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East/West or Right/Left?

STAR WARS: The Old Republic > English > PvP
East/West or Right/Left?

CrunchyGremlin's Avatar


CrunchyGremlin
02.13.2012 , 12:51 PM | #91
Quote: Originally Posted by YanksfanJP View Post
You're completely missing the point. The problem doesn't come in because you or him or I don't know where the spawn point is. The problem is that you don't know if the person calling out INC LEFT is a mouthbreather or not. You have no way to tell if HE knows what the heck he's saying.

Therefore, in order to cater to the least common denominator, it's better to use cardinal directions.
Yes i see your point. people can be confused on CW. If we are talking stupidity then it wont make any difference.
However from either gun you just need to see the drop ship to know where you are which is easy as its visible from 80% of the map including both side guns.

No need to figure out a map.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

AetherMcLoud's Avatar


AetherMcLoud
02.13.2012 , 12:52 PM | #92
Quote: Originally Posted by Tarinax View Post
So, let me get this right, the folks who call out "East/West" are basing it off of the map, yeah?
Then why would't "Left/Right" also work? When I call anything its always based on the map, not where I am currently, that'd be moronic. Also, i like the trending "Snow/Mid/Grass", I think i'll start using that.
If everyone on every server would always base left/right of the map it wouldn't be a problem at all. But as you can see from this thread, about 50% think left/right is always based from your starting position (i.e. left = east for imperials) and the other 50% think it's based on the map (i.e. left = west for everyone).
We don't stop playing because we grow old; we grow old because we stop playing.

ExpectWar's Avatar


ExpectWar
02.13.2012 , 12:53 PM | #93
snow/grass on civil war, problem solved
Bobbybimbo - The Bastion

CrunchyGremlin's Avatar


CrunchyGremlin
02.13.2012 , 12:56 PM | #94
Quote: Originally Posted by xNethrilx View Post
Yeah, that's one of the 2 issues.


The main problem I see here is, peoples inability to accept that n00bs really are just n00bs and never will learn. If we don't adapt to help them, we will spend our lives perpetually frustrated because of their inability to understand what we perceive as basic concepts.


Just wait, the first time you see someone asking for help at Left, and you watch the n00b turn and run off to the right. you will laugh, facepalm, /cry, then understand the error in our way of not adapting to them.

See, we CAN adapt, they can't. We have the intelligence.
I dont think what you are seeing is because they didnt understand you.
They didnt listen in the first place.

If you ever get everyone to go the place you indicate then you are in a premade or eveyone already knows what to do. Someone has said "moronica and dumas will go left" and the others saw it and knows that that means."


BUT! I encourage you to run ops leader as you see fit.
East West/ right left/grass now/other door/ other goal. whatever.

Just do it. Worst case scenario is that nobody leads. That f's up even good players who know where the left and right bikes go.

On a team that knows what they are doing you just say "INC" and they will figure it out.

What i have tried to do is to get the left defenders to go to party chat and then tell people to look for the purple text.
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Manigma's Avatar


Manigma
02.13.2012 , 12:57 PM | #95
Left and right, makes more sense to me, it's always gonna be left from where you spawn and it's easier to remember which direction i move from there than opening the map and thinking which side it is.

mechintel's Avatar


mechintel
02.13.2012 , 12:59 PM | #96
Quote: Originally Posted by yapigia View Post
problems with right and left??? than you probably will have alzheimer laters in your life!!!!
Problems with the concept of ambiguity? You probably don't spend much time thinking about things before making comments.

Aroidan's Avatar


Aroidan
02.13.2012 , 01:02 PM | #97
Seriously this thread again?

The entire problem would be solved if people would simply stop being dumb and not call left or right in relation to the mini map. That is just wrong.

If you use the minimap call east/west.

If you refer to spawn use left right.

If people just stick to that convention then everything is fine. Left and Right are not and never will be map directions. They both require the person giving the direction to know the orientation of the player. The only orientation that we know a player will have is the spawn location.

Also if you are on voidstar you could use Bow/Stern Port and Starboard are not appropriate because you actually enter from the Port side and are heading Starboard towards the core of the ship. Also, played some voidstar last night and they don't say east or west on the bomb planting anymore. Just says the bomb has been planted.

CrunchyGremlin's Avatar


CrunchyGremlin
02.13.2012 , 01:09 PM | #98
Quote: Originally Posted by Manigma View Post
Left and right, makes more sense to me, it's always gonna be left from where you spawn and it's easier to remember which direction i move from there than opening the map and thinking which side it is.
The problem is that on empire side the gun capture indicators are reversed.

Left gun indicator is the right side of the map.

On republic side everything is in line.

left gun indicator is left gun.

Same sort of thing happens on voidstar but it effects everyone.

I am sure that the game designers would like folks to use east west.
But there is nothing in game to assist in east west.


either being able to mark the map or to give one of the flashy mission icons when enemies are near a gun or add a compass to the mini map.

So many rough edges...
I soloed Ilum completing all of the objectives.
30 sentinel ,40 Shadow, 18 Scoundrel
Why cant we win at WZ's Universe at war RPGPVP progression Re-install DX9 for better perf?

Manigma's Avatar


Manigma
02.13.2012 , 01:12 PM | #99
Quote: Originally Posted by CrunchyGremlin View Post
The problem is that on empire side the gun capture indicators are reversed.

Left gun indicator is the right side of the map.

On republic side everything is in line.

left gun indicator is left gun.

Same sort of thing happens on voidstar but it effects everyone.

I am sure that the game designers would like folks to use east west.
But there is nothing in game to assist in east west.


either being able to mark the map or to give one of the flashy mission icons when enemies are near a gun or add a compass to the mini map.

So many rough edges...
There are enough other indicators to realise left from right without having to open map - 1. remember which side you are at when you get there
2. think which player is saying left or right and if they are nearby you
3. how many enemies are near you? does your objective look in danger, if not, it's going to be the opposite side that needs help
If it's Alderaan and you are mid, most likely you will only have 2 turrets so whatever direction they call out you just see as the turret on the side you have capped.

Buckit's Avatar


Buckit
02.13.2012 , 01:16 PM | #100
I really think this boils down to people not using or not knowing how to use their mini map.

I can always travel in the cardinal direction you give me by glancing at the mini-map for an instant. And so can any player.

Again, left/right, snow/grass, up/down, etc is superfluous. Am I missing something?