory. In practice you can easily see that while they may (ha) not get on the field top dps, survival and utility, they do get 90% of each 3, while other classes only get a 100% in 1.
So this is not about balancing PVP, it is about balancing a scoreboard.....

skarlson's Avatar


skarlson
02.15.2012 , 09:08 PM | #430
You are not going to get 300k dps and 300k healing. You may get 100k healing or dmg depending on what your main focus was but that is hardly tops. I consistently get 75k healing medal as dps simply by using my bubble and occassional off heals which are sometimes difficult to do since it is a 3s cast time and the person often runs los. You will NOT be speccd to get 90% of your classes healing capacity, dps capacity and cc capacity. There are simply not enough points. You need minimum 13 points in corruption just to get force bending so you can heal moderately.