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3 Battlemaster Comms out of 21 bags.

STAR WARS: The Old Republic > English > PvP
3 Battlemaster Comms out of 21 bags.

Warkyd's Avatar


Warkyd
02.10.2012 , 01:06 PM | #31
Quote: Originally Posted by VertisReaper View Post
25% means that if I open a bag 4 times, there is a 100% chance that my 4th bag has a 100% chance of dropping a commendation. You guys are all bad at math and the game is bugged.
thats not how statistics work.

ironmb's Avatar


ironmb
02.10.2012 , 01:07 PM | #32
The fact is by the time you get to battlemaster, you're already almost full champion gear. Why would you have an incentive to put in champion commendations on battlemaster bags? Why do that? You're full champion by rank 60. I've opened so many bags AFTER THE PATCH. Yet i have not received one BM commendation. The only time i got my BM commendation was prepatch. Obviously this system is working /sarcasm.

Its a terrible system. There's no debating it.

GHeissi's Avatar


GHeissi
02.10.2012 , 01:11 PM | #33
Quote: Originally Posted by Esaru View Post
uh what? you're still wrong

what the hell is going on here?

http://www.math.utah.edu/~thiriot/Ma...ity_notes.html
search for "The At Least Once Rule"

Merkinz's Avatar


Merkinz
02.10.2012 , 01:23 PM | #34
RNG is fine for items that drop off a NPC when defeated

RNG is not ok for long terms goals



The implementation of RNG is very DOSish and not very 2012ish


25% drop rate means NOTHING to somebody who hasn't seen 25% and is perceived as LYING and people take it personal/ as a slight against their soul.


Somebody explain to me with all the glitches/bugs/exploits so far....explain to me how the RNG system implemented in this game is OK when perception is REALITY

Semitote's Avatar


Semitote
02.10.2012 , 01:25 PM | #35
Here's the problem, it's like an out of control child:

They whine, they cry, they moan, they throw fits, and eventually you give in. Seeing that you've given in, they'll start whining more and crying more and moaning more and throwing more fits. It'll never be enough. It's a bad precedent to set. The system works fine. Tier 3 gear is meant to be obtained over time, not instantly available less than 2 months into the game. This is an MMO, you know.

And the other side of the coin:

The whiners, criers, moaners, and fit throwers threaten to quit the game - or do indeed quit the game. The game starts losing money. They make changes, the money flow goes back up. And now every time someone whines, cries, moans, or throws a fit, they have to make changes.

It's a vicious cycle and there's really nothing anyone can do about it. Those who pay the bills make the rules. So whiners keep whining, criers keep crying, moaners keep moaning, and fit throwers keep throwing them fits! And I'll just sit back and play the game hoping you don't ruin it. But if you do ruin it... I will whine. I will cry. I will moan. And I will throw a fit.
Semee - Legacy 39 - Valor 83 - Social VIII - Juggernaut
The Fatman Nerf Dialogue World #1 8M Empire
"Once you realize what a joke everything is, being the Comedian is the only thing that makes sense."

ErrantMercenary's Avatar


ErrantMercenary
02.10.2012 , 01:37 PM | #36
Homework assignment for everybody that hates their luck with Battlemaster bags: Find every thread on the first 20 pages of the PvP forum complaining about the same issue. Take a tally of how many bags they have opened. Add those totals up.

Got it? No? That's okay. Make one up. Make it big. Let's say everybody crying on this forum altogether has opened TEN THOUSAND BAGS and seen ZERO commendations.

Ludicrous right? How can you go goose egg for TEN THOUSAND?

Consider that this game has, at last report, ~1.7 million active subscriptions. Let's assume that only half of those PvP(for the sake of math, let's pretend PvE and PvP are equally appealing as a central focus of the game). That's 850,000 people. Of those 850,000, only a minority are going to be Battlemasters. Let's say that it's 5%. That's 42,500 people. If they've been diligent, they're amassing 16 bags a week (7 days of 2 dailies, plus 2 more for each of the weeklies). Again, to be conservative, let's pretend that on average, people have collected 32 bags (two weeks worth).

In just TWO WEEKS this comparatively tiny fraction of the population will open 1.36 MILLION bags. To put that in perspective, that means your ten thousand bags checks in at 7/10ths of ONE PERCENT of the bags opened during this 14 day period.

Or in simpler terms: If you reduced it so that you were running one hundred tests on whether or not a Battlemaster bag dropped a token, you're complaining about the statistics without having opened a single bag yet. In fact, in order to find ANY relevant data (even then without other points to plot, this alone would tell you nothing) you'd have to open SIX TIMES AS MANY BAGS. That's right. You could go 0 for 60,000 in a two week span and statistically speaking, you still barely register on the radar.



