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People are exaggerating the few problems SWTOR has.

STAR WARS: The Old Republic > English > General Discussion
People are exaggerating the few problems SWTOR has.

Vellvette's Avatar


Vellvette
02.10.2012 , 11:49 AM | #121
I think it's absolutely hilarious that people complain SO much about how SW:TOR is a WoW clone.... and they want things to be different than WoW... yet here we are, complaining more about how they want features in the game that WoW has. Do you not listen to yourselves? Total contradiction of what you all whined about in the beginning.

I absolutely LOVE that there is no LFG or crossrealm PvP. You actually have to be social! OH NOES! WoW didn't have those options until when? How did we ever cope without it?! Or are most of you Wrath babies and didn't know that we had to walk to Warsong Gulch uphill both ways with boars nipping our heals? I see nothing wrong with working to get a group together, socializing with strangers in the game and making new friends. I see nothing wrong with upholding a good and respectable reputation on your server so that you can enjoy the game as it stands. What does that mean? It means don't be a dick.

Stop crying that SW:TOR is a WoW clone if all you want is WoW features.

GalacticKegger's Avatar


GalacticKegger
02.10.2012 , 11:53 AM | #122
Quote: Originally Posted by Snido View Post
I like the game, the concept behind it, and what BioWare was shooting for. However, you don't get graded based on what u wanted to do, you get graded on how you executed that goal. Personally I don't see the immersive story-telling. Look at the SI story for instance:
Spoiler
Most of the other stories are the same kind of let down after chapter one (I've played consular, bh, si, trooper, and smuggler). As far as replayability goes besides the class quests nothing changes...Even if you switch factions you do the SAME QUESTS on what is basically a copy and pasted version of the other factions side of the map with lighter or darker overtones. This is if you can even remember the story behind what you are doing during your 15-20 minute debarkation/embarkation process (shuttle to dock to hanger to ship) or during your upwards of 20-30 minute speeder rides around going to the quest sight or during the 3 downtimes a week we have for them to patch, repatch, and then emergency patch the servers. The game seems like everything you want it to be until you hit about lvl30 where the story starts to wander and the leveling becomes grinding, I give them an A for vision but a D- for execution.

BTW my friend lost his blinders today when he fell through the map after completing a class quest on Hoth and has been left to die under the map by customer service...
It's okay if it doesn't work for you. It works for me and my guild and that's what matters most when we all login. But it would be nice if they had a few live GMs available for game freezing situations like that. Though I've yet to meet a circumstance where /stuck didn't work - including jumping off a Nar Shaddaa speeder platform.
Can we please just have our pre-KotFE SWTOR MMORPG back?

Notsensible's Avatar


Notsensible
02.10.2012 , 11:55 AM | #123
Quote: Originally Posted by ValaxDarkseer View Post
(with the best story by far btw )
While this is a highly subjective statement, as is my own, I have to disagree. FFXI, in terms of MMO story, has one of the best storylines I've ever encountered. Hell, it's better than many non-MMO games' story personally.

ArtMonster's Avatar


ArtMonster
02.10.2012 , 11:57 AM | #124
Quote: Originally Posted by Notsensible View Post
... Hell, it's better than many non-MMO games' story personally.
Grim Fandango wins hands down.

.

Fidasaind's Avatar


Fidasaind
02.10.2012 , 11:58 AM | #125
Ilum has failed to give players valor or kill credit for 3 out of 4 days. That seems pretty big to me. Makes it impossible for us to do our dailies, advance our rank, and frustrates the PvP player base.

How would raiders feel if bosses dropped nothing for 3 out of their last 4 raids? These are not small bugs.

WZ credit has been "fixed" twice but still is broken.

There are still numerous animation and balance issues that make one class better than its mirror.

The game (or the graphics engine) runs terribly in large battles.

Ilum instances are capped at 100 people are not limited to 50 per side. This can leave one side with 25-30 people while the other is at 70-75 and nobody can come help balance the population. Also, the side with a larger population will get more valor per kill due to controlling the zone and will be able to farm armaments while the underplayed side is unable to work on their daily.

