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Valor 70+ gear


SmokingGoose's Avatar


SmokingGoose
02.13.2012 , 11:31 AM | #131
Quote: Originally Posted by Vincedaddy View Post
I don't think the crowd that was already spoon fed their top tier gear should get it again through the screwed up valor system. Make them get it after a certain rank in rated battlegrounds so the scrubs actually have to be somewhat good or competent to get the best gear. Currently i haven't encountered a "battlemaster" (god that title is such a joke and carries absolutely no weight) that would be remotely close to deserving that gear.
Althoug i see where you are comming from that carries a problem of its own.
If you are better than the majority of the player base why do you want better gear than them?
To stomp them even more than you already do? Where is the fun in that?

I will never agree with what Blizz did with arena gear and rating requiremnets because i preffer everyone have the possibility to have the same gear if they put time into it.
That way i have more fun and don't just pubstomp people.

Pubstomping is boring as hell.
Having a high rating is satisfying enough for me.
I dont want to compete with people who enter a rated system against me and have much worse gear. It makes no sense.

dadamowsky's Avatar


dadamowsky
02.13.2012 , 11:33 AM | #132
Quote: Originally Posted by LeonkRAV View Post
So to understand correctly. you sggest they should never introduce a new set? they should simply make the current BM set the stagnant set for the entirety of the game? PUT everything you built in regards of pvp on the shoulders of people simply enjoying the "PvP experience"?
Actually, since BW cannot redesign whole system in the GW style, they should at least use their own bolster system to minimise the gear gap (no matter if it was obtained through PvP or PvE grind). Before they will even think about releasing new gear tiers.

Quote:
Lol dude, no offense but thats a crock of #$%^. Lol people, im sorry these whiners on these forums are going to need to get a clue real quick. You take things WAYYYYYY out of proportion. Dont get me wrong, pvp needs to be fun, FUN is the main factor, but basing the longevity of an aspect of an mmoRPG on fun factor alone is a HUGE flaw. This is an RPG, and gearing up is the NUMBER ONE ASPECT of a RPG. Look at games today, be it MW3, battlefield, skyrim.

Go into a pvp match, kill each other game over, repeat, repeat repeat repeat repeat repeat repeat. no gear, no gain nothing. just a scoreboard. and people will never get tired of that b/c its fun. b/c 15 bucks a month to play a mmorpg likes its a free first person shooter is what people aspire to do in a MMORPG.
Wait, what? Player vs player mode is not actually about competition between the players, beeing better than other players? And btw. main aspect of RolePlayingGame is ... role-playing, not gear grind . I hope that you, so much concerned about RPGs, are at least using emoticons in the propper situations...

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People get on, do their dailes and log off. why/ b/c there is no GEAR gain anymore for them to do anything in regards to pvp. YET you have people complain that gearing up as a motive discourages new people from pvping b.c they dont have the gear yet and get killed by people who are geared.
That is why I asked before - how do you imagine a system when fresh 50s are in a worse situation then fresh 10s because of enourmous gear gap. Do you really want discourage so many players that WZ que will last few hours?

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The biggest thing people seem to blatantly ignore is you can GET the same thing those socalled untouchable superman geared people can get WITH TIME. But thats the issue the true enemy to you people is time and effort. dont try to blame on other things that have no relevancy. You simply dont want to put in time and effort, doesnt even have to be a grind just time and effort. Go play an xboxlive multiplayer then. This is an mmorpg what the heck did you expect?
As you stated, all by yourself, fun factor is the clue. I can put enough time and effort to beat player, if actually I'm given a chance. Increasing gear gap is taking this chance away from me even further - I might have enough skill to beat average BM geared, but I have nowhere enough leisure time to beat his grind time. It's not cool, and has nothing to do with PvP/MMO or gaming at all - games are meant to be some kind of challenge, yes, but are not hiting the concrete wall with your head.

If BW will introduce some smart bolster improvements to minimise the gap, there's nothing to be worry about. If top gear tiers will have their own brackets - well, ques will last an eon, but rest of players will have some fun. But if new tier will be threw into current system just like that *snaps* there's nothing good for PvP in this game.

