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Ok so It's offical. BM Bags are broken. My next question is.....

STAR WARS: The Old Republic > English > PvP
Ok so It's offical. BM Bags are broken. My next question is.....

Mertissielle's Avatar


Mertissielle
02.15.2012 , 11:01 AM | #71
Can someone chuck me a link? There was one posted earlier which had a Bioware reply but all it said was that they were aware of the issue and that something will address it in 1.1.3.

Doesn't say anything about it being based on MMR or the drop chance being coded lower than intended or whatever. Might just mean a change like the recent Champion Bags one.

Is there more on the issue someone can point me toward? Specifically Bioware talking about MMR etc.

I'm not arguing with anyone here or trying to make a point. Genuinely just want to find out more about the issue

"I'm a Marauder, I'm gonna make it, I will maraud, gonna keep on maraudin'"
- Desithy's Child

DestyOwn's Avatar


DestyOwn
02.15.2012 , 11:02 AM | #72
Quote: Originally Posted by Mertissielle View Post
Can someone chuck me a link? There was one posted earlier which had a Bioware reply but all it said was that they were aware of the issue and that something will address it in 1.1.3.

Doesn't say anything about it being based on MMR or the drop chance being coded lower than intended or whatever. Might just mean a change like the recent Champion Bags one.

Is there more on the issue someone can point me toward? Specifically Bioware talking about MMR etc.

I'm not arguing with anyone here or trying to make a point. Genuinely just want to find out more about the issue
We know its broken

the rest is all theories
Sasha'White on the Fatman Server
Streaming PVP and OPS
http://www.twitch.tv/empireseliteguild

Tierce's Avatar


Tierce
02.15.2012 , 11:03 AM | #73
OP may be on a bit of a rage right now, but I think it's justified given the situation. Whether everybody wants to accept it or not, this game has been plagued with exploits in the PvP arena that go beyond sneaking out of start zones before the game starts and using speed hacks.

It's well known that people exploited valor and XP gains from warzones ending early to get to Battlemaster very quickly after launch. It's also well known that others found ways to exploit valor gains in Ilum on the day of the patch to rise many ranks and get to BM very quickly. It's also pretty obvious that no action was taken against any of these individuals. Bioware was too busy banning people for looting worthless credits and green items from chests next to friendly faction NPCs that were programmed to respawn too quickly.

Anyways, what is not exactly clear is how people got their BM gear so quickly, and how they have continued to do so. I think the patch yesterday is pretty telling:

Quote:
Items can no longer be used while they are locked for trading, selling on the GTN, or when attaching the item to a mail message.

Unique items can no longer be traded to a player that has the maximum number of that item in their inventory.
From this, it seems likely that there were ways to trade BM bags so that you could save up more than just 1 after being able to get them at rank 50. Also very likely that you could lock a BM bag in a trade window, then open it in your inventory to get the loot, then still trade it, effectively making it unlimited use.

onurgg's Avatar


onurgg
02.15.2012 , 11:03 AM | #74
Quote: Originally Posted by Laoi View Post
i wish that was true. bm mainhand is actually a downgrade to champ one in terms of dps, it just adds alot of crit chance. oh yeah and it looks cooler :P huge factor huh? NOT

infact most bm items are a downgrade to champ in terms of dps. they add very little hp and main stat and even less exp, which is somewhat useless anyways at this level thx to diminishing returns.

bm gear needs quite the buff seriously. it doesnt have to be alot better than champion gear but it definitaly shouldnt be worse in any aspect.
it's not really a downgrade but the focused stats changing is what's making it look like. And please, you said less expertise? lol... not gonna say anything. Also, there's no diminishing returns on Strength, Endurance or Power. So I don't know why you'd say something like that either. Moving on.
Onur

Mertissielle's Avatar


Mertissielle
02.15.2012 , 11:06 AM | #75
Quote: Originally Posted by DestyOwn View Post
We know its broken

the rest is all theories
Did they confirm it's broken or just that they're aware of the issue? Because they were "aware of the issue" with Champion bags too, so they changed the tokens system and stuff, right? I don't think their post necessarily means it's not working from a technical standpoint - it could just as easily mean they're shifting to a different paradigm for BM gear distribution as they did with Champion/Centurion gear, surely?

Or did they confirm somewhere else that the RNG system itself is broken in some fashion?

Again, genuinely not trolling, just trying to collect enough information to make up my own mind before diving into this thread

"I'm a Marauder, I'm gonna make it, I will maraud, gonna keep on maraudin'"
- Desithy's Child

Epicycle's Avatar


Epicycle
02.15.2012 , 11:07 AM | #76
Quote: Originally Posted by DestyOwn View Post
it's been said before but.

RNG doesn't exist in a computer...

OFC if you change the seed its RNG... But changing the variables could narrow the range of your RNG which improve your chances right?

maybe thats how they broke their formulas... messing around with the range of the RNG

Anyways they will probably never tell us what they did to break a RNG system, because it would prove their RNG isnt Really Fair RNG and favors certain players on a fixed timeline
erhm yes... thats exactly what the quote says...
soooooo i dont get you, you say this is no true rng but than you say there is no true rng ... what???

anyways, lets imagine they use the hashcode of the playername as seed (just imagine, i am not saying its a good thing ) xor with another more random number like the current ticks).
then obviously some players might be favored due to their name, but it still is true rng (http://en.wikipedia.org/wiki/Random_number_generation)

anyways lets get back to topic

Laoi's Avatar


Laoi
02.15.2012 , 11:08 AM | #77
Quote: Originally Posted by onurgg View Post
it's not really a downgrade but the focused stats changing is what's making it look like. And please, you said less expertise? lol... not gonna say anything. Also, there's no diminishing returns on Strength, Endurance or Power. So I don't know why you'd say something like that either. Moving on.

it adds even less expertise than it adds to mainstat. no1 said there is DR on attributes or power either but there is on exp which makes the tiny bit bm adds compared to champ pretty much useless.

and anyways not like bm adds any power compared to champ anyways. it just adds crit, lots n lots of crit.

DestyOwn's Avatar


DestyOwn
02.15.2012 , 11:09 AM | #78
Quote: Originally Posted by Mertissielle View Post
Did they confirm it's broken or just that they're aware of the issue? Because they were "aware of the issue" with Champion bags too, so they changed the tokens system and stuff, right? I don't think their post necessarily means it's not working from a technical standpoint - it could just as easily mean they're shifting to a different paradigm for BM gear distribution as they did with Champion/Centurion gear, surely?

Or did they confirm somewhere else that the RNG system itself is broken in some fashion?

Again, genuinely not trolling, just trying to collect enough information to make up my own mind before diving into this thread
BW employee answered

Greetings All,

We apologize for this issue, it is a known one and it is due to be resolved in a future patch at some point after 1.1.3

to a person asking where are my Bm commodations... saying he gets none
Sasha'White on the Fatman Server
Streaming PVP and OPS
http://www.twitch.tv/empireseliteguild

Zaodon's Avatar


Zaodon
02.15.2012 , 11:10 AM | #79
/start clarity-post

http://www.swtor.com/community/showthread.php?t=299174

Quote: Originally Posted by A4-I4 View Post
Greetings All,

We apologize for this issue, it is a known one and it is due to be resolved in a future patch at some point after 1.1.3
1. its an issue
2. they know about it
3. they will resolve (aka fix, aka change) it

/end clarity-post

savionen's Avatar


savionen
02.15.2012 , 11:12 AM | #80
RNG isn't entirely random. With programming it tends to stick. Every wonder why somebody will randomly get 10 crits in a row, at 20% chance to crit, really often?