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The reason Sorcerers/Sages are OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerers/Sages are OP in PvP

mandrillagon's Avatar


mandrillagon
02.10.2012 , 09:17 PM | #381
Quote: Originally Posted by BoDiE View Post
Another enthralling QQ thread. Awesome.

No nerf inc for sorcs. Get over it.
Exactly. Nothing is stopping anyone from rolling a sorc themselves if they want to enjoy the most power and utility any class has to offer in the game. If anyone really thinks sorc are so overpowered join their ranks and enjoy the class for yourselves.

syntxerr's Avatar


syntxerr
02.10.2012 , 09:38 PM | #382
Quote: Originally Posted by mandrillagon View Post
Exactly. Nothing is stopping anyone from rolling a sorc themselves if they want to enjoy the most power and utility any class has to offer in the game. If anyone really thinks sorc are so overpowered join their ranks and enjoy the class for yourselves.
I believe many people would discover that it is not that OP at all in many situations and that it actually takes quite a bit of effort to play it in such a way as to appear so. But the same applies to many other classes. And they'd figure out in how few seconds you can actually get torn apart by a single melee DPS if all you do is going with the imaginary 'I win lightning button' or standing still with the 'imba bubble'.

This aside though, there have been some good comments here and some less so in my opinion. What I do hope you guys consider is the healing spec, which doesn't offer most of the utility many complain about here but rather the basic abilities themselves without roots and snares attached. So please consider this as well when demanding a nerf of a key ability.

goxwerd's Avatar


goxwerd
02.10.2012 , 09:55 PM | #383
cmon..

Imo sorcs aren't really OP but to say they take effort and skill to play well in pvp dps is just silly.


There is a reason they are so popular and it isn't because they take a ton of skill to play well..

They are by far the best class when stacked with itself.. 2-3 Sorcs playing together running channel spec atm is pretty fotm and more powerful than any other 2-3 classes stacked together i have seen.

But i am unsure if its the class itself or the fact every game has 5-6 of them in it with 2-3 of them premaded together cheesing up the match.

Xaehl's Avatar


Xaehl
02.10.2012 , 10:10 PM | #384
I think sorc is the most balanced class and if anything some of the other classes may need a boost. Nerfing is always a bad idea.
But as you know, rituals don't always go as planned.

Rallic's Avatar


Rallic
02.10.2012 , 10:10 PM | #385
Quote: Originally Posted by goxwerd View Post
cmon..

Imo sorcs aren't really OP but to say they take effort and skill to play well in pvp dps is just silly.


There is a reason they are so popular and it isn't because they take a ton of skill to play well..

They are by far the best class when stacked with itself.. 2-3 Sorcs playing together running channel spec atm is pretty fotm and more powerful than any other 2-3 classes stacked together i have seen.

But i am unsure if its the class itself or the fact every game has 5-6 of them in it with 2-3 of them premaded together cheesing up the match.
3 mercs cross healing beats 3 sorcs all day long .
Sorcs heal/madness or lightning/madness vs healing merc premade merc wins
We have tested it and the premade we made to reroll on pub is a all commando group. It's all most unstoppable.

And why is it that most of the QQers can't tell what a sorc is vs a assassin , and they are not QQing over the sage and?


The lightning is why, they see that hitting around them. They take massive dmg and think it was the sorc. When it was one f tje other 8 guys hitting them they just forget about .

TwitchingFiber's Avatar


TwitchingFiber
02.10.2012 , 10:15 PM | #386
No classes should be nerf'd. Just L2 play against them, or play a different game.

Love,
Me.
Star Wars™: The Old Republic™ Standard Edition Pre-Order

Megamaid's Avatar


Megamaid
02.10.2012 , 10:16 PM | #387
Quote: Originally Posted by goxwerd View Post
cmon..

Imo sorcs aren't really OP but to say they take effort and skill to play well in pvp dps is just silly.


There is a reason they are so popular and it isn't because they take a ton of skill to play well..

They are by far the best class when stacked with itself.. 2-3 Sorcs playing together running channel spec atm is pretty fotm and more powerful than any other 2-3 classes stacked together i have seen.

But i am unsure if its the class itself or the fact every game has 5-6 of them in it with 2-3 of them premaded together cheesing up the match.
I have said that three times in this thread and multiple times before, and part of the reason for that is they have great utility that almost everyone can use. There is no better classes then a Sorcerer to protect your ranged DPS with, and there is not better class than a sorcerer to allow the melee to stick to targets. They are by far the most useful class in a team environment, and that is because they seem to be designed as a utility class. No matter what spec you choose it is not a great 1v1 class like an operative or Marauder.

