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What does the 1-49 bracket teach us about PVP gear?

STAR WARS: The Old Republic > English > PvP
What does the 1-49 bracket teach us about PVP gear?

Lividcalm's Avatar


Lividcalm
02.13.2012 , 02:13 PM | #841
Quote: Originally Posted by TItanten View Post
Having gear matter in pvp is honestly the dumbest thing about MMO pvp.

When you can win a fight before a shot is launched just because you outgear somone does not make a good game.

The problem is, how do you get people to pvp if gear doesn't matter and they don't have that carrot on a stick?
Simple: Remove Expertise as a stat. Keep the gear, get better stats and atts, gear set bonues, etc. Just get rid of a PvP only stat that circumvents skill.

Real PvP'rs play for the fun of the fight and to grow in skills, everyone else is just a gear whore that hides behind Expertise.
Elryck - HAKD

Port Nowhere

DrekorSilverfang's Avatar


DrekorSilverfang
02.13.2012 , 02:39 PM | #842
Quote: Originally Posted by Synxos View Post
Yep, in shadowbane, not only could a max level player kill a level 20 player. But that max level player had best in slot items.
Those were the good old days.

Wait a second?
You guys are complaining that level 50s can kill you with better gear?
Man up and learn to play.

Anyone complaining about the gear system, obviously doesn't know much about PvP in RPGs. I have a feeling many posters here, have only had experience with WoW.
Nothing at all is stopping you from getting the gear yourself. In other games, people could actually stop you entirely from getting gear, or take it from your dead body.
Difference being in shadowbane you could go from character creation to max level with BiS gear in a couple hours 99% of that time would be spent AFK to boot.

Razot's Avatar


Razot
02.13.2012 , 02:44 PM | #843
Quote: Originally Posted by Lividcalm View Post
Simple: Remove Expertise as a stat. Keep the gear, get better stats and atts, gear set bonues, etc. Just get rid of a PvP only stat that circumvents skill.

Real PvP'rs play for the fun of the fight and to grow in skills, everyone else is just a gear whore that hides behind Expertise.
I have to agree with you.

Khoraji's Avatar


Khoraji
02.13.2012 , 02:50 PM | #844
It teaches us that people are lazy and want everything given to them.

Organikal's Avatar


Organikal
02.13.2012 , 02:51 PM | #845
Quote: Originally Posted by Lividcalm View Post
Simple: Remove Expertise as a stat. Keep the gear, get better stats and atts, gear set bonues, etc. Just get rid of a PvP only stat that circumvents skill.

Real PvP'rs play for the fun of the fight and to grow in skills, everyone else is just a gear whore that hides behind Expertise.
This solves NOTHING because the dragonslayers will be able to get the gear twice as fast which will be NOT popular in the PvP community.

MMO's are about gear and stats. There is no other way to do it then the current system (I'm not saying it's a good system but the gear progression needs to stay in place)

In this frame of mind there should be no gear progression in PvE either and all PvPers should be able to jump in with their gear and potentially have the best performance?

Torleen's Avatar


Torleen
02.13.2012 , 03:44 PM | #846
Quote: Originally Posted by icecoldone View Post
Ok i'll say this. If you think i'm hiding behind my gear. Why don't you quit crying work to get to my gear level and challenge me.

Once you reach Champion level gear in this game you can take on anyone pretty much on an equal footing.

I'm in full champion and i take on BMs in Full BM gear.

champion gear is so easy to get now. you get 100% chance every bag for something.

when i got my champion gear you could go 30 bags without getting anything but centurion commendations. And then when you finally did get something it was a dupe.

Just cos you don't want to work and have everything handed to you don't tell me i'm not a good player.
I do want to work. I want to practice with my friends and perfect my build and strategy, and develop my reflexes. That does not mean anything is handed to me. Quite the opposite.

Any wins you get via gear advantage were "handed to you".
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

Torleen's Avatar


Torleen
02.13.2012 , 03:46 PM | #847
Quote: Originally Posted by LordSoviet View Post
pvp without progression is empty and pointless

unless it had a runescape style like the wilderness. otherwise you will have 15 hour WZ queus. because i promise you no one will play it

but i do like the idea of "i keel u i getz u stoof"
PVP ratings. That is the point. Proof that you have been tested against other players and came out on top.

