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DOTs and preventing player from capturing point

STAR WARS: The Old Republic > English > PvP
DOTs and preventing player from capturing point

patatt's Avatar


patatt
02.15.2012 , 04:28 PM | #121
I think we should remove damage alltogether and just make warzones a big healing party with pillows and rainbows and unicorns.

Cause that's just about as good as the OP's idea.

Learn to dispell.

darthtoph's Avatar


darthtoph
02.15.2012 , 04:28 PM | #122
DoT that doesn't interrupt? Where the hell do you peeps come from, Hello Kitty Online?
I don't judge a game by how old or new it is, I judge it by what it is when it is presented to me.

Cephim's Avatar


Cephim
02.15.2012 , 04:28 PM | #123
Quote: Originally Posted by Aamp View Post
How will this be less dynamic? Explain yourself and don't simply just post a statement. Do you want 1 person be able to defend against 3 players when he just dots everyone up? That's not strategy there, that's just a broken mechanic. Currently in Alderaan, once the bases have been established, it is very difficult to turn the tide (and more leavers) and I think a large contributor to this is the dot mechanic. If we win a battle at a base and is dotted, it takes upwards to 15 seconds before we can start capping and by then, the defender will be back on the speeder.

I rather capture points to shift control between factions constantly due to small tactical battles, which leads to more dimensions and tactics rather than zerg fests in a WZ.
Removing a tactical element from a game makes the game less dynamic.

Claiming this is a "broken mechanic" is just QQ. Feed me your tears while I beat you in warzones because my healers dispel.
//Ceph
Veela Server Sorcerer

Fist of the Empire

DarthBloodloss's Avatar


DarthBloodloss
02.15.2012 , 04:30 PM | #124
DoTs interrupting caps is lame. It is anti-heroic.

If I sneak off to the side and take out 2 enemies in a 1 on 2, I should be able to cap the node. I should be the hero for winning the skirmish.

But as it stands, if I get dotted before one dies I just stand there all alone...but still can't cap the node. Its just dumb.

At the very least they should only cause pushback on the cap, not interrupt it completely.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

Rehneu's Avatar


Rehneu
02.15.2012 , 04:31 PM | #125
Quote: Originally Posted by darthtoph View Post
DoT that doesn't interrupt? Where the hell do you peeps come from, Hello Kitty Online?
Glad you said this as DOT is indeed "Damage over Time". Some are suggesting to negate all but the first tick. (of which now would make it no longer a DOT) Then others are saying to have all of that damage hit at once instead of the constant tick. That will then lead to those same players saying those classes are OP'ed down the line. Again, successfully eliminating DOTS all together.

DarthBloodloss's Avatar


DarthBloodloss
02.15.2012 , 04:35 PM | #126
DoTs dont interrupt normal actions. Why should they interrupt a node capture?

Its a Damage Over Time. Not an Interrupt Over Time.
Bloodloss Mercenary
DESTROYER OF WORLDS || KEEPER OF SOULS

Varicite's Avatar


Varicite
02.15.2012 , 04:39 PM | #127
Quote: Originally Posted by Aamp View Post
Uh... does that mean every time we want to cap a point you have to send 2 people? That makes it less dynamic doesn't it? Less tactical? yea... ok. Again, you're missing the point.
You can send a stealther, or a healer, or 2 people.

Kamikazeing your way up to the node all by yourself because you think you're a WZ hero and trying to take it from defenders is a bad tactical decision in most people's books.

It doesn't make it less dynamic, it makes it more dynamic in that you have to prepare for such strategies beforehand, imo.

Kill guy > take node every time = less dynamic.
Quote: Originally Posted by JayPres View Post
Strap your digital dog to your digital roof and take your ideologies, lovely wife, and sweet little 8yr old girl to a PVE server where you fit best.

OldSwab's Avatar


OldSwab
02.15.2012 , 04:42 PM | #128
Lol, as a healing-spec medic one of the few things I have going for me is to spam poison dart a few times if I'm getting focused. I have to work my tail off for my healing medals, doing usually 1/2 to 1/3 the heals of a decent sorc.

It's quite funny watching someone interact with the door and wonder why they are being denied. Timed right, I can hold someone off a door for 15 seconds after I die.

That, of course, is two handfuls of win (and one of the limited things healing operatives, or operatives overall, bring to a WZ).
Before you criticize someone harshly, try and walk a mile in their shoes. That way, if they go really postal, you're safely 5000 feet away and they have no shoes.

darthtoph's Avatar


darthtoph
02.15.2012 , 04:46 PM | #129
Quote: Originally Posted by DarthBloodloss View Post
DoTs dont interrupt normal actions. Why should they interrupt a node capture?

Its a Damage Over Time. Not an Interrupt Over Time.
You make no sense. Go cap a turret and have someone hit you. Tell me you didn't get interrupted.

Is it the action that interrupts you? Or the damage? According to pretty much every MMO on the market it is the damage. According to the history of MMOs it is the damage.

Damage taken does interrupt normal actions, period. Personally I don't care if it was applied right there on the spot by having someone hit you physically, over time or by shoving a fist up your arse.

Welcome to the wonderful world of MMOs.
I don't judge a game by how old or new it is, I judge it by what it is when it is presented to me.

Retillin's Avatar


Retillin
02.15.2012 , 04:50 PM | #130
Quote: Originally Posted by TheLakers View Post
Dots should only prevent cap on the intial tick. After that it takes no real skill or strategy to tab, dot, tab, dot, tab, dot, die, respawn spam.

I see inferior ops forcing ties in void or winning civ war simply because they have enough classes that can spam dots en en masse and zerg the respawn. Its silly and terrible design. Especially in Alderaan where the east cap point is bugged and gives the imperials a 5 tick advantage if capped at the same time as west.
Inferior to what? To the group that does not dispel the DoTs?
Insanity in individuals is something rare - but in groups, parties, nations and epochs, it is the rule. ~Friedrich Nietzsche