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Alot people forget that this game is new...

STAR WARS: The Old Republic > English > General Discussion
Alot people forget that this game is new...

gaalon's Avatar


gaalon
02.14.2012 , 06:36 AM | #391
I find it hilarious when fanbois come here and try to deflect the valid criticism of this game by saying that companies are punished "for trying something new". How laughable!

This game is a WOW-clone so don't come here and try and claim anything else. If they wanted to do "something new" then they might have come up with their own classes, game mechanic and spells (instead of creating a carbon copy of WOW).

If they really HAD tried something new and fresh then I'd also have a lot more understanding for any design problems (I personally don't care about bugs that much because they are not intentional and happen in every large software project).

I've been playing EVE online since its infancy and I can tell you that I've seen tons and tons of very severe bugs (losing months of work to bugs for example) and heaps of terrible design choices but did I ever leave that game? NO! Because it was something new and fresh instead of simply going the lazy arse route that BW chose by copy/pasting WOW (while not actually copying the features that make WOW a well designed game).

So the argument about BW "trying something new" and being more forgiving on the account of it is totally moot (the people that claim this are either: BW alts, blind fanbois or never played WOW so they don't realize this is a (terrible) WOW-clone).

Paxmendacium's Avatar


Paxmendacium
02.14.2012 , 06:38 AM | #392
This game as been out for 2 months. IDK *** they were thinking not implementing all this stuff! That is soooo much damn time! Surusly get to work ea cmon. Why am I paying for this game that isn't perfect 2 months after release?! I mean damn.../sarcasm
"I find your lack of faith disturbing..."
"Less QQ, more pewpew."

Paxmendacium's Avatar


Paxmendacium
02.14.2012 , 06:38 AM | #393
Quote: Originally Posted by gaalon View Post
I find it hilarious when fanbois come here and try to deflect the valid criticism of this game by saying that companies are punished "for trying something new". How laughable!

This game is a WOW-clone so don't come here and try and claim anything else. If they wanted to do "something new" then they might have come up with their own classes, game mechanic and spells (instead of creating a carbon copy of WOW).

If they really HAD tried something new and fresh then I'd also have a lot more understanding for any design problems (I personally don't care about bugs that much because they are not intentional and happen in every large software project).

I've been playing EVE online since its infancy and I can tell you that I've seen tons and tons of very severe bugs (losing months of work to bugs for example) and heaps of terrible design choices but did I ever leave that game? NO! Because it was something new and fresh instead of simply going the lazy arse route that BW chose by copy/pasting WOW (while not actually copying the features that make WOW a well designed game).

So the argument about BW "trying something new" and being more forgiving on the account of it is totally mute (the people that claim this are either: BW alts, blind fanbois or never played WOW so they don't realize this is a (terrible) WOW-clone).
They did make their own classes just so you know...wow didn't even do that.
"I find your lack of faith disturbing..."
"Less QQ, more pewpew."

Graburr's Avatar


Graburr
02.14.2012 , 06:45 AM | #394
Quote: Originally Posted by Morthis View Post
Blizzard, on the other hand, does have the information, and they've already stated LFR has proven to be extremely popular.

As for the paying but not playing thing, this should be roughly equal for all MMO's (as in, an equal percentage of players for each MMO are paying but not playing) unless you can name some specific reasons why this would be more common for WoW than other MMO's.
only wow has the one year pass currently (with d3 as bonus, other one year plans just give you better money value than a shorter sub).

and numbers are one thing. it might be popular, yet player numbers are still declining (and that's people canceling their subs, not just people taking hiatus till MOP). you also have to consider that there is NOTHING besides raiding at one point - and LFR is the path of least resistance. it might be cool and awesome now (because, what else is new in wow?), how it's perceived in 3/6/9 months is a completely different matter.

so "60% of the players like it = success" can still imply the other 40% quit (=less money). at the end of the day it's just PR.

gaalon's Avatar


gaalon
02.14.2012 , 07:06 AM | #395
Quote: Originally Posted by Paxmendacium View Post
They did make their own classes just so you know...wow didn't even do that.
Well, they took existing talent trees and assigned them to new classes and mixed some new abilities in here and there.

But it's still a carbon copy of WOW. Just compare the SWTOR healing abilities with the WOW healing abilities... half of them are identical except for the name and icon.

You simply can't tell me that the game designer who came up with Resurge (for example) didn't have the WOW-equivalent (Riptide) in mind when he "invented" it. The same goes for Innervate (SWTOR) and Penance (WOW) or Static Shield (SWOTR) and Power Word: Shield (WOW) or Kolto Shell (SWTOR) and Water Shield (WOW).

They are clearly copies. Adding a few talents that give +3% spell crit instead of +5% haste isn't exactly what I'd call "innovation", ey?

