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Allow us to play without companions.

STAR WARS: The Old Republic > English > General Discussion > Suggestion Box
Allow us to play without companions.

bellok's Avatar


bellok
02.12.2012 , 11:57 AM | #61
Quote: Originally Posted by ShonaChaos View Post
Cool alternative, lame arena for 40 levels. i can barely wait to play huttball for 40 levels and get squashed by everyone higher level than me for the next umm... i think it takes 4 hours to level from 10-50?
You will get owned, but generally not because of your level since everyone is temporarily brought up to lvl 49 for the warzone.

Valkirus's Avatar


Valkirus
02.12.2012 , 11:57 AM | #62
Quote: Originally Posted by DragonAgeOrgins View Post
Are you serious, I would love to have what you guys are smoking. It's not enough we have companion's that speak to us interact on a personal level and even have their own personal side mission which is optional. It's not enough they fill different roles "Ranged Tank, Healer, DPS" now you want to change the game play.

I played MMO's for a long time too, everquest. Then Warcraft that doesn't exactly make you an expert. All warcraft did to "change' was slap the xbox360 "achievements" and used an add on to make in "quest finder" nothing really to cheer about.

You people will complain about anything. In Fail-Craft we had NO compainon's the closest thing we got to that was a PET and this pet sure didn't heal me during a fight or take threat. It was stated a billion times in detail about the compainin system, and what they could do. You are speaking for maybe about 10 people out of a million.
Good post and I agree. However, the Hunter's pet in WoW can do a decent job of getting threat, but I know of none which can heal you, craft items or gather resources for you. Overall the companion system in TOR is far superior to WoW's pet system for chars.
Trust is something which is earned.

Valkirus's Avatar


Valkirus
02.12.2012 , 12:00 PM | #63
Quote: Originally Posted by Jesmcalli View Post
No, no they don't. That is the main problem. They are unresponsive oftentimes, and do what they're told too late for it matter.
Na...sounds like you are not using them correctly. I am not saying they ALLWAYS do what they should, but your char does not ether at times. The game AI is not perfect 100% of the time you know.
Trust is something which is earned.

Maidel's Avatar


Maidel
02.12.2012 , 12:02 PM | #64
Quote: Originally Posted by Jesmcalli View Post
I don't want to micromanage them, especially when they often don't respond to said micromanagement in the first place. Speaking of doc, want to know how many times he's died to AOE from elites because I told him to move and he stood there like a brick ( and yes, I put him on passive to get him to come to me)? I've lost count. That is the kind of aggravating nonsense I am talking about. With the bugginess of the crtl-number commands ( locking your character in autorun etc etc), using those is hit and miss. Not to mention, I have 4 bars full of hotkeys I already use on a regular basis, I'd need another set of arms and hands to throw a 5th bar in ( thanks to the lack of macros).
Well doc has only died once for me (at least before me, we have both died a few times.)

The only time he died was when a patrolling guy came up behind us and I wasn't paying attention.

Seriously if you have doc that close to you that he dies to aoe attacks then frankly it's your own fault, not the ai's

bellok's Avatar


bellok
02.12.2012 , 12:03 PM | #65
You can also *gulp* get some friends to run these quests with you. Even if the person is a different profession it looks like BW did a good job clustering all of the quests close together.

Abanoth's Avatar


Abanoth
02.12.2012 , 12:04 PM | #66
Sigh, another whine thread by a "solo'er" in an MMO, and the worst part is BW put companions in just to give you a soloing option.
*Derp

Vespertilius's Avatar


Vespertilius
02.12.2012 , 12:07 PM | #67
Quote: Originally Posted by Fumanchu_Fow View Post
Sounds like this isn't the game you are looking for. You are either going to have to deal with it or just cancel because the entire game is built around having companions.
/This!

About the OP: Obviously this is the wrong game for you!
You know....when we don't like a game..we move on!...instead to stay and try they change the game as we like!!

Aisar's Avatar


Aisar
02.12.2012 , 12:07 PM | #68
Quote: Originally Posted by Jesmcalli View Post
Title says it all. Before the fanboys jump in and say " You can, it'll just be more difficult", realistically, if you want to level, you need a companion. That is the problem in a nutshell. I am sick to death of babysitting and gearing these mouthbreathers. 9 times out of 10, they do something stupid that makes an already difficult encounter more difficult. They are a liability. I don't want to know their story lines, or hear their lame quips every other minute, if I wanted banter I'd group.

Not to mention, some of them, such as Qyzen Fess, have equipment that is very difficult to find an upgrade for ( Techblade...no moddable ones either). Oh, and good luck keeping them current on gear as well, since on my server gear ( on the GTN anyways) at your current level is hard to come by. On top of that, some of them are completely useless altogether and stay on the ship the entire time anyways, since certain comps don't gel with your AC. Having a ship full of comps and only realistically being able to use one is lame.

Long story short, I don't want to have to drag them around with me. They're dead weight, annoying, poorly coded AI that I have to constantly micromanage to get even the smallest utility out of. PVE/leveling in this game should not be balanced around it, allow people that want to fly solo, to truly fly solo.
You realize this will never happen as Biofail designed the game to be 75% single player right? You can't just remove their bad designs and systems because they stink.
28 Iksar Shadowknight-Freeport Server
"No killing white poobears to make band-aids out of poobear tails."-CygnusMX
http://www.wolfsheadonline.com/swtor...nowhere/#b5414

Veluthurk's Avatar


Veluthurk
02.12.2012 , 12:11 PM | #69
Quote: Originally Posted by asbalana View Post
No the AI is not perfect, but it is so much better than in other games. I played a demo lock and frost mage in WOW (and a unholy DK) and think that the AI in swtor is world above anything that I saw in WOW.
Matter of opinion, and barring healing, at best SWTOR pet AI is on par with the other game...and the other game's pet options are more refined. I played the other real pet class a Hunter since vanilla.

I will say the lack of bugs and glitches in SWTOR has made companion use much smoother so far. I just hope they increase our options for stay and placement.

Jesmcalli's Avatar


Jesmcalli
02.12.2012 , 12:27 PM | #70
Quote: Originally Posted by Veluthurk View Post
Matter of opinion, and barring healing, at best SWTOR pet AI is on par with the other game...and the other game's pet options are more refined. I played the other real pet class a Hunter since vanilla.

I will say the lack of bugs and glitches in SWTOR has made companion use much smoother so far. I just hope they increase our options for stay and placement.
Fair point, however, there are two pet classes in that other game ( I don't really count CD related pets), SWTOR, all classes are pet classes.