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Give me a legitimate reason to NOT have a LFD tool.

STAR WARS: The Old Republic > English > General Discussion
Give me a legitimate reason to NOT have a LFD tool.

harpuax's Avatar


harpuax
02.14.2012 , 11:59 AM | #401
Quote: Originally Posted by Sylriana View Post
Except no one is asking for the game to be easy or effortless. No one in this thread asking for LFD has even mentioned making the content easier, as that has nothing to do with this thread.
Yes it does. It is a direct result of a Que system.

Progue's Avatar


Progue
02.14.2012 , 12:00 PM | #402
Quote: Originally Posted by Progue View Post
The only issue I have with the LFD tool is that it attempts to fix a symptom and not a cause. And even then, it can only go so far to fix that symptom.

The symptom is the uneven distribution of players and classes across servers. Some servers have more tanks and healers than others. And all servers have a disproportionate amount of dps players. I have no statistics to back me up, but no one can doubt that dps makes up the majority of players in any game, including this one.

The solution a cross realm LFD tool provides is distributing the lack (or glut) of classes across all servers. This way, you have an equal chance of getting a group no matter what server you're on, essentially raising the miserable waiting times to less miserable waiting times and lowering the good times to not so good waiting times. So, yes, there is a marginal improvement to grouping, but many would say the costs outweigh this benefit. Those costs have already been discussed in this thread and others, including the OP.

As I said, the cause is uneven distribution of players and classes. The group size in this game only exacerbates the problem. You would think having a group size of four would make it easier to find a group. It doesn't. Do the math. You have two games. In one game, you have a group size of 6. In the other, a size of four. You need at least one healer and tank in each group for both games. So, let's say you have a player population of 120. In the first game, that population can only form 20 groups, which means you only need 40 of those 120 to be healers and tanks. In the other game, you can form 30 groups, which means you need 60 of those 120 to be healers and tanks. It's 1/3 of the population versus 1/2. And I think even 1/3 is an unrealistic expectation.

Other than LFD, I see only two solutions:

1. Control the way players pick their class/server in order to ensure each server meets is population quotas. Most will probably reject this method, because it restricts the player's freedom to play how he/she chooses.

2. Eliminate the need for a tank & healer in any one group. The "down with the trinity" crowd espouses this point of view. But you don't have to eliminate the need for tanks and healers altogether. You can eliminate the need for both, but still have the need for one (i.e. have either a tank or a healer in the party, but both is not essential).

Players like playing dps. For some reason, developers have trouble designing around that fact.
There it is, since I'm apparently not linking it correctly.
"Well, none of this will matter when we're famous singers." -Imperial mechanics officer

ferroz's Avatar


ferroz
02.14.2012 , 12:01 PM | #403
Quote: Originally Posted by harpuax View Post
Yes it does. It is a direct result of a Que system.
not at all.

You can speculate all you want that they'll change the difficulty... but it's just speculation.

Vlaxitov's Avatar


Vlaxitov
02.14.2012 , 12:03 PM | #404
Quote: Originally Posted by Progue View Post
Back when I played FFXI (in the old days, haven't played it since WoW came out), it was easy to point out the absolute worst thing about the game: finding groups. The only way you could level in that game was camping mobs in full groups. You spent probably the first hour (on a good day) online looking for a party, and it was a dice roll as to whether that party wouldn't fall apart after the first fight. The only counter to this problem was having a static group of friends with whom you scheduled leveling sessions. This made the game practically inaccessible to new players, unless they were introduced by a friend who had a support system already set up for them (as in a guild).

Why do we need that kind of barrier to accessibility?
This isn't final fantasy and you don't need a group at all times to level. You need a group a handful of times while you level and even that is optional. Then you need a group constantly after you're done leveling and when that is done an even bigger and more coordinated group for raids. You act as though you didn't have the ability to communicate at all with other players in final fantasy. Your argument is invalid and final fantasy sucks anyway.