I mean hell... even the stats in SWTOR are not original... they're simply WOW game mechanics with slightly changed names (Alacrity for Haste etc.).

So nobody tell me this game is "new". It's a WOW-clone with SW skin and mediocre voice acting instead of quest-texts.

I'm surely not willing to cut BW any slack for being to bad to even steal other games concepts.

If it actually WERE new and fresh then OK... but this? A slap in the face (and half of this community don't only take it lying down.. no... they actually like it... Stockholm-syndrome much?)

darkcerb's Avatar


darkcerb
02.14.2012 , 07:07 AM | #396
Quote: Originally Posted by Paxmendacium View Post
This game as been out for 2 months. IDK *** they were thinking not implementing all this stuff! That is soooo much damn time! Surusly get to work ea cmon. Why am I paying for this game that isn't perfect 2 months after release?! I mean damn.../sarcasm
so your argument is the game was in development for 2 months, wow ea really is awesome.

Stop being surprised a product is compared to it's CURRENT competitors.

eklipzze's Avatar


eklipzze
02.14.2012 , 07:11 AM | #397
WoW didn't even have some of the standard features of MMOs that existed back when it launched so your argument is entirely valid. And of course WoW wasn't really even playable at launch.

Quote: Originally Posted by PeacefulViolence View Post
Excuses, This is a 2012 game, it needs to launch with the standard features otherwise why play it? Tera is launching with an LFG tool and a combat log and everything, i'm probably going to switch over to that game because it is going to have everything i want in an MMO right out of the gate.
Until you actually PLAY Terra. Once you do, you'll find a lot of new stuff to complain about. This is what the MMO community does. They have that "the grass is always greener...." mentality until they get on the other side of the fence. Then they hate the grass there too. lulz

eklipzze's Avatar


eklipzze
02.14.2012 , 07:16 AM | #398
Quote: Originally Posted by gaalon View Post
I find it hilarious when fanbois come here and try to deflect the valid criticism of this game by saying that companies are punished "for trying something new". How laughable!

This game is a WOW-clone so don't come here and try and claim anything else. If they wanted to do "something new" then they might have come up with their own classes, game mechanic and spells (instead of creating a carbon copy of WOW).

If they really HAD tried something new and fresh then I'd also have a lot more understanding for any design problems (I personally don't care about bugs that much because they are not intentional and happen in every large software project).

I've been playing EVE online since its infancy and I can tell you that I've seen tons and tons of very severe bugs (losing months of work to bugs for example) and heaps of terrible design choices but did I ever leave that game? NO! Because it was something new and fresh instead of simply going the lazy arse route that BW chose by copy/pasting WOW (while not actually copying the features that make WOW a well designed game).

So the argument about BW "trying something new" and being more forgiving on the account of it is totally moot (the people that claim this are either: BW alts, blind fanbois or never played WOW so they don't realize this is a (terrible) WOW-clone).
Then why are you here? Feel free to go play your crappy wow game. We won't miss you. And fyi, I'm no BW fanboy. In fact, I hated Dragon Age and Mass Effect. If things haven't changed 5 or 6 months after launch, I will complain. But I don't whine at launch, ever. And I have played a lot of MMOs.

Farbod's Avatar


Farbod
02.14.2012 , 07:19 AM | #399
This argument is such garbage. Do new car makers compare themselves to the Model T? When a new movie comes out do you compare it to silent films? They didnt create SWTOR in a secret bunker without influence from the outside world. Just look at how much they borrowed from WoW. You would think they could make some improvements here and there. This game shouldve came out of the gate a lot more feature rich and a lot more polish. They decided to rush it to boost revenue and in my opinion, it has severely backfired. Releasing it before MoP and GW2 might have brought them some bored gamer money, but it also gave us a broken product and probably doomed the game's future...

Shimyo's Avatar


Shimyo
02.14.2012 , 07:26 AM | #400
Quote: Originally Posted by Vodalus View Post
Why would you need those things? There is only 1 monitor size on the market. There is only 1 desk configuration. There is only 1 kind of chair that everyone uses to play the game. There is only 1 size room that anyone plays in. There is only 1 type of lighting that anyone uses in their gaming area. Everybody has the exact same visual acuity. This UI works just fine for everyone.

/sarcasm

Yeah, there are many here who claim these things aren't needed. What they don't realize is that the game needs people of all monitor, office, desk, chair, lighting, and visual abilities to pay a subscription or the game will not last. Not in today's market where being uncomfortable isn't a requirement to play a game.
I'll tell you why I need this.. first off, this should be an option from the get go, second, in my taste the ui is abit too big for my taste, and I dont really enjoy having minimaps, chatbox and actionbars overlapping eachother while in a warzone, Im not blind, I dont need stuff to be gigantic for me to see things, only clickers need big bars, and this is NOT the case for me..