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The reason Sorcerer/Sage CC is OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerer/Sage CC is OP in PvP

shaidarlol's Avatar


shaidarlol
02.15.2012 , 06:26 PM | #391
Quote: Originally Posted by Jabbb View Post
Oh please, 6 pages on marauders and a few threads on Mercs (where plenty of other classes, including myself, pipe in on how counterable mercs are). Lots of people stood up for Mercs because, obnoxious though they are, they are not overpowered. No ones standing up for sorc except sorcs, hundreds of pages on this...


So let me ask you, would you be okay with the hybrid rearrangement that would leave the 31 point trees the same but only nerf the hybrid tree. If not do you consider 31 spec of Sorc Underpowered. If not, are you a huge hypocrit or what?
i'll be honest with you, at this point i'm personally very sick of this debate, let the nerfs come, it won't really matter to me because it'll just means i'll have to try harder to retain the same results, but i assure you, mercenaries will be next.

Lormif's Avatar


Lormif
02.15.2012 , 06:26 PM | #392
Quote: Originally Posted by booshido View Post
Many of us aren't jumping on the bandwagon calling for nerfs. It's a vicious cycle. I don't to see my sorc friends nerfed, I would however like to have more options on the table for my class to compete more effectively.

Bringing other classes, both ranged and melee, more utility is the answer that will cause closer balance.
sure and give sorcs more burst....

Tumri's Avatar


Tumri
02.15.2012 , 06:28 PM | #393
Quote: Originally Posted by shaidarlol View Post
i'll assume you're not trying to belittle me with the whole "understanding of imbalance" statement.

Not at all. MMO PvP balance is subjective. My definition is based on my experience with multiple MMOs in the past and the general balancing scheme that MMOs and PvP games in general. Yours might come from a dissimilar experience from mine.


And about Force Slow.. I didn't know it was a base ability during leveling. I PvP'd from 40-45 and it was never used against me. In the 50s brackets it's STILL rare to see someone use it intelligently.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

OpticRefit's Avatar


OpticRefit
02.15.2012 , 06:29 PM | #394
What CC?

Oh, you must mean LOLwind or maybe eLOLtrocute? Or possibly overLOL?

All of these are easily removable or avoidable by most.
"Never fight when you can bluff. Never bluff when you can run. Never run when you can sneak. If no one knows you're there, you win."
―The Smuggler's Creed

Jabbb's Avatar


Jabbb
02.15.2012 , 06:29 PM | #395
Quote: Originally Posted by shaidarlol View Post
i'll be honest with you, at this point i'm personally very sick of this debate, let the nerfs come, it won't really matter to me because it'll just means i'll have to try harder to retain the same results, but i assure you, mercenaries will be next.
I'm not a mercenary, so fine by me? I don't think they're OP though, I think they need a less obnoxious reimagining

shaidarlol's Avatar


shaidarlol
02.15.2012 , 06:30 PM | #396
Quote: Originally Posted by Jabbb View Post
If you had read me, I am asking if the 31 specs (as in NOT a hybrid spec) are underpowered. If they are balanced then would you be okay with nerfing just the hybrid spec. If the pure trees are balanced then the hybrid tree is not needed and sorc would not be nerfed because they can still go pure (which you claim is balanced...)
yes every sorcerer knows 31 lightning or 31 madness are both super underwhelming. there is a reason why the best dps spec for pve in the game is only 28 madness.

tl;dr
31 specs are terrible when compared to the hybrid spec

Tumri's Avatar


Tumri
02.15.2012 , 06:30 PM | #397
Quote: Originally Posted by OpticRefit View Post
What CC?

Oh, you must mean LOLwind or maybe eLOLtrocute? Or possibly overLOL?

All of these are easily removable or avoidable by most.
Or maybe the others I specifically outlined in the original post? Maybe the talents "Backlash" and "Electric Bindings"? Read the thread please.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

skarlson's Avatar


skarlson
02.15.2012 , 06:37 PM | #398
I do not think the problem is hybrid sorcerers, I do not think your changes will balance them and I do think forcing back to the 31 point talents is going to make the sorcerer a ghost town. The cc in the lightning tree does not fix the fundamental problem with lightning in pvp which is lack of mobility. If they move they are not dpsing so all that extra cc means nothing. If they stand still they are a sitting duck and do not have the mitigation grav rounders and tracer spammers have. Cc all you want because if you are not dpsing you are only delying the inevitable.

Forcing someone into madness while giving mobility loses the cc which keeps them alive and again they do not have the grav rounder or tracer spammers have. As far as dps output the 28/13 spec is the highest dps spec available, according to the latest sims it is actually about 10% ahead of the cc specs so you give up about 10% overall damage output to get that survivability. On the other hand going with the higher damage spec simply isn't practical in pvp because you lack the survivability to do that damage without the cc.

The solution is not to nerf the only viable specs for sorcerers in pvp. The solution is to make the 31 point talent trees themselves worth going all in. Currently they are not. The hybrid specs derived precisely out of how underwhelming the 31 point specs are in pvp.

You want to see why your proposals are both unnecessary and harmful look at the very practical advise in the following thread on sorc specs in pvp:

http://www.swtor.com/community/showthread.php?t=287297

Forgoing chain lighting from 28/13 spec is only about a 2% dps loss as well. The sorc hybrid specs are not only fine but the only viable specs at this point in time for pvp. Fix the 31 point talents and in lightning trees case make it more mobile. There is no reason for a class that is allergic to being up close and personal to be forced to stand still so melee can get to them easier. I hate to say it but all the whiners need to L2P. I think it sucks getting tracer or grav round spammed to death then I learned about this nifty tool called jolt that will interrupt it. I can also pillar hump. Funny thing though is if you take away the cc of a sorcerer that helps them stay alive then they can pillar hump like everyone else but with less mitigation and health.

Caeliux's Avatar


Caeliux
02.15.2012 , 06:41 PM | #399
Quote: Originally Posted by PloGreen View Post
I think your exaggerating somewhat though mate. Sorc are deffo not the best at everything by an incredible margin. That is stretching your original argument considerably. They die fast if they are focused, cannot stealth, have pretty fair to middling dps, wear light armor, crap melee.
Sage/Sorc are paper thin and can get burned down very fast. It's funny to see people think the class is OP, just because it has heals and a bubble and all them magic tricks.

Point is a good player can bypass all them magic tricks and kill a Sage/Sorc with ease, especially melee.

Not going to toot my horn too much, but I eat Sage/Sorc for breakfast, they taste like pork chops..
Caeliux/Xuileak = Kinetic/Seer/Defense/Combat/Medic/Shield Specialist/Sawbones/Saboteur
Kaeliux/Xuileac = Bodyguard/Shield Tech/Medicine/Engineer/Darkness/Corruption/Immortal/Carnage

Jabbb's Avatar


Jabbb
02.15.2012 , 06:47 PM | #400
Yeah poor lightning, no mobility. Some snipers might have a word with you on that though...