Emeda's Avatar


Emeda
02.14.2012 , 12:03 PM | #405
Quote: Originally Posted by PjPablo View Post
Nope. Not true.

My experience with LFD queues in WOW was a very positive one. The positives greatly outweigh any negatives there may be.

Socialism, huh? You are a funny one.
It was so positive that you are playing this game now instead.

I would tell you why LFG is a bad idea but then it will just get removed again.

The only reason people want LFG is so they can then get the content nerfed to extreme easiness after.

The people that want a LFG do not care about finding groups.

Its a step program that the casuals use with the end result being nerfed content.
If this game is so great then why do so many people that love the game spend all their time in the forums?

Vlaxitov's Avatar


Vlaxitov
02.14.2012 , 12:04 PM | #406
Quote: Originally Posted by ferroz View Post
not at all.

You can speculate all you want that they'll change the difficulty... but it's just speculation.
Point me to the mmo that auto grouping tools didn't result in dumbing down the content associated with it and I would be estatic to go try it out.

Thats not a joke, I'd seriously love to find even one.

Emeda's Avatar


Emeda
02.14.2012 , 12:05 PM | #407
Quote: Originally Posted by ferroz View Post
not at all.

You can speculate all you want that they'll change the difficulty... but it's just speculation.
Its not speculation its been proven that that is what happens and that it really is your goal in the first place.
If this game is so great then why do so many people that love the game spend all their time in the forums?

harpuax's Avatar


harpuax
02.14.2012 , 12:05 PM | #408
Quote: Originally Posted by ferroz View Post
not at all.

You can speculate all you want that they'll change the difficulty... but it's just speculation.
If they do not nerf content then they were wrong for instituting the tool. Since both are an answer to the same problem. To allow more people access to content. If you have the tool without the nerf you are saying we want only a few more people to have access to the content.

MagnisLupus's Avatar


MagnisLupus
02.14.2012 , 12:06 PM | #409
Below lvl 50 people would just use it to skip all of their story content and p-lvl straight to 50...... at lvl 50 though, your story is pretty much done, and there's no reason that having to spam the same instances over and over to get end-geared couldn't be made atleast a little more painless......... what is spending half the day in fleet spamming "LFG" accomplishing except making people want to quit?
Skadge: "It's always somethin' with you!"

DarthKhaos's Avatar


DarthKhaos
02.14.2012 , 12:06 PM | #410
Quote: Originally Posted by Kaelshi View Post
I see you are now leaving out it took you 50 minutes to find groups with LFD.

You are learning my Padawan.

Next Step - a non-automated system does not mean a player HAS to spam General Chat.

So - we're going to use logic and our combined experience with MMO's again.

I am sure like me you have played lots and lots of mmo's over the years.

So between the 2 of us we've likely played UO, M59, NWN, Eq, EQ2, DAOC, AC, GW, WoW, Warhammer, LOTRO, The Realms, uhm other ones I cant think of right now.

On all of those games without LFD's.....how did most people go about looking for a group.


ahhhhh....I can see it in your eyes....realization....the obviousness that people DO and WILL spam chat with LFG groups if there is no LFD....the way they CURRENTLY do right this second in SWTOR at all levels.

Your training is complete.
Firstly, I did not retract anything. My previous post is still there and unedited. I left out the short explanation to each point to shorten the length of the post and because you tend to get distracted from it due to ONE example.
Second the only thing that caused any thing happening in my eye is tears from laughing so hard.

Now I know some people need a visual aid and this guy in his post entitled Group Mission Queue (Dungeon Finder) Pane Concept and he had a concept image of a LFG tool.

This one has options for creating your own group where you can indicate what advance classes you'd like in your party. This may not be necessary but it's a nice touch for those who wish to have specific classes in their party. For a flashpoint it'll work similar, instead of listing a zone or planet it list a flashpoint and you can select to display players looking for a group or groups looking for members. You check off your role, AC, whatever in the tool and it will filter out all the groups that is looking for someone of your role or players that would be a possible fit for a group.
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