Are they OP because of that? maybe, But i insist that if design is the problem, than a nerf will only break the class, a fundamental redesign is the answer.

Like you said it probably isn't them being OP, its when you have a group of them that work together well. And it isn't just sorcerers/sages, the two ACs of Inquisitor and Counselor stack amazing too, especially when you use kinetic shadows to protect your sages.

Like everyone else though, i am sick and tired of going into a WZ and seeing half the team Sages/Sorcerers and the other half Commandos/Mercs. with a sprinkling of the other advance classes.

Tumri's Avatar


Tumri
02.10.2012 , 10:46 PM | #388
A lot of what Megamaid is saying is true. Sorcerers typically do less single target damage while having a LOT more CC/Control/Utility in the hybrid spec I posted. In PvP however control and utility reign supreme in any team situation. The only PvP we have is team based PvP. This is a huge part of why they're overpowered in that spec. It's also true that Sorcerers stack well. 6x Sorcerers in a team means you might as well surrender if you don't have as many. You'll never be able to touch them.
Wrath
Pre-Launch Hardcore Guild that has moved on to better games.
www.wrathnation.com

shaidarlol's Avatar


shaidarlol
02.10.2012 , 11:26 PM | #389
Quote: Originally Posted by Megamaid View Post
I think you are missing some of what I posted. There toolkit is the way it is because when you actually play a DPS sorcerer you will realize that it feels like a utility spec and not a real damage dealer. Granted the Hybrid spec the OP talks about gives the player more utility then they probably intended any spec to have and that should be adjusted. But in no way do i think the class is OP even with that extra utility. There are seen as OP because they stack amazingly well with any class and its own, and people automatically associate representation with OP or something is amiss.

When you take that hybrid spec you are embracing the role as a utility class sacrificing damage, and of the 31 point builds does more raw damage then the utility build the OP is taking about, and the Deep Madness hybrid build is the best for Damage, but even then it isn't as good as most other classes can do for damage. Even that build is largely a utility spec. Do the specs put up impressive numbers when you look at the scoreboard? Of course, Sorcerers do great AoE especially the hybrid builds, they can pad the WZ damage meters like no other, but something everyone should of learned from WoW or any MMO is that those numbers mean ****. That damage is mostly sustain low damage and AoE. If we could look at damage that actually matters and kills people, you would see Sorcerers are quite low. Burst wins, not sustained and even the bust Sorcerer build have low burst compared to other classes.

Bioware should adjust things to ton down Hybrid builds, such as making it so Wrath doesn't work with Force Lightning but only applies to lightning Strike, but buffs the damage by 30-40% so that LS actaully hits for a decent amount instead of being a tickle to anyone in decent gear. Crushing darkness should be instant or have a shorter C/D when specced into the talent that increases its duration. It would also help if Creeping Terror was worth a damn. Just shuffling talents doesn't fix anything aside from breaking hybrid builds.



I think you missed my point by comparing those two. The point was to show how week a full 31 point build of a sorcerer is when compared to a spec of another class, that has a similar play style. It is there to show why so many spec hybrid, full 31 point spesc just fail for sorcerers. And you also forget that Commandos also have hammer shot, a spamable not ammo/heat shot. It doesn't do a whole lot of damage. So many people don't realize that the Sorc/Sage is the only class without a resource free spamable damage ability. These abilities don't do a crap ton of damage as they aren't meant to, however they are incredibly useful, and i have killed plenty of people who try to LoS chasing while spamming hammer shot, and they are also extremely useful when you need to run away from a melee. All i have my sorcerer is a dot that does crap damage and shock that is on a C/D and requires a proc to even do decent damage.

Like i said earlier we see the class as OP because they are everywhere, and they stack well, but that is because they are really a utility class in PvP, and the only one that. Maybe that design is overpowerd in a game like this, and they should look into adjusting that, so that when they are Damage specced they fill more of that damage role. If that is the case they need a rework and not a nerf. Of course a rework would be hard as long as they keep with the stupid shared tree concept, especially when one of ACs is melee and they other is ranged, it rarely ends up being good for both classes, and sometimes they flat out feel out of place.
actual common sense, i can't believe it

Darth_Ricky's Avatar


Darth_Ricky
02.10.2012 , 11:32 PM | #390
sorc is squishy, cos of that u get a few more things

but its fun thats why ppl play it and stay w/ it

any1 who thinks sorc isnt squishy or is only 1 button press class can **** lol u srsly dont know *** ur on about

ppl who own w/ sorc can own way harder w/ 1 button press class but u can still do good w/ sorc if u got skill & have FUN