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STOP the excuse making!


Selaik's Avatar


Selaik
02.13.2012 , 07:50 PM | #21
Quote: Originally Posted by acheros View Post
You like strawberry, but I like chocolate. Why do they force us to only have strawberry?
100% correct !

I hate when people have opinions and push them of has facts ! like the OP , when are people going to understand one man's garbage is another man treasurer!

Virtus-Kerensky's Avatar


Virtus-Kerensky
02.13.2012 , 07:51 PM | #22
Can't help but "LOL" at comparing FF XI's paper thin story and mountain of mindless mob grinding to TOR's hundreds of hours of content. Especially at launch but heck, add in all three nation storylines, Zilart, CoP, Aht Urhgan, And Wings of the goddess and your still left with less content then TOR at launch.

Just because BW wasn't lazy/cheap enough to force players to grind off the same mobs for month after month with no story/purpose or any semblance of content, doesn't mean there was more to do in FF XI.

And just because gear doesn't take years to gather like XI doesn't mean it had a deeper endgame. Heck XI didn't even have endgame until they released the Zilart expansion one year post launch. And that was just one zone, "Sky".

Moral of the story: Mindless cost cutting time sinks /=/ "Things to do."

Kaphik's Avatar


Kaphik
02.13.2012 , 07:52 PM | #23
Quote: Originally Posted by wrmrstacrdwower View Post
Roll Alts to enjoy an MMO.

Am I really reading that argument? That's the answer to the games issues?

Roll Alts?
No, the answer is to not blow through content in two months and then complain about not having anything to do. That's for a new game, for new content patches, for new expansions, whatever. I've seen it happen every single time in WoW when there was a new patch or expansion, and we're seeing it here. Realize that the game you are playing isn't solely meant for those who burn through content faster than the vast majority of the population and stop burning yourself out.

Feelinestars's Avatar


Feelinestars
02.13.2012 , 07:53 PM | #24
Quote: Originally Posted by Kaphik View Post
Ok, so what endgame in any MMO isn't as repetitive as leveling up alts?
Well, with WoW.. you can make choices. Same planets same order same exact quests in TOR.

Kaphik's Avatar


Kaphik
02.13.2012 , 07:54 PM | #25
Quote: Originally Posted by Feelinestars View Post
Well, with WoW.. you can make choices. Same planets same order same exact quests in TOR.
What does that have to do with endgame?

Fixiooo's Avatar


Fixiooo
02.13.2012 , 07:56 PM | #26
Quote: Originally Posted by Kaphik View Post
No, the answer is to not blow through content in two months and then complain about not having anything to do. That's for a new game, for new content patches, for new expansions, whatever. I've seen it happen every single time in WoW when there was a new patch or expansion, and we're seeing it here. Realize that the game you are playing isn't solely meant for those who burn through content faster than the vast majority of the population and stop burning yourself out.
If you're not 50 yet at this point that means you probably play an hour a day or leveling a ton of alts simulteanously.

Kaphik's Avatar


Kaphik
02.13.2012 , 07:58 PM | #27
Quote: Originally Posted by Fixiooo View Post
If you're not 50 yet at this point that means you probably play an hour a day or leveling a ton of alts simulteanously.
Or you didn't start in early access. Still, that's not the point, the game has only been out for two months now. No content was meant to last only two months, not in any MMO.

ROSS-'s Avatar


ROSS-
02.13.2012 , 07:59 PM | #28
Quote: Originally Posted by JeremyDale View Post
So what if this is a new game. I played both FFXI and LOTRO from launch, and both games kept me busy for a lot longer than a month after launch. No way on earth unless you murdered yourself playing would you have reached max level on FFXI in four weeks. So comparing this game to other games that may have launched in the past is very misleading.

The leveling up process on games released a decade ago wasn't near as quick as it is on this game, so there was less of a need to have an extensive endgame upon launch. I don't know why this simple concept is so hard for people to understand, and why this comparision SWTOR defenders typically make is so inaccurate.

Simple truth is this game simply moves too quick. Reaching level 50 can be done in the span of a month easily, even for casuals - and that reality puts far more pressure on this game to have an extensive endgame to keep players busy than did the games of the past.

Bottom line:

This is a great game for players who like to roll alts.

This is a boring game for players who don't.

It really is that simple.

So instead of making these stupid comparisons to games released a decade ago in a completely different era when players expected completely different things - let's move past that nonsense and all chip in on ways Bioware can make this game more fun after 50 so everyone isn't either bored or rolling an alt.

All of this excuse-making gets us NO WHERE.
you may just have to come to the realization that you are not the target audience for this game and move on. I hear LOTR has some recent content...

Fixiooo's Avatar


Fixiooo
02.13.2012 , 07:59 PM | #29
Quote: Originally Posted by Kaphik View Post
Or you didn't start in early access. Still, that's not the point, the game has only been out for two months now. No content was meant to last only two months, not in any MMO.
Who's fault is that. The players or Bioware? Do you have any idea how easy endgame content in this game is compared to WoW hard-modes? (which isn't super hard either)

souloferdrick's Avatar


souloferdrick
02.13.2012 , 07:59 PM | #30
Quote: Originally Posted by JeremyDale View Post
So what if this is a new game. I played both FFXI and LOTRO from launch, and both games kept me busy for a lot longer than a month after launch. No way on earth unless you murdered yourself playing would you have reached max level on FFXI in four weeks. So comparing this game to other games that may have launched in the past is very misleading.

The leveling up process on games released a decade ago wasn't near as quick as it is on this game, so there was less of a need to have an extensive endgame upon launch. I don't know why this simple concept is so hard for people to understand, and why this comparision SWTOR defenders typically make is so inaccurate.

Simple truth is this game simply moves too quick. Reaching level 50 can be done in the span of a month easily, even for casuals - and that reality puts far more pressure on this game to have an extensive endgame to keep players busy than did the games of the past.

Bottom line:

This is a great game for players who like to roll alts.

This is a boring game for players who don't.

It really is that simple.

So instead of making these stupid comparisons to games released a decade ago in a completely different era when players expected completely different things - let's move past that nonsense and all chip in on ways Bioware can make this game more fun after 50 so everyone isn't either bored or rolling an alt.

All of this excuse-making gets us NO WHERE.
Welcome to the world of the mass market mmo. The whole reason to produce a mass market mmo is to achieve a large subscriber base to the tune of huge corporate profits. Appealing to a broader audience means those experiences a few may cherish are not factored into the design of the product, just awful mimicries of them.