Frankly speaking I'm more impatiently looking forward GW2. This franchise intriduced the best PvP that ever was implemented in any MMO (maybe apart from UO with full gear dead-drops. I would really like to see what gear progression follower says after a bunch of freshies loot his precious body; I'm also wondering if this ex-geared player would still insist that grind is fun - if so he shouldnt have any problems with getting the same gear again).
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LeonkRAV's Avatar


LeonkRAV
02.13.2012 , 11:43 AM | #133
Quote: Originally Posted by dadamowsky View Post
Actually, since BW cannot redesign whole system in the GW style, they should at least use their own bolster system to minimise the gear gap (no matter if it was obtained through PvP or PvE grind). Before they will even think about releasing new gear tiers.


Wait, what? Player vs player mode is not actually about competition between the players, beeing better than other players? And btw. main aspect of RolePlayingGame is ... role-playing, not gear grind . I hope that you, so much concerned about RPGs, are at least using emoticons in the propper situations...


That is why I asked before - how do you imagine a system when fresh 50s are in a worse situation then fresh 10s because of enourmous gear gap. Do you really want discourage so many players that WZ que will last few hours?


As you stated, all by yourself, fun factor is the clue. I can put enough time and effort to beat player, if actually I'm given a chance. Increasing gear gap is taking this chance away from me even further - I might have enough skill to beat average BM geared, but I have nowhere enough leisure time to beat his grind time. It's not cool, and has nothing to do with PvP/MMO or gaming at all - games are meant to be some kind of challenge, yes, but are not hiting the concrete wall with your head.

If BW will introduce some smart bolster improvements to minimise the gap, there's nothing to be worry about. If top gear tiers will have their own brackets - well, ques will last an eon, but rest of players will have some fun. But if new tier will be threw into current system just like that *snaps* there's nothing good for PvP in this game.

Frankly speaking I'm more impatiently looking forward GW2. This franchise intriduced the best PvP that ever was implemented in any MMO (maybe apart from UO with full gear dead-drops. I would really like to see what gear progression follower says after a bunch of freshies loot his precious body; I'm also wondering if this ex-geared player would still insist that grind is fun - if so he shouldnt have any problems with getting the same gear again).
and how much effort have they put into the other aspects of GW2? other than pvp? could you consider gw2 a tradition mmorpg or just an mmo with the illusion of an mmorpg. Make no mistake, the very people who are criticizing and condenming this game will be the same who condemn GW when it doesnt meet their unrealistic expectations.

the difference between a fresh 50 and a bm may be big, but the diff between the other sets are minimal. unless you get rid of GEAR al together there will always be conficting groups complaining about gaps. There nothing wrong with gaps, privided there is a reasonable time frame between the introduction of new gear and the consolodation of the old.

I.e. when you introduce a new tier pf pvp, reduce the old to readily available by lesser means. Thus all news will be able to get bm and all bms will be working on bm2.0 and the gap is minimal. should you force a players to continue to go through EACH tier 1 2 3 to reach the new 4 that is a flaw and is not the direction they are taking. thats why i say this whole argument of "the gap" is irrelevant.

People whining are people who arent in it for the fun, fun for them is a skillless challenges that puts them on the top of the scoreboard every game without effort. the sorcs spamming speed and lightninig, the tracer missles one of the MILLION commandos that exist. and the one thing that will always prevent them from total 100% op advantage is the progression of gear.

Lividcalm's Avatar


Lividcalm
02.13.2012 , 11:47 AM | #134
Quote: Originally Posted by Nermack View Post
they better not put it any more valor gear considering they handed it to imperials for nothing
This is a joke right? Or a poor attempt at trolling?

Nobody worked hard for gear, game hasnt even been out 2 months.
Elryck - HAKD

Port Nowhere

vulup's Avatar


vulup
02.13.2012 , 11:49 AM | #135
they will probably introduce a new set of gear with rated warzones be it via valor rank or otherwise

Vincedaddy's Avatar


Vincedaddy
02.13.2012 , 11:54 AM | #136
Quote: Originally Posted by SmokingGoose View Post
Althoug i see where you are comming from that carries a problem of its own.
If you are better than the majority of the player base why do you want better gear than them?
To stomp them even more than you already do? Where is the fun in that?