Note I said other players. Not their gear.
Want to hunt griefers/gankers?
Do you like to PVP, OR RP, OR both, or either?
Honor might just be the guild for you!

Lividcalm's Avatar


Lividcalm
02.13.2012 , 03:46 PM | #848
Quote: Originally Posted by Organikal View Post
This solves NOTHING because the dragonslayers will be able to get the gear twice as fast which will be NOT popular in the PvP community.

MMO's are about gear and stats. There is no other way to do it then the current system (I'm not saying it's a good system but the gear progression needs to stay in place)

In this frame of mind there should be no gear progression in PvE either and all PvPers should be able to jump in with their gear and potentially have the best performance?
Nothing is popular in the PvP community, biggest bunch of whiny babies in all of gaming, so that's a moot point.

MMO's are not about gear and stats, they are what the developers make them. Unfortunately the current trend is gear and stats, but before WoW it used to be about community and fun. You can have gear progression without Expertise.

If you have the skill set, sure, why not? Is Tiger Woods good because of his clubs? Is Jordan good because of his sneakers?

No, they are good from practicing and perfecting their art, not because they have leet gear.

Gear does not = skill, regardless of argument.
Elryck - HAKD

Port Nowhere

Smashbrother's Avatar


Smashbrother
02.13.2012 , 03:49 PM | #849
Quote: Originally Posted by Torleen View Post
People are leaving the 50's bracket and re-rolling characters so that they can continue to PVP in the 1-49 Brackets.

Lets really think about what that means.

It means that people would rather do the PVE grind AGAIN then put up with being the equivalent of being grey mobs in WZs who's purpose seems to be to entertain no one but the people who are lucky enough to have more free time or unlucky enough to simply have no life who get to kill you over and over again.

It means that PVP is MORE exciting when your adrenaline is pumping because you are in a pitched battle with someone who does the same damage and takes the same damage you do and it really comes down to quick thinking, reflexes and strategy that you EARNED through practice rather then because you have a statistical advantage over your opponent. Where the timing of every shot counts. And obviously that is going to be more exciting then losing simply because your opponent hits far harder and takes far less damage.

Gear based "PVP" is not a test of a player vs a player unless people really think that because someone was able to do more repetitive tasks over and over again because they don't have kids, or a job or a life (Or simply are willing to sacrifice those things they should be spending more time on) is somehow something that people can be tested for and be lauded as if they "accomplished" something.

The grind olympics? Is that something you want to be remembered for? You were better at wasting more time in your life then someone else so you "win"?

If we are going to have brackets, I think we should have a bracket where Expertise is shut off. ESPECIALLY if you are thinking E-sport. And ESPECIALLY if you are going to have a PVP rating system.

I have a feeling that bracket would be far more populated.

EDIT TO CLEAR UP A MISCONCEPTION: I do not feel that gear should no longer be acquirable through PVP. I feel that gear should be attainable through PVP, and be on par with gear in PVE. And that the advantage gear affords be curbed in PVP across the board. I am not asking for PVE to cause someone to win PVP. Resilience was the wrong answer. Expertise is no better.
People are not rerolling alts because they get stomped in 50 pvp, they reroll because they are either bored or simply want to try a different char. I have a 50 guardian and made a commando to try out being a healer in pvp.

PvP gear is horribly easy to get now. Doing the dailies and weeklies and someone can get full cent/champ within a few days.

The 10-49 bracket is no different than having fresh 50s face against BM geared players. The stats may be similar but the fact that higher levels have most of their important skills AND more talent points = they will never lose to a lowbie. Playing on my 44 commando healer, the games where I get a bunch of <20 players on my team when the enemy has 30+ means we lose the vast majority of the time.

karnyboy's Avatar


karnyboy
02.13.2012 , 03:52 PM | #850
I hit 50 and finally got a full champion set...guess what...I don't know what problems you speak of.


You start hitting 7% Expertise and you will start noticing a difference.