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The reason Sorcerers/Sages are OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerers/Sages are OP in PvP

YMIHere's Avatar


YMIHere
02.14.2012 , 12:00 AM | #1051
Quote: Originally Posted by Tumri View Post
1. YES. Game mechanics are the basis of everything. If Melee attacks causes enough pushback to completely cancel abilities would they not be overpowered? Could I just say "it's a broken game mechanic so it's fine"? No. That's one of the most idiotic arguments mentioned here. It's like saying that 50lbs is actually 40lbs because if gravity was slightly weaker it would weigh 40lbs.
Melee attacks would be overpowered in that instance. Now why would I call for Marauder nerfs when a Juggernaut could do the same thing? If you think resolve needs fixing make another post, it makes no sense to have it as an argument for nerfing Sorcerers/Sages. I personally think it's just harder for melee to distinguish a root from a stun when their target is out of melee range. I've never noticed my CC working on full resolve players, but then again I don't bother trying.
Gort - Sorc
Iron Citadel

Tumri's Avatar


Tumri
02.14.2012 , 12:05 AM | #1052
Quote: Originally Posted by YMIHere View Post
Melee attacks would be overpowered in that instance. Now why would I call for Marauder nerfs when a Juggernaut could do the same thing? If you think resolve needs fixing make another post, it makes no sense to have it as an argument for nerfing Sorcerers/Sages. I personally think it's just harder for melee to distinguish a root from a stun when their target is out of melee range. I've never noticed my CC working on full resolve players, but then again I don't bother trying.
I'm not trying to get the resolve system "fixed". We got what we got and the game is build on the current CC/Resolve system. Balancing must be done based on the groundwork that is already there. When and if Bioware ever decides to revamp resolve they can rebalance cc abilities.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

Sterlling's Avatar


Sterlling
02.14.2012 , 12:08 AM | #1053
The amount of completely ignorant responses defending sorcerers in this thread is baffling.

Any remotely skilled player can see that geared level 50 sorcerers have a significant advantage when fighting players of equal skill and gear.

No other class has such a complete combination of damage output, defense, and utility.

I do not believe they are game breakingly overpowered, but they are undeniably at a state that requires attention from bioware.

RageBlitz's Avatar


RageBlitz
02.14.2012 , 12:09 AM | #1054
Quote: Originally Posted by Tumri View Post
I'm not trying to get the resolve system "fixed". We got what we got and the game is build on the current CC/Resolve system. Balancing must be done based on the groundwork that is already there. When and if Bioware ever decides to revamp resolve they can rebalance cc abilities.

The only thing you should try is to make a sorcerer, see how it is, and then come back and moan all you want. Then you'll at least have something to back up your statements with. This game is bursting of people like yourself trying to make a point without some realistic background.

Telaan's Avatar


Telaan
02.14.2012 , 12:11 AM | #1055
Quote: Originally Posted by Tumri View Post
I'm not trying to get the resolve system "fixed". We got what we got and the game is build on the current CC/Resolve system. Balancing must be done based on the groundwork that is already there. When and if Bioware ever decides to revamp resolve they can rebalance cc abilities.
You've got to be kidding. Rather than fixing the foundation you want them to spend time nerfing classes cause you got beat?

Holy crap.......

I mean.....

Really......

Follow that line of logic to conclusion......

At times I'm glad BW ignores the forums.

Those classes are still fine.

Edit: I'm not sure why I reposted in this thread. It's full of so much exaggeration. Probably a sign that I need to go to sleep. Goodnight.
Kype Lightwave/Telaan Lightwave -Pot5- "Pistols' RP Apprentice"
Telaan Lightwave Pre-CU Jedi Knight -JKO- Bloodfin
Master LS/Master Healer/Enhancer 4xx4

Tumri's Avatar


Tumri
02.14.2012 , 12:28 AM | #1056
It's more ridiculous to expect Bioware to rework the entire resolve system in the near future instead of nerfing a hybrid spec's access to TWO TALENTS(read OP) to balance the game.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

RageBlitz's Avatar


RageBlitz
02.14.2012 , 12:34 AM | #1057
Quote: Originally Posted by Tumri View Post
It's more ridiculous to expect Bioware to rework the entire resolve system in the near future instead of nerfing a hybrid spec's access to TWO TALENTS(read OP) to balance the game.

Until you've played a sorc, you actually have no damn saying whatsoever. Everything you say is based on assumptions, distorted situations where many more factors than those you describe are involved, rage and most importantly ignorance.
- Resolve, activates automaticly when you're trying to make a valid point on the forums -

Telaan's Avatar


Telaan
02.14.2012 , 12:41 AM | #1058
Quote: Originally Posted by Tumri View Post
It's more ridiculous to expect Bioware to rework the entire resolve system in the near future instead of nerfing a hybrid spec's access to TWO TALENTS(read OP) to balance the game.
Ok I'll bite one last time lol. The game is class balanced far better than most MMOs. I read the op and the stuns are fine. Whirlwind is fine. It breaks on damage. With all the aoe in this game, the likelyhood of you being stunned that whole time is slim.

Additionally it fills up almost the whole resolve bar in that single move. The only ones seriously affected by it are the bads who get culled by standing so far away and on their own. Additionally its disspellable. Get a healer to do that.

The sad thing is that people actually believe that these kind of nerf calls fix anything. Have you seen the forums?

Lastly the classes are fine. My JG does fine against them. I know my role and play it to the best of my ability. You're a marauder, arguably the best WZ DPS class ingame. If sages/sorc had your burst ability, youd have an argument. But they don't.
Kype Lightwave/Telaan Lightwave -Pot5- "Pistols' RP Apprentice"
Telaan Lightwave Pre-CU Jedi Knight -JKO- Bloodfin
Master LS/Master Healer/Enhancer 4xx4

Tumri's Avatar


Tumri
02.14.2012 , 12:45 AM | #1059
Quote: Originally Posted by Telaan View Post
Ok I'll bite one last time lol. The game is class balanced far better than most MMOs. I read the op and the stuns are fine. Whirlwind is fine. It breaks on damage. With all the aoe in this game, the likelyhood of you being stunned that whole time is slim.

Additionally it fills up almost the whole resolve bar in that single move. The only ones seriously affected by it are the bads who get culled by standing so far away and on their own. Additionally its disspellable. Get a healer to do that.

The sad thing is that people actually believe that these kind of nerf calls fix anything. Have you seen the forums?

Lastly the classes are fine. My JG does fine against them. I know my role and play it to the best of my ability. You're a marauder, arguably the best WZ DPS class ingame. If sages/sorc had your burst ability, youd have an argument. But they don't.
I said Whirlwind, while a very powerful CC when talented, is fine. I said it was the fact that hybrids could get Backlash and Electric Bindings that was the problem.

I'm not asking for any big game changing nerfs to Sorcerers. I simply want hybrids to lose access to those two talents. I also want them to fix the bug with Backlash that allows the CC to be manually activated by clicking off the bubble.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

Rallic's Avatar


Rallic
02.14.2012 , 12:45 AM | #1060
Quote: Originally Posted by RageBlitz View Post
Until you've played a sorc, you actually have no damn saying whatsoever. Everything you say is based on assumptions, distorted situations where many more factors than those you describe are involved, rage and most importantly ignorance.
This ,
I quit playing my sorc do I'm not out anything if nerfed , hells they can remove the class and I'm out nothing.

If i won't to play the most op class in the game ill play a merc . Iv got one its leaps and bounds more dps . Harder to kill and I only need 3 hotkeys. The rest is just icing .

But then I like a challenge so I play my op shadow and own mercs, sorcs hell played right shadows are one of the best classes in game.