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The reason Sorcerer/Sage CC is OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerer/Sage CC is OP in PvP

Lormif's Avatar


Lormif
02.14.2012 , 09:37 PM | #51
Quote: Originally Posted by bellok View Post
Do you know what will really fix madness/telekinetic balance hybrids? Adding a 1 or 2 second cool down to the actual skills madness and telekinetic balance. Also slightly increasing force cost to the activation of telekinetic throw, and the sorc equivalent. Whoever on the BW dev team thought it would be a good idea to give a skill moderate damage mixed with a modifier that slows movement that also slows down the target's ability to use certain skills no cooldown is a freakin idiot.
and made it a channel to balance it out.... So it is interpretable, and has knockback and such.

Tumri's Avatar


Tumri
02.14.2012 , 09:39 PM | #52
Quote: Originally Posted by Lormif View Post
and made it a channel to balance it out.... So it is interpretable, and has knockback and such.
I don't get it. How is it a disadvantage that it's a channel? Would you prefer a full cast time ability? Instant cast as a main filler/damage ability isn't an option for casters because that would be hilariously overpowered.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

Lormif's Avatar


Lormif
02.14.2012 , 09:41 PM | #53
Quote: Originally Posted by Tumri View Post
I don't get it. How is it a disadvantage that it's a channel? Would you prefer a full cast time ability? Instant cast as a main filler/damage ability isn't an option for casters because that would be hilariously overpowered.
Channel means when you hit me part of the cast is gone. All that talk about slow, any ranged strike removed part of the spell. It makes it so more then just an interupt affects it, ALL damage affects it. That is a big draw back..

For a normal cast even if you hit me I take a little push back but I still hit you for the full amount, not half the amount.

Darth_Ricky's Avatar


Darth_Ricky
02.14.2012 , 09:41 PM | #54
Quote: Originally Posted by Tumri View Post
A Madness Sorcerer is supposed to have some CC and a lot of Mobility due to a reliance on instant casts and DoT effects.

A Lightning Sorcer is supposed to have a lot of defensive CC and very limited Mobility due to reliance on hard casts.
^u seem to base a lot around this ideas^

did a dev say it or are u makeing up how the games 'suposed' to be
Unsubbed, see u where the pvp is at

biowareftw's Avatar


biowareftw
02.14.2012 , 09:42 PM | #55
Quote: Originally Posted by Tumri View Post
I think a big part of their reluctance to touch Sorcerers is the fact that they make up the biggest chunk of the playerbase. As a new MMO SWTOR is vulnerable to rage quits and hasty unsubscribers. An MMO where people have already invested a large amount of time and money is a much safer MMO. Right now it's dangerous from a financial/business standpoint to anger the largest part of the playerbase.
Nah. They can safely nerf this class without worry.

Why? These players will go back to WoW and get there heads kicked in on a frost mage/shadowpriest/lock/hunter and come right back and realize there are no ranged specs in WoW they can excel at as easily as full balance/madness (if they nerf hybrid) or merc/commando.

To be honest I think most would reroll merc/commando after threatening to quit. Then they would see that balance/madness is still better and go back to their sage/sorc lol.

Add to all this? Most of us are giving this game until the next WoW expansion hits to fix their crap. No point in playing WoW at the end of an expansion anyways. People are too far behind in gear.

To the people who cried about ops/scoundrels? Try getting hit by a rogue with legendary daggers hehe. These people would quit WoW again halfway through their first battleground lol.
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Tumri's Avatar


Tumri
02.14.2012 , 09:43 PM | #56
You gain the advantage of having the first 1-2 ticks go through regardless of interrupts though. I still don't see how it's that big a difference.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

bellok's Avatar


bellok
02.14.2012 , 09:43 PM | #57
Quote: Originally Posted by Lormif View Post
and made it a channel to balance it out.... So it is interpretable, and has knockback and such.
No that would nerf it too much I think.....

biowareftw's Avatar


biowareftw
02.14.2012 , 09:44 PM | #58
Quote: Originally Posted by Darth_Ricky View Post
^u seem to base a lot around this ideas^

did a dev say it or are u makeing up how the games 'suposed' to be
What other hybrid exists in this game that hasn't been nerfed?

All other classes are balanced and played with deep talent specs, not hybrid specs and the only one that was (and wasn't close to as OP as yours) was nerfed.

You can thank Captain Obvious for this observation.

They never intended for people to go even 11 talents in other trees. It should be painfully obvious at this point. The hybrid sorc/sage spec goes WAY beyond that...
Einstein's relativity work is a magnificent mathematical garb which fascinates, dazzles and makes people blind to the underlying errors. The theory is like a beggar clothed in purple whom ignorant people take for a king... its exponents are brilliant men but they are metaphysicists rather than scientists.- Nikola Tesla - New York Times (11 July 1935)

Lormif's Avatar


Lormif
02.14.2012 , 09:45 PM | #59
Quote: Originally Posted by Tumri View Post
You gain the advantage of having the first 1-2 ticks go through regardless of interrupts though. I still don't see how it's that big a difference.
again, so I get half damage when everyone else would get full damage, how is that not that big of a difference.. so 50 is not that far from 100?

Lormif's Avatar


Lormif
02.14.2012 , 09:45 PM | #60
Quote: Originally Posted by bellok View Post
No that would nerf it too much I think.....
you do realize it is already a channel right?