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I vote no on cross-server WZ queues

STAR WARS: The Old Republic > English > PvP
I vote no on cross-server WZ queues

McMannus's Avatar


McMannus
02.11.2012 , 12:50 PM | #51
i normally don't post about anything, because in the end its just a game. but reading that they are adding x-server queues completely ruined my day. i can't believe they are putting this in game. maybe its different on other servers but on my servers the queues may take like 5 maybe 15 mins to proc but there is a real comunity with the people who pvp. you know who is good and who is not and fighting the people that are good is so much fun it builds rivals, and there is nothing sweeter than getting your revenage on someone, or finally figuring out someones strat and how to counter it. with x-servers this will be gone, instead of fighting rivals it will be fighting nameless/faceless classes. completely bummed out....

Flowerslayer's Avatar


Flowerslayer
02.11.2012 , 12:56 PM | #52
Quote: Originally Posted by amcolex View Post
I was greatly saddened to read they were working on implementing cross server warzones. Im guessing that since WoW does, they must feel its a smart decission and do it aswell.

I can understand that the queues on lower population servers can be frustrating and beleive something should be done for those servers (such implementing cross server wz in groups of 2 low population servers). But for the majority of the medium to high population servers, please leave them as is.

After countless warzones, i know the players/ guild im going against, i get to fight them on ilum aswell. I know their style, how they play etc. I also talk to them from time to time on ilum. To sum it up, there's a great sense of COMMUNITY at the moment, which would simply dissapear with cross server warzones (as it did when it was implemented on wow).

If they must be added, please only do it for the very low population servers.

(As a small note, I play on The Shadowrunner, which isn't by any means a high population server)
I have to agree with this x100. Everyone is so friendly in warzones because we all know we are not anonymous anymore. We often have big discussions and chatter in /ops about our everyday lives and I just feel like I rather just wait for a warzone and then maybe encounter some of those nice folks instead of adding them to some friendslist. Its a better sense of COMMUNITY this way.

Besides, its more stimulating and provides more of a challenge when you meet the same people over and over again in pvp, because you know what works and what doesnt work against certain people. Its a better sense of community this way, because it is important to make friends with everyone you play with in a pvp warzone. Just like you make friends with everybody you meet when you go to a movie theater or to the mall.

X-server would only destroy the community by encouraging people to exploit, speedhack in huttball, wintrade in Ilum, ninja in flashpoints, use bots for chestfarming and be rude in /general.

Forsbacka's Avatar


Forsbacka
02.11.2012 , 12:56 PM | #53
Quote: Originally Posted by Zlashie View Post
Thats funny. The original wow plan was a copy of everquest which had great server community. WoW had great server community up until WotLK.

Also WoW had about 7mill subscribers when TBC was released. The majority of wows current community are not part of the original people who played during vanilla/Tbc.

If I were EA/BW, I would target that group. All those players who pay the monthly wow subscription because they cant find another MMORPG worth playing.

Also, you need to give people a reason to leave wow. If SWTOR = WoW then people will either say "Glowsticks.. YAY!" or "I spent 1-7years in wow, why start over?", vs. If SWTOR =/= WoW they can say "I will start SWTOR because It has this x thing which WoW doesnt ahve (anymore)". (<== the boat I am on).

If SWTOR changes to be exacly like wow, il simply start playing wow again because from an investors point of view, I invested more time in wow allready, so why start over with the copycat?

(And No I currently do not ahve such plans of leaving. I love SWTOR for what it currently is despite the few problems here and there.)
Difference is that this game doesnt have great server community in sense that wow vanilla had so there is nothing do "destroy". What arena and cross server Bgs changed was that it opened lot bigger PvP community when you could play with/against best players in the world.

Only thing why our "server PvP community" was so great was that with the 20 people pool that we got going on for rank 13 and 14 each day for months was cause we waited in queue stomp pugs for 14 hours a day and decided who gets rank 14 next week we got nothign else to do between was to chat between matches.

When cross server Bgs was introduced, we met lots of "good" premades from different servers that we got familiar with much more than with the aveage Joes from own server that we fough against for 6 mins each game.

Forsbacka's Avatar


Forsbacka
02.11.2012 , 12:58 PM | #54
Quote: Originally Posted by Flowerslayer View Post

X-server would only destroy the community by encouraging people to exploit, speedhack in huttball, wintrade in Ilum, ninja in flashpoints, use bots for chestfarming and be rude in /general.
Rude i can agree with but all other things mentioned can be done without the cross server features and wintrading in Ilum is certainly easier to arrange in own server.

Caeliux's Avatar


Caeliux
02.11.2012 , 12:59 PM | #55
OP, cross server Q queues are coming, get used to that fact.

Nothing will stop it coming, nothing.

Time to live with that fact, and have fun with it when it comes.
Caeliux/Xuileak = Kinetic/Seer/Defense/Combat/Medic/Shield Specialist/Sawbones/Saboteur
Kaeliux/Xuileac = Bodyguard/Shield Tech/Medicine/Engineer/Darkness/Corruption/Immortal/Carnage

Zlashie's Avatar


Zlashie
02.11.2012 , 01:01 PM | #56
Quote: Originally Posted by Forsbacka View Post
Difference is that this game doesnt have great server community in sense that wow vanilla had so there is nothing do "destroy". What arena and cross server Bgs changed was that it opened lot bigger PvP community when you could play with/against best players in the world.

