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Big wins for casuals! Dual Spec - Cross server

STAR WARS: The Old Republic > English > General Discussion
Big wins for casuals! Dual Spec - Cross server

Embat's Avatar


Embat
02.12.2012 , 03:26 AM | #751
I too will be leaving if they bring this feature in. My main issue is that it turns the game 100% about loot acquisition which is not what a game should be about. We all understand that loot is part of the game, but it's not THE game. WoW made it THE game and it's fallen apart since half way through WOTLK. Server only LFG would be so sweet. Cross server breaks the magic formula. If I can't find a group to run a flashpoint with then that's ok I'll do other stuff - on the assumption there is other stuff to do. But each to their own: if you only play the game for loot then cross server LFG will be great for you.

/edit: and if they do bring it in it will plant the perception firmly in my mind that BioWare have no ideas about how to keep a person with a level 50 character entertained for a long time. I hope this isn't the case.

Nitewolfe's Avatar


Nitewolfe
02.12.2012 , 03:31 AM | #752
Quote: Originally Posted by LordBlackass View Post
I too will be leaving if they bring this feature in. My main issue is that it turns the game 100% about loot acquisition which is not what a game should be about. We all understand that loot is part of the game, but it's not THE game. WoW made it THE game and it's fallen apart since half way through WOTLK. Server only LFG would be so sweet. Cross server breaks the magic formula. If I can't find a group to run a flashpoint with then that's ok I'll do other stuff - on the assumption there is other stuff to do. But each to their own: if you only play the game for loot then cross server LFG will be great for you.

/edit: and if they do bring it in it will plant the perception firmly in my mind that BioWare have no ideas about how to keep a person with a level 50 character entertained for a long time. I hope this isn't the case.
your wrong. For one thing end game loot rakata gear can not be gotten from flashpoints anyways.

Good luck in your quest for finding a modern mmo that does not support cross server tool.

EvilTrollGuy's Avatar


EvilTrollGuy
02.12.2012 , 03:32 AM | #753
Quote: Originally Posted by Tic- View Post
To me, MMOs were worlds that you helped create. I started with UO and thats what i like and enjoy.


Now these "AAA" , big budget MMOs are nothing much more than a lobby with a queue to instances.

There are MMOs that survive without your "quality of life" features, as crazy as that sounds.
This is what I don't get. People like you (who are against the LFD system) don't see the real problem here. You look at the LFD tool and claim that it goes against creating a community on the server. That's just not true at all, instead you should ask yourself, what can BW do to gather people around at specific places? - socialize as you call it.

Numerous suggestions have been made in the 'suggestion' forum e.g. card mini-games, expanded cantinas, an actual functioning Casino at Nar Shaddaa.

THESE are the things people like you should be complaining about and not things that might potentially ruin someone elses game because they choose a server that is now a low-pop server, or people who want's to get the most out of their playtime.

It's just plain wrong to say that a LFD tool will ruin the community. If anything I think it'll make it will bring the members of various guilds together because they now have an easier time playing together.

Additionally I must be completely honest and say that I've NEVER made a 'friend' because of an instance (WoW) or a FP. I usually get my friends from doing heroics/2p+ quests and if BW were to implant social features as the above mentioned I'm fairly certain it would be act as a good way to make new friends.

So tell me, is the LFD tool the real problem or is it in fact the lack of actual features that gathers people in certain areas?

Orisai's Avatar


Orisai
02.12.2012 , 03:34 AM | #754
Quote: Originally Posted by LordBlackass View Post
I too will be leaving if they bring this feature in. My main issue is that it turns the game 100% about loot acquisition which is not what a game should be about. We all understand that loot is part of the game, but it's not THE game. WoW made it THE game and it's fallen apart since half way through WOTLK. Server only LFG would be so sweet. Cross server breaks the magic formula. If I can't find a group to run a flashpoint with then that's ok I'll do other stuff - on the assumption there is other stuff to do. But each to their own: if you only play the game for loot then cross server LFG will be great for you.

