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Question about custom armour and mods

STAR WARS: The Old Republic > English > Crew Skills
Question about custom armour and mods

Foofer's Avatar


Foofer
12.13.2011 , 09:45 AM | #1
Me and my room-mate are going to be playing the game together. I was going to go Artiface because I'm playing a Juggernaught and she's playing an Assassin, so I figured that would cover our weapons. She was going to go Synthweaving for our armor, because we thought it made mods for custom armour sets. Now I'm reading that it's Cybertech that will actually make the mods.
Well, I'm a little confused. What's the best crafting skill for her to take, so we can have some sweet looking custom gear, and the mods to keep it up to date?

mfrags's Avatar


mfrags
12.13.2011 , 09:50 AM | #2
I would strongly advise her to take cybertech for the mods, grenades, earpieces, and custom speeder bike to boot.

EDIT: Also, as a Sith Inquisitor, she gets bonuses from companions to two "cybertech" gathering crewskills in scavenging (Xalek) and slicing (Andronikos) + a boost to the cybertech mission skill: underworld trading (again through Andronikos). Small boosts, but better than nothing.

Just another option aside from Synthweaving.
"Go, I will. Good relations with the Wookiees, I have."

-Bacta Legends (Sith Empire)
-Glitterstim (Republic)

ChilliConCarne's Avatar


ChilliConCarne
12.13.2011 , 09:52 AM | #3
Quote: Originally Posted by Foofer View Post
Me and my room-mate are going to be playing the game together. I was going to go Artiface because I'm playing a Juggernaught and she's playing an Assassin, so I figured that would cover our weapons. She was going to go Synthweaving for our armor, because we thought it made mods for custom armour sets. Now I'm reading that it's Cybertech that will actually make the mods.
Well, I'm a little confused. What's the best crafting skill for her to take, so we can have some sweet looking custom gear, and the mods to keep it up to date?
As force users, Artiface has the mods you are looking for. If you need more clarification Torhead.com has a really good database for your crafting needs.

For clarification Cybertech has armor mods Artiface has weapon mods. Weapon mods usually have a bigger influence on stats then armor, but Tor could be the exception.

ranthalas's Avatar


ranthalas
12.13.2011 , 10:09 AM | #4
Quote: Originally Posted by ChilliConCarne View Post
As force users, Artiface has the mods you are looking for. If you need more clarification Torhead.com has a really good database for your crafting needs.

For clarification Cybertech has armor mods Artiface has weapon mods. Weapon mods usually have a bigger influence on stats then armor, but Tor could be the exception.
Unless this changed from the last beta to live this isn't entirely correct.

Artifice makes:

Enhancements
Hilts

Cybertech makes:
Mods
Armoring
Barrels

this is for ALL classes. (yes that is a change that occured after the major stress test beta weekend)

as I haven't gotten to my crew skills yet in live I'm leaving this with the disclaimer : this was the way it was at end of beta and may not still be true.

Boissi's Avatar


Boissi
12.13.2011 , 10:18 AM | #5
Mostly true above, but barrels are armstech, and Artifice also makes crystals.

But artifice and cyber work really well together, because they make all the possible upgrades besides barrels, which you will not need.

e: And cyber's mods go on armor AND weapons, and the enhancements of artifice go on both as well. Just to clarify.

Reineus's Avatar


Reineus
12.13.2011 , 11:40 AM | #6
Quote: Originally Posted by ranthalas View Post
Unless this changed from the last beta to live this isn't entirely correct.

Artifice makes:

Enhancements
Hilts

Cybertech makes:
Mods
Armoring
Barrels

this is for ALL classes. (yes that is a change that occured after the major stress test beta weekend)

as I haven't gotten to my crew skills yet in live I'm leaving this with the disclaimer : this was the way it was at end of beta and may not still be true.
Since when cybertech makes barrels? Armstech makes barels not cybertech.
Cyber does only:
Mods
and armorings

FOR BOTH FORCE AND NON FORCE USERS
Armor is the key

ChilliConCarne's Avatar


ChilliConCarne
12.13.2011 , 12:32 PM | #7
Quote: Originally Posted by ranthalas View Post
Unless this changed from the last beta to live this isn't entirely correct.

Artifice makes:

Enhancements
Hilts

Cybertech makes:
Mods
Armoring
Barrels

this is for ALL classes. (yes that is a change that occured after the major stress test beta weekend)

as I haven't gotten to my crew skills yet in live I'm leaving this with the disclaimer : this was the way it was at end of beta and may not still be true.
Artifice makes: Hilts, Crystals (not just color but stats as well), Upgrade Packages aka Mods (upgrades Weapons & Armor), Shield Generators, and Lightsabers.

Cybertech makes: Upgrade Packages aka Mods (some work on both armor and weapons but not all), Droid armor upgrades, Teleporters, Ship Upgrades, Ear implants(The only crew skill that upgrades this slot) Grenades, and speeder bikes.

From Torhead.com


From what I've seen there are no Barrels in Cybertech. It seems to me to work a lot like Engineering in WOW(pardon equating that evil MMO to this game but its what most people have played).