I will never agree with what Blizz did with arena gear and rating requiremnets because i preffer everyone have the possibility to have the same gear if they put time into it.
That way i have more fun and don't just pubstomp people.

Pubstomping is boring as hell.
Having a high rating is satisfying enough for me.
I dont want to compete with people who enter a rated system against me and have much worse gear. It makes no sense.
I see what your saying but at the same time I don't think the best gear should be awarded to the people who have the most free time.

randomeclipse's Avatar


randomeclipse
02.13.2012 , 11:58 AM | #137
Quote: Originally Posted by DarthLightSide View Post
Best gear in the game should be....dare I say it....CRAFTABLE!
..otherwise what's the point of crafting.

....it promotes guilds and community...you buy/sell/trade with guildies and others in game.
Gear shouldn't be another form of grinding.

nuff said.
I give you, Dominus.
i5 2500k | MSI GD53 | 8GB 1600mhz | OC'd GTX 560 | Samsung F3 | BenQ 23" x2
AFKish

Nadrojjj's Avatar


Nadrojjj
02.13.2012 , 11:58 AM | #138
Quote: Originally Posted by Gwal View Post
Go play WoW then they have like 6 years worth of tiers of shiney for you.

I love how you tried to attack my MMO experience then admit you've basically played 1.
Just because I listed 1 mmo that I have played does not mean it's the only one I played. It was just the last game I played before I came to SWTOR. I don't want to go play wow, I want to play SWTOR.

Your point is moot.

dadamowsky's Avatar


dadamowsky
02.13.2012 , 11:58 AM | #139
Quote: Originally Posted by LeonkRAV View Post
and how much effort have they put into the other aspects of GW2? other than pvp? (...)
And what does it have to do with our discussion? I have never stated that GW has anything good apart from PvP. I just can't undertand why copy good/crappy solutions entirely from WoW, instead copying good/good from both (not even mentioning about inventing something new )

Quote:
the difference between a fresh 50 and a bm may be big, but the diff between the other sets are minimal. unless you get rid of GEAR al together there will always be conficting groups complaining about gaps. There nothing wrong with gaps, privided there is a reasonable time frame between the introduction of new gear and the consolodation of the old.
And that is precisely what I'd like to see in MMO - same class gear and same level avalaible for EVERY participating player from the beginning. Player differing with builds and, obviously, personal skills. Rewarding with ranking positions, aestethique items, titles etc. and MINOR advantage in stats is more than enough. Unless gaming scene fallen already so deep in the bog-swamp, where precious roflstomping gear is the only thing that matters (in that case there can be no better comment: http://www.youtube.com/watch?v=35TbGjt-weA).

Quote:
I.e. when you introduce a new tier pf pvp, reduce the old to readily available by lesser means. Thus all news will be able to get bm and all bms will be working on bm2.0 and the gap is minimal. should you force a players to continue to go through EACH tier 1 2 3 to reach the new 4 that is a flaw and is not the direction they are taking. thats why i say this whole argument of "the gap" is irrelevant.
There is a great saying about one political faction, that is more than relevant to this topic. I will paraphrase it: gear progresionism is a system, which heroicaly solves problems created by itself.

Quote:
People whining are people who arent in it for the fun, fun for them is a skillless challenges that puts them on the top of the scoreboard every game without effort. the sorcs spamming speed and lightninig, the tracer missles one of the MILLION commandos that exist. and the one thing that will always prevent them from total 100% op advantage is the progression of gear.
LOL! WHAT?! The gear gap making one people overpowered is the solution for the class imbalance? Dude, you have to share your stuff with me.
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YanksfanJP's Avatar


YanksfanJP
02.13.2012 , 12:02 PM | #140
Quote: Originally Posted by TheLakers View Post
Currently there is no in-game incentive to queue up a warzone after your routine 3 daily wins if you're valor 60+.
Queue up because pvp is fun. That's all the incentive you need and it doesn't matter that it's not "in-game" incentive. If you find pvp fun, then you wouldn't care if you got anything for it. If you don't find pvp fun, then this entire sub-forum is irrelevant to you anyway.

This entire thread boils down to this: You recognize that a lot of pvp'ers don't pvp as much now because there's not much in the way of gear rewards after a certain point. You're gambling that these gear rewards will be introduced so you can get an instant advantage over those other players.