So STOP IT WITH THESE THREADS. You are BAD AT STATISTICS and as an individual in a game with millions of subscriptions, your bad luck will NEVER EVER BE RELEVANT DATA.
Don't worry guys, my motorcycle safety course was three whole days.

ironmb's Avatar


ironmb
02.10.2012 , 01:46 PM | #37
Quote: Originally Posted by ErrantMercenary View Post
Homework assignment for everybody that hates their luck with Battlemaster bags: Find every thread on the first 20 pages of the PvP forum complaining about the same issue. Take a tally of how many bags they have opened. Add those totals up.

Got it? No? That's okay. Make one up. Make it big. Let's say everybody crying on this forum altogether has opened TEN THOUSAND BAGS and seen ZERO commendations.

Ludicrous right? How can you go goose egg for TEN THOUSAND?

Consider that this game has, at last report, ~1.7 million active subscriptions. Let's assume that only half of those PvP(for the sake of math, let's pretend PvE and PvP are equally appealing as a central focus of the game). That's 850,000 people. Of those 850,000, only a minority are going to be Battlemasters. Let's say that it's 5%. That's 42,500 people. If they've been diligent, they're amassing 16 bags a week (7 days of 2 dailies, plus 2 more for each of the weeklies). Again, to be conservative, let's pretend that on average, people have collected 32 bags (two weeks worth).

In just TWO WEEKS this comparatively tiny fraction of the population will open 1.36 MILLION bags. To put that in perspective, that means your ten thousand bags checks in at 7/10ths of ONE PERCENT of the bags opened during this 14 day period.

Or in simpler terms: If you reduced it so that you were running one hundred tests on whether or not a Battlemaster bag dropped a token, you're complaining about the statistics without having opened a single bag yet. In fact, in order to find ANY relevant data (even then without other points to plot, this alone would tell you nothing) you'd have to open SIX TIMES AS MANY BAGS. That's right. You could go 0 for 60,000 in a two week span and statistically speaking, you still barely register on the radar.



So STOP IT WITH THESE THREADS. You are BAD AT STATISTICS and as an individual in a game with millions of subscriptions, your bad luck will NEVER EVER BE RELEVANT DATA.
Contrary to you crying, im not lying about how many bags ive opened. Sadly i wish this was the case.

ErrantMercenary's Avatar


ErrantMercenary
02.10.2012 , 01:51 PM | #38
Quote: Originally Posted by ironmb View Post
Contrary to you crying, im not lying about how many bags ive opened. Sadly i wish this was the case.
It doesn't matter whether or not you're lying. You could be lying to a factor of a thousand and it still wouldn't matter. You have no command of statistics with which to make a sound judgment on whether or not the system is working as intended, and furthermore, why would anyone who had exceptional luck with the bags come here and report it?


These forums are toxic, hate-filled, tear factories and even if they reported relevant data theyd just be told to shut up and leave and to stop rubbing their good fortune in peoples faces. I just want people to stop falling for skew.
Don't worry guys, my motorcycle safety course was three whole days.

ironmb's Avatar


ironmb
02.10.2012 , 01:53 PM | #39
Quote: Originally Posted by ErrantMercenary View Post
It doesn't matter whether or not you're lying. You could be lying to a factor of a thousand and it still wouldn't matter. You have no command of statistics with which to make a sound judgment on whether or not the system is working as intended, and furthermore, why would anyone who had exceptional luck with the bags come here and report it?


These forums are toxic, hate-filled, tear factories and even if they reported relevant data theyd just be told to shut up and leave and to stop rubbing their good fortune in peoples faces. I just want people to stop falling for skew.
You mad?

These forums deserve to have worse criticism, i dont need a Star Wars fanboy defending a game that has hundreds of bugs, and the PVP system is designed solely on RNG? You fail at comprehending.

Dinadan's Avatar


Dinadan
02.10.2012 , 01:54 PM | #40
Quote: Originally Posted by Esaru View Post
uh what? you're still wrong
No, he is right. He's calculating the probability of an event occurring within a certain number of consecutive tries. An example question would be something like, "What is the chance of not flipping any heads after 10 tries?" You wouldn't say 50% would you? Else you'd be saying that for every 10 coin flips there is a 50% chance that not even one of the 10 was a heads. This is basic probability that should have been learned in high school; pehaps you ought to take your own advice and "learn to statistics."