Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

BW announced their plans to kill server communities yesterday...

STAR WARS: The Old Republic > English > PvP
BW announced their plans to kill server communities yesterday...

maradigamer's Avatar


maradigamer
02.11.2012 , 10:32 PM | #111
Quote: Originally Posted by belialle View Post
Hey, if you play a healer, you start to recognize your assists and peelers pretty fast. It goes both ways, for sure. :]
I did play a healer. True, you notice. Well, to be honest, I mostly healed at objectives or whoever the flag carrier was in WSG. So I knew who tried to win. Of course, much of the time was spent against premades that weren't even supposed to be in our queue, and we knew those names after awhile, too.

Druid kitty stealth afk grab a sandwich wait for them to get bored of stomping the graveyard. Horrible. But not every game was that bad.

xNonphixionx's Avatar


xNonphixionx
02.11.2012 , 10:34 PM | #112
Quote: Originally Posted by Appletaz View Post
I am with you as well. Cross-server stuff is not a wise thing to do ... especially for a brand new game. It would be much more appropriate for them to merge servers or otherwise balance the servers' populations before they try the cross-server thing.

Either that, or it was a roundabout way of saying you won't be given a choice to which WZ you can enter for a long time because they don't think we are responsible enough to make choices they way they would like us to. Either way, it is a little insulting. Other games offer choice of warzones and the players adapt. Seems BW is more like Big Brother.
How does one balance the server populations if there's a total of 500,000 Republics across all servers and 1,000,000 Imperials? (made up numbers) The only thing that will ever balance all the servers is if they force people to change factions, which will never happen.

Honestly, this is why 2 faction mmo's need to go away. There should always be either 1 faction or 3 factions. NEVER 2...I dont see why any developer makes 2 factions. It's just a recipe for permanent server imbalances.

Pappus's Avatar


Pappus
02.11.2012 , 10:41 PM | #113
MAybe they will just add an option where you can personally decide if you are cross queued or not. Like you don't care if cross queued as an example.

If you want to play with community only it might be a choice too.

I would rather see server merges though.

I don't want to see stuff aka Balingo@Fatman or whatever.

Balazarr's Avatar


Balazarr
02.12.2012 , 12:54 AM | #114
If you dont like playing huttball 9 out of 10 games reroll republic. Otherwise, quit crying.

OklahomaSooner's Avatar


OklahomaSooner
02.12.2012 , 12:57 AM | #115
>Join Guild
>Make "friends"
>Group with "Friends"
>Community intact

Server communities aren't a thing. Guild communities are a thing.

Cross-Server is necessary to ensure server population vitality in events of off-peak hours or a lower-population server.

Vember's Avatar


Vember
02.12.2012 , 01:01 AM | #116
Thumbs up for cross server pvp.

qwestknyte's Avatar


qwestknyte
02.12.2012 , 01:06 AM | #117
a wargroup and cross server pvp was needed. so many times there are lopsided wz matches with outnumbered teams having no chance because their isn't enough people from a particular faction to que.

WoW made battle groups and it never killed any communities, it created a thriving pvp base. When i want to pvp i shouldn't have to wait 4 hours to get enough people to be able to pvp with, it should be a several minute wait if that.

open world pvp zones will still be server based, it's only the warzones that will be effected by cross server.

this is a step in the right direction, if someone can't see that then they are completely blind to the fact of why pvp is struggling right now. there are other reasons but this is a big one.

EternalFinality's Avatar


EternalFinality
02.12.2012 , 01:08 AM | #118
Quote: Originally Posted by OklahomaSooner View Post
>Join Guild
>Make "friends"
>Group with "Friends"
>Community intact

Server communities aren't a thing. Guild communities are a thing.

Cross-Server is necessary to ensure server population vitality in events of off-peak hours or a lower-population server.
Keeping your team together isn't the only thing in PvP. You never had rivals on the other faction you played AGAINST? In early WoW, we had several rival guilds that fielded premades against us. Have you ever killed Leeroy Jenkins? I have. I did it all the time. Pals4Life were on our server.

GG to that with cross server!

Saphist's Avatar


Saphist
02.12.2012 , 01:09 AM | #119
Quote: Originally Posted by Valthorian View Post
Will has before, and can happen again. However, as I tell my grandkids, "Squeaky wheel gets the oil." Most forums are whiners and, as such, get listened to more. What we need are more people that post on forums that actually praise BW for what they have done, what they will do, and what is great in the game already. A hearty thank you goes out to those that are doing this. I hope everyone enjoys their day and playtime in the galaxy far, far away.
Why bother? For every good post we make theres 20 posts crying that i want my stuff now. It's not the players fault they rolled bad servers but instead of putting a bandaid on a gunshot wound merge servers or offer a transfer off low pop servers. Fix the problem don't cover it up.

My 2cents not that its worth a damn. Another Star wars game killed by the dev's

DarthLightSide's Avatar


DarthLightSide
02.12.2012 , 01:13 AM | #120
X server is for lazy people

join a guild....make friends....recruit your Real Life bud's to play SWTOR with you.....ANYTHING besides X server PVP.

Same server = "Yay, we got so and so healer in our grp....SWEET!"
or "Watch out for that guy on the opposing team! He'll own you in 1v1 all day!

X server = ".......crickets......."
GAME of THRONES

queen: "I shall wear this like a badge of honor"
king: "Wear it in Silence..or I'll Honor you AGAIN!"