Only thing why our "server PvP community" was so great was that with the 20 people pool that we got going on for rank 13 and 14 each day for months was cause we waited in queue stomp pugs for 14 hours a day and decided who gets rank 14 next week we got nothign else to do between was to chat between matches.

When cross server Bgs was introduced, we met lots of "good" premades from different servers that we got familiar with much more than with the aveage Joes from own server that we fough against for 6 mins each game.
Server Legions of Lettow EU wants to speak with you.

*ring ring* *ring ring*

Pick up!

*ring ring* *ring ring*

Yes. This is Legions Of Lettow Server EU. I just called to say "Our server community f'ing rocks!"


I actually hope SWTOR can be different than WoW. That way those that enjoy Pie can eat pie here and those that like cake can eat cake elsewere. But we all know some people want to have both pie and cake and thats a big issue considering most companies have a habbit of only selling cake. So us pie lovers have to starve to death

Spero-Mcgee's Avatar


Spero-Mcgee
02.11.2012 , 01:05 PM | #57
Quote: Originally Posted by Flowerslayer View Post
I have to agree with this x100. Everyone is so friendly in warzones because we all know we are not anonymous anymore. We often have big discussions and chatter in /ops about our everyday lives and I just feel like I rather just wait for a warzone and then maybe encounter some of those nice folks instead of adding them to some friendslist. Its a better sense of COMMUNITY this way.

Besides, its more stimulating and provides more of a challenge when you meet the same people over and over again in pvp, because you know what works and what doesnt work against certain people. Its a better sense of community this way, because it is important to make friends with everyone you play with in a pvp warzone. Just like you make friends with everybody you meet when you go to a movie theater or to the mall.

X-server would only destroy the community by encouraging people to exploit, speedhack in huttball, wintrade in Ilum, ninja in flashpoints, use bots for chestfarming and be rude in /general.
Just curious but how many people are there on every planet on average and how many on the fleet on average? On exile crystal if I see 10 people on each planet at any given time its alot, it makes doing heroic 4 quests with other impossible because the roles needed arent around. Doing FP or Ops is only doable when in guild with active people with different roles. If youre in one with mostly dps good luck then or do pvp only together.
On the rep fleet I've seen at most 30+ people, considering it's supposed to be like SW or Ogrimar this is far too little. Again how can you build a great community if the pool that it consists of is far too small. And since you can't know in advance how the population will turn out thats hard to tell. Unless at some point free transfers are avaible to repopulate other servers and close down the smaller ones its only going to get worse, or if it's possible merge servers together so we can actually get a strong and viable community together as well on rep side and imp side.
Since I'm planning it anyways because of the great story xp, I will at some point roll an imp and will pick a heavy pop server just in case. Pvp quees atm take longer then they should and getting alot of huttball games against the same faction is just plain stupid.

Quote: Originally Posted by Forsbacka View Post
Difference is that this game doesnt have great server community in sense that wow vanilla had so there is nothing do "destroy". What arena and cross server Bgs changed was that it opened lot bigger PvP community when you could play with/against best players in the world.

Only thing why our "server PvP community" was so great was that with the 20 people pool that we got going on for rank 13 and 14 each day for months was cause we waited in queue stomp pugs for 14 hours a day and decided who gets rank 14 next week we got nothign else to do between was to chat between matches.

When cross server Bgs was introduced, we met lots of "good" premades from different servers that we got familiar with much more than with the aveage Joes from own server that we fough against for 6 mins each game.
This as well, the people I talk with are great, but they arent always around and hearing other players say, yeah too bad xxxx aint around, at first sounds nice but after a while it becomes plain annoying that you become reliant on a certain person.
And that is meant in a negative sense mostly, because seeing my own team which happens to be the same people over and over again and the same imps over and over again, it simply stops being fun and I'm only one person I theres only so much of a difference I can make during a game. ;(

Forsbacka's Avatar


Forsbacka
02.11.2012 , 01:15 PM | #58
Quote: Originally Posted by Zlashie View Post
Server Legions of Lettow EU wants to speak with you.

*ring ring* *ring ring*

Pick up!

*ring ring* *ring ring*

Yes. This is Legions Of Lettow Server EU. I just called to say "Our server community f'ing rocks!"


I actually hope SWTOR can be different than WoW. That way those that enjoy Pie can eat pie here and those that like cake can eat cake elsewere. But we all know some people want to have both pie and cake and thats a big issue considering most companies have a habbit of only selling cake. So us pie lovers have to starve to death

I play on Legions of Lettow.

schwiz's Avatar


schwiz
02.11.2012 , 01:29 PM | #59
Agreed, this is a game breaker. Yes it will be nice to have faster que times but at the cost of killing the server community its not worth it. I met most all of my in-game friends though solo-queing around the same time every day. Frequently seeing the same people in my WZs and we started to buddy up que together, run flashpoints together, trade mvp votes, etc. If they change our servers into a glorified chat lobby for those waiting to run warzones the community will die out fast.

Forsbacka's Avatar


Forsbacka
02.11.2012 , 01:31 PM | #60
Quote: Originally Posted by schwiz View Post
Agreed, this is a game breaker. Yes it will be nice to have faster que times but at the cost of killing the server community its not worth it. I met most all of my in-game friends though solo-queing around the same time every day. Frequently seeing the same people in my WZs and we started to buddy up que together, run flashpoints together, trade mvp votes, etc. If they change our servers into a glorified chat lobby for those waiting to run warzones the community will die out fast.

Funny, it did exact opposite in WoW.