/edit: and if they do bring it in it will plant the perception firmly in my mind that BioWare have no ideas about how to keep a person with a level 50 character entertained for a long time. I hope this isn't the case.
Endgame is, and will be always around how good your gear and skills are. Skills are those you build during your leveling experience, and gear comes from loots you get from PvE or PvP content. No matter how good are you, you'll still need better gear to be able to overcome more difficult challenges as they are introduced by the game developer in the form of content patches.
LEGION ORISAI DYNAMICS

Latin American Imperial PvE Guild

Taroen's Avatar


Taroen
02.12.2012 , 03:40 AM | #755
Quote: Originally Posted by Orisai View Post
So you're quitting because of the LFG Tool? How pathetic, to say the least. This is like saying you're quitting your job because the new boss' face is ugly.
Actually, it would be more like him saying that he is quitting a GAME because it has turned into something he doesn't enjoy.

Turning Star Wars into a lobby game cesspool is what would be pathetic.

If they copied WoW's dungeon finder, that's exactly what this game would become. WoW has tons of subs... great. McDonalds sells tons of hamburgers, but they're crap. Definitely not the best food on the market. I played WoW from launch until about a year ago. The dungeon finder is great for lower level stuff, but for high level heroics it's just plain awful. It became either completely boring, because everything is tuned to a random group, or completely frustrating getting stuck with clueless people. Toss in the nice little feature that has a lot of people acting like complete ******s because they're anonymous, and "fun" is definitely not how I would describe it.

I love this game and I don't want to see it copy the worst parts of a game I won't ever play again.

Nitewolfe's Avatar


Nitewolfe
02.12.2012 , 03:42 AM | #756
Quote: Originally Posted by EvilTrollGuy View Post
This is what I don't get. People like you (who are against the LFD system) don't see the real problem here. You look at the LFD tool and claim that it goes against creating a community on the server. That's just not true at all, instead you should ask yourself, what can BW do to gather people around at specific places? - socialize as you call it.

Numerous suggestions have been made in the 'suggestion' forum e.g. card mini-games, expanded cantinas, an actual functioning Casino at Nar Shaddaa.

THESE are the things people like you should be complaining about and not things that might potentially ruin someone elses game because they choose a server that is now a low-pop server, or people who want's to get the most out of their playtime.

It's just plain wrong to say that a LFD tool will ruin the community. If anything I think it'll make it will bring the members of various guilds together because they now have an easier time playing together.

Additionally I must be completely honest and say that I've NEVER made a 'friend' because of an instance (WoW) or a FP. I usually get my friends from doing heroics/2p+ quests and if BW were to implant social features as the above mentioned I'm fairly certain it would be act as a good way to make new friends.

So tell me, is the LFD tool the real problem or is it in fact the lack of actual features that gathers people in certain areas?

Very good points. Personally i think making and finding friends needs to be moved away from the combat instances. As the examples you give are the right direction IMO.

Frankly i rather dislike getting that chatter box player in my group that wantsot tell me about how his dog feels today or how their spouse is doing (some times i think its one and the same).
Frankly i find it very hard to type while running to the next npc to kill or while working my rotation. The last thing i want to see is a wall of text in the chat cox from the player while i am wondering why boss is dieing slow, i am not getting heals or the tank has lost agro...
Well there is the reason they were to busy typing to fight, heal or tank!
All i want to see is info that is required for the zone and a polite hey all at the start and Nice run guys thanks at the end. Or a hey this is my first time here any pointers are appreciated.

face_hindu's Avatar


face_hindu
02.12.2012 , 03:43 AM | #757
Quote: Originally Posted by ImperialSun View Post
Have you ever heard the phrase Time / Risk * Reward?
Time divided by Risk multiplied by Reward?