These are rather large gameplay issues and bugs. And they are only a handful of the ones out there. I USUALLY enjoy the game and want to want to keep playing. But the bugs and the bad "endgame" (hi2u, RNG PvP loot) make it difficult. I've gone from being a Bioware fanboi to a Bioware Edmonton fanboi (and even DA2 kind of hurt that a little for me).

Grimsheeper's Avatar


Grimsheeper
02.10.2012 , 12:01 PM | #126
Quote: Originally Posted by Vellvette View Post
I think it's absolutely hilarious that people complain SO much about how SW:TOR is a WoW clone.... and they want things to be different than WoW... yet here we are, complaining more about how they want features in the game that WoW has. Do you not listen to yourselves? Total contradiction of what you all whined about in the beginning.

I absolutely LOVE that there is no LFG or crossrealm PvP. You actually have to be social! OH NOES! WoW didn't have those options until when? How did we ever cope without it?! Or are most of you Wrath babies and didn't know that we had to walk to Warsong Gulch uphill both ways with boars nipping our heals? I see nothing wrong with working to get a group together, socializing with strangers in the game and making new friends. I see nothing wrong with upholding a good and respectable reputation on your server so that you can enjoy the game as it stands. What does that mean? It means don't be a dick.

Stop crying that SW:TOR is a WoW clone if all you want is WoW features.
Well said! If you want WoW, go back to WoW. Though I do miss a flying mount....
As an ex Hunter, Mako is cooler than my Wolf.

Tandrius's Avatar


Tandrius
02.10.2012 , 12:07 PM | #127
Quote: Originally Posted by Snido View Post
I like the game, the concept behind it, and what BioWare was shooting for. However, you don't get graded based on what u wanted to do, you get graded on how you executed that goal. Personally I don't see the immersive story-telling. Look at the SI story for instance:
Spoiler
Most of the other stories are the same kind of let down after chapter one (I've played consular, bh, si, trooper, and smuggler). As far as replayability goes besides the class quests nothing changes...Even if you switch factions you do the SAME QUESTS on what is basically a copy and pasted version of the other factions side of the map with lighter or darker overtones. This is if you can even remember the story behind what you are doing during your 15-20 minute debarkation/embarkation process (shuttle to dock to hanger to ship) or during your upwards of 20-30 minute speeder rides around going to the quest sight or during the 3 downtimes a week we have for them to patch, repatch, and then emergency patch the servers. The game seems like everything you want it to be until you hit about lvl30 where the story starts to wander and the leveling becomes grinding, I give them an A for vision but a D- for execution.

BTW my friend lost his blinders today when he fell through the map after completing a class quest on Hoth and has been left to die under the map by customer service...
This is a great point and I feel the same way. The storytelling is only mildly interesting, I would have loved for it to go a lot further, and the re playability is really abysmal. Also, people seem to think the 200 million budget went to voice acting and music. I promise you it didn't. The majority of the budget went into advertising, which is what EA is really good at, and it worked! The games huge launch was due to a very successful PR.

Frostvein's Avatar


Frostvein
02.10.2012 , 12:12 PM | #128
People are exaggerating problems, but that doesn't mean that there aren't any problems.
Meanwhile, in Tera general chat -

"The sad thing is, arguing with fanbois on the forums was more entertaining than their 300 million dollar single player MMO from 2008"

Snido's Avatar


Snido
02.10.2012 , 12:16 PM | #129
Quote: Originally Posted by GalacticKegger View Post
It's okay if it doesn't work for you. It works for me and my guild and that's what matters most when we all login. But it would be nice if they had a few live GMs available for game freezing situations like that. Though I've yet to meet a circumstance where /stuck didn't work - including jumping off a Nar Shaddaa speeder platform.
Yea he tried logging out and in and /stuck and none of them worked. He told CS and they replied with a copy and pasted message twice in a row stating "just use /stuck herp-derp" Rediculous
I wish I had listened to the Admiral before I bought a 6 month subscription, because this game was definitely A TRAP!!!

stem's Avatar


stem
02.10.2012 , 12:17 PM | #130
The lack of anything x-server is %100 intentional.

Turning the game into meaningless encounters with people you’ll never meet again = bad community = poor player interaction.

Thankfully, chat bubbles should help with the “You talking to me?” comments which riddle General Chat.
An enemy on your six should stay on your six, or at least try too.