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BW announced their plans to kill server communities yesterday...

STAR WARS: The Old Republic > English > PvP
BW announced their plans to kill server communities yesterday...

EternalFinality's Avatar


EternalFinality
02.12.2012 , 04:48 AM | #211
Quote:
why does every one threaten to quit if you implement
1.same sex relations
2.don't include same sex relations
3.make it cross sever
4.don't make it cross sever
5.nerf that class
6.don't nerf that class
7.so on so forth

See a pattern?
No one was quitting if they didn't implement cross server, with the exception of people on low pop servers that can't get any games at all.

Cross server does nothing to help med and high pop servers. And there are more players on those servers affected by this negative change.

So it seems pretty clear that it's a bad idea.

Zenlikechill's Avatar


Zenlikechill
02.12.2012 , 04:50 AM | #212
Quote: Originally Posted by Soultranna View Post
My experience was twofold:

Prior to the LFG system, you kinda had to do some legwork, meeting folks, getting to know them a little, making friends of the people you grouped with that you actually enjoyed grouping with. Once you got a solid core group together, things went smoothly. However, when random strangers started popping into the dungeons, there was no real reason to do this... but it also became rather sterile and mechanical. Plus people started getting more judgemental, you had 'mandatory' recount stats, Gearscore checks... and the people starting the teams wouldn't look for scores high enough to survive/beat the encounter... they'd look for much higher scores so that it'd be EASY. Which meant people just coming into range for the encounter were left out in the cold... unless we also advertised for a bunch of random high-levels to 'come help us out'.

THEN we started seeing jerktard behavior. People would aggro bosses, or pull something early, or wake up something that'd been purposefully CC'd. They didn't care, they'd already run the encounter a jillion times, they were bored and wanted lulz. Add to that the occasional ninja-looter, or worse, the guy that insisted on master-looter and then would keep everything and bail.

Word would get out, about the most egregious of these.

Then cross-server came about.

The 'bads' multiplied. The jerktards multiplied.

And in order to form parties that we would actually not want to KILL SLOWLY by the end of the encounter... we ended up creating them the old-fashioned way, bypassing the LFG functionality altogether.

So, no, I see no gain in this functionality. Only a swirling smelly vortex of sludge and ill behavior.

Do. Not. Want.
Fully agree.
If you know the enemy and know yourself, you need not fear the result of a hundred battles. If you know yourself but not the enemy, for every victory gained you will also suffer a defeat. If you know neither the enemy nor yourself, you will succumb in every battle.
- Sun Tzu

Tharrn's Avatar


Tharrn
02.12.2012 , 04:51 AM | #213
Quote: Originally Posted by THorsblood View Post
why does every one threaten to quit if you implement
1.same sex relations
2.don't include same sex relations
3.make it cross sever
4.don't make it cross sever
5.nerf that class
6.don't nerf that class
7.so on so forth

See a pattern?

Spoiler

i mean no disrespect but i see this pattern in almost every thread.

P.S. recently figured out the Spoiler tags just playing with it sorry lol
People have expectations that were fueled by promises made. Like 'no cross server' or 'Ilum will blow you away'. My expectations are not met, so I'll move on. Thank god it's not 1997 when you had no alternatives.
(█████████████████████████████████╠╣███▢███╠)

Adzzy's Avatar


Adzzy
02.12.2012 , 04:53 AM | #214
Quote: Originally Posted by THorsblood View Post
Spoiler

i mean no disrespect but i see this pattern in almost every thread.

P.S. recently figured out the Spoiler tags just playing with it sorry lol
Spoiler
Keys are lame

Qweets's Avatar


Qweets
02.12.2012 , 04:54 AM | #215
I personally would much rather have cross server queues for dungeons.. Not everyone has 2 + hours to sit around in chat begging for a group you never will find.. Xserver queues brings out more ninjas and what not but lets hope they punish those people.

If community is so important to you then do your best to interact with the community after xserver stuff comes and you'll still have your precious community feel.

Umpire's Avatar


Umpire
02.12.2012 , 04:56 AM | #216
Quote: Originally Posted by Qweets View Post
If community is so important to you then do your best to interact with the community after xserver stuff comes and you'll still have your precious community feel.
this doesn't make any sense

MMOs are social games. don't take the social aspect away
The F_Swag Stream. High Caliber PVP and PVE.
[Fancy] Swag, The Turks | Powertech | Jedi Covenant

CapWinterz's Avatar


CapWinterz
02.12.2012 , 04:56 AM | #217
I like to see it as this way, would i prefer:

Getting stuck doing Hutball over and over ( not a fan of it, good concept though)
Not being able to pick which WZ i feel like doing at the time.
Longer ques.

Or would i prefer:

Faster ques.
Pick which WZ i want to play.

Now as for the playing with the same people over and over, that isn't necessarily a good thing, sure you get to know em, say hey nice job yadda yadda yadda, but what if your stuck with the same guy who is a massive donkey and is a negative influence?

You can always meet people other general chat.
Mandatory Referral link aswell as FAQ.

EternalFinality's Avatar


EternalFinality
02.12.2012 , 04:58 AM | #218
Quote:
If community is so important to you then do your best to interact with the community after xserver stuff comes and you'll still have your precious community feel.
How do you interact with someone on another server?

Roak's Avatar


Roak
02.12.2012 , 05:08 AM | #219
I'm against cross server anything, I've only ever seen it as a band aid for a poorly designed system, that said:

cross server won't affect tor community because it doesn't come from a position of having any server identity or faction identity/loyalty to begin with. it has been designed so these things do not matter.
things need to change
We have some of the most experienced PvP developers in the world on this team™
~
You have no play time.

Soull's Avatar


Soull
02.12.2012 , 05:12 AM | #220
i cannot stand crossover queue'ing. it ruined pvp in WoW...and that's the only game i can think of that had cross server queue'ing. WAR, aion, rift didn't have it. and i built rivalries/friendships with the players within my server. seeing a really good player on the opposite side, and knowing it was going to be a tough battle made the wins all the more satisfying. seeing a friendly face on my team, and knowing that i'd receive some solid help made the games very enjoyable.

cross server queue'ing is just what this game needs to push it to free to play.