Yeah that's a well known phrase... *cough*
On March 20th, 2006, Moniker said:
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword.

Anarchy Online Bulletin Board

Orisai's Avatar


Orisai
02.12.2012 , 03:44 AM | #758
Quote: Originally Posted by Taroen View Post
Actually, it would be more like him saying that he is quitting a GAME because it has turned into something he doesn't enjoy.

Turning Star Wars into a lobby game cesspool is what would be pathetic.

If they copied WoW's dungeon finder, that's exactly what this game would become. WoW has tons of subs... great. McDonalds sells tons of hamburgers, but they're crap. Definitely not the best food on the market. I played WoW from launch until about a year ago. The dungeon finder is great for lower level stuff, but for high level heroics it's just plain awful. It became either completely boring, because everything is tuned to a random group, or completely frustrating getting stuck with clueless people. Toss in the nice little feature that has a lot of people acting like complete ******s because they're anonymous, and "fun" is definitely not how I would describe it.

I love this game and I don't want to see it copy the worst parts of a game I won't ever play again.
Again... have you seen God's face?
LEGION ORISAI DYNAMICS

Latin American Imperial PvE Guild

EvilTrollGuy's Avatar


EvilTrollGuy
02.12.2012 , 03:47 AM | #759
Quote: Originally Posted by Taroen View Post
Actually, it would be more like him saying that he is quitting a GAME because it has turned into something he doesn't enjoy.

Turning Star Wars into a lobby game cesspool is what would be pathetic.

If they copied WoW's dungeon finder, that's exactly what this game would become. WoW has tons of subs... great. McDonalds sells tons of hamburgers, but they're crap. Definitely not the best food on the market. I played WoW from launch until about a year ago. The dungeon finder is great for lower level stuff, but for high level heroics it's just plain awful. It became either completely boring, because everything is tuned to a random group, or completely frustrating getting stuck with clueless people. Toss in the nice little feature that has a lot of people acting like complete ******s because they're anonymous, and "fun" is definitely not how I would describe it.

I love this game and I don't want to see it copy the worst parts of a game I won't ever play again.
And this doesn't happend with random people you find on your server? Tell me, does finding people yourself automatically guarantee good groups?

At any rate you'll be playing with random people in either case and the group can be bad in either case too. The only difference is the fact, that with a LFD tool you'll be experiencing these 'bad pugs' more because you'll actually be playing MORE.

I've played WoW launch and later when Cata was released and the I've met douchebags BEFORE and after the LFD tool.

Besides, you it's just plain easier to play with friends/guildies with a LFD tool.

face_hindu's Avatar


face_hindu
02.12.2012 , 03:49 AM | #760
Quote: Originally Posted by Vlaxitov View Post
MMO W/O something like cross server LFD = Big friendslists, good players recognizing eachother and playing with eachother on a regular basis, friendly in game atmosphere with the exception of a few who come from cross server games and don't get it.

MMO with something like cross server LFD = Small friendslists, carrying bads and or disrespectful people almost every dungeon run you do, group content nerfed untill its suitable for ages 5 and up, extremely hostile general chat in game.

Cross server LFD is the worst decision these guys could make. Its a bandaid for a bigger problem and wont stop the bleeding, just like it didn't with Rift. No amount of development or content ever keeps people playing games like these. Long term subscriptions are people who have just as much of an investment in the people they play with as they do their own characters and cross server LFD takes all that away.

Welcome to mediocracy bioware.
My friendlist is big - about 100 friends... unfortunately, only 5 or less on at any time (what happened to all the others since mid December?). Right now SWTOR already feels like a x-LFD game (carrying people in PvP, people yelling at eachother about where to go or how to play, people getting called noobs in General for asking questions... how much worse can it get.
On March 20th, 2006, Moniker said:
We make sword stone for keeper and pull they do it and excalibur come out. have no make stone to for sword we make sword box for sword to put sword in for sword.

Anarchy Online Bulletin Board