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STOP the excuse making!


Chromiie's Avatar


Chromiie
02.13.2012 , 08:01 PM | #31
Quote: Originally Posted by JeremyDale View Post
Simple truth is this game simply moves too quick. Reaching level 50 can be done in the span of a month easily, even for casuals - and that reality puts far more pressure on this game to have an extensive endgame to keep players busy than did the games of the past.
So true. Vanilla WoW I took close to seven months to reach level 60 and I played about 3 hours a day 4 days a week I remember but in ToR I took 2 weeks to get to 50 in the same time. It's really to short of a grind (its not really a grind) and because of this I find myself bored with a really geared character (working on getting full Rakata/140 gear) and leveling an alt isn't fun since I have to follow the same exact linear progression.
Quote: Originally Posted by DamionSchubert View Post
We don't have friendly fire in The Old Republic for a simple reason: a lot of players are, well... idiots. I don't mean you, of course, dear reader

ROSS-'s Avatar


ROSS-
02.13.2012 , 08:01 PM | #32
Quote: Originally Posted by Feelinestars View Post
Well, with WoW.. you can make choices....
well, pre-Cataclysm you could. there were no real choices in Cataclysm. at least for 80-85

Cormey's Avatar


Cormey
02.13.2012 , 08:02 PM | #33
Quote: Originally Posted by Fixiooo View Post
The point is; Every time prior to launch I heard how it would be great to level an alt. It would be a whole new experience. Then I tried to level an alt...

But they, if you'd like to repeat the same stuff four times per faction, power to you.
Actually i'd like to repeat it more than four times, I'm hoping the legacy system doubles our number of character slots. For me it does equal a completely new experience.

I actually had all 8 toons created in TOR before I even started playing any of them. In STO I have 12 toons total, each goes through the exact same missions with only a few tiny differences in the newer missions and remakes. In DCUO I hit their cap and wanted more before I left. Admittedly in fantasy genre MMORPGs I only rolled one main with a few alts i'd rarely play, but I ended up getting burnt out on those very quickly. That might actually be why I like rolling alts, it keeps the game fresh for me.
Syff, Suder, Lieutenant Lonn, Captain Maureen.
Tassitan, Darth Vandicus, Agent Cormoran, Marin.
Blazerunner legacy, Lord Adraas server

The sees all

ROSS-'s Avatar


ROSS-
02.13.2012 , 08:03 PM | #34
Quote: Originally Posted by Fixiooo View Post
Who's fault is that. The players or Bioware? Do you have any idea how easy endgame content in this game is compared to WoW hard-modes? (which isn't super hard either)
isn't that what BW was aiming for? more accessability and all that...

Fixiooo's Avatar


Fixiooo
02.13.2012 , 08:03 PM | #35
Quote: Originally Posted by Cormey View Post
Actually i'd like to repeat it more than four times, I'm hoping the legacy system doubles our number of character slots. For me it does equal a completely new experience.

I actually had all 8 toons created in TOR before I even started playing any of them. In STO I have 12 toons total, each goes through the exact same missions with only a few tiny differences in the newer missions and remakes. In DCUO I hit their cap and wanted more before I left. Admittedly in fantasy genre MMORPGs I only rolled one main with a few alts i'd rarely play, but I ended up getting burnt out on those very quickly. That might actually be why I like rolling alts, it keeps the game fresh for me.
You really have too much time on your hands, don't you? Maybe it's time to start looking for more hobbies.

Sernon's Avatar


Sernon
02.13.2012 , 08:04 PM | #36
Going super fast to max level is still a choice, it's not an automatic procedure to rush to the end. Just like saying that the system is at fault and not the user, there is no clear truth to that either. It's usually a combination, rather than some kind of ultimatum. There is still a choice involved, even if you have to work to not level up fast.

---
Truth is far too valuable to be left out in the open. Guard it closely. Hide it well.

Fixiooo's Avatar


Fixiooo
02.13.2012 , 08:04 PM | #37
Quote: Originally Posted by ROSS- View Post
isn't that what BW was aiming for? more accessability and all that...
Yes. They overdid it.

Adrigaar's Avatar


Adrigaar
02.13.2012 , 08:04 PM | #38
im sorry but at almost every single stage of development for SWTOR they have said "this game is going to be great for levelling alts" or in various words banged on about how great the levelling content will be.... how could you possibly read this and go "hmmm i personally hate rolling alts and cant stand paying attention to the levelling content, i much prefer to get to endgame as fast as possible and have endgame content." and decide this is the game for you? who's fault is it if you spent money on a game the developers made very clear probably isnt going to be to your taste?
"all your ships re belong to us!"

"im in your ships, raiding your storage cylinders"

Cormey's Avatar


Cormey
02.13.2012 , 08:08 PM | #39
Quote: Originally Posted by Fixiooo View Post
You really have too much time on your hands, don't you? Maybe it's time to start looking for more hobbies.
Why is your only response to this an attempt to insult me? Does what I do offend you so much?
Syff, Suder, Lieutenant Lonn, Captain Maureen.
Tassitan, Darth Vandicus, Agent Cormoran, Marin.
Blazerunner legacy, Lord Adraas server

The sees all

Knewt's Avatar


Knewt
02.13.2012 , 08:09 PM | #40
Quote: Originally Posted by Sernon View Post
Going super fast to max level is still a choice, it's not an automatic procedure to rush to the end. Just like saying that the system is at fault and not the user, there is no clear truth to that either. It's usually a combination, rather than some kind of ultimatum. There is still a choice involved, even if you have to work to not level up fast.

---
On my second toon, I didn't rush. I've played about 15 hours a week since the first of the year. Some of that time was spent on my first level 50 managing crafting and aucrtions. Yes, the leveling went a little faster because I knew where to go, but it also went a bit slower because my character was not a healer, so I couldn't handle the heroic 2's solo.

Anyway, I still made it to max level yesterday. Less than 40 real days since I created him. It's a bit sad that I can level to max level in less than 2 months on 15-ish hours a week .
Ray Muzyka: "When you deliver a game, and you deliver it for a player, you have to capture what they think is the possibility space."

Ray, you failed to deliver my possibility space.