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The reason Sorcerers/Sages are OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerers/Sages are OP in PvP

shaidarlol's Avatar


shaidarlol
02.10.2012 , 10:52 AM | #281
i love this thread, because the OP is a marauder, and apparently there is a consensus on the pvp forums that sorc/sage are overpowered and marauders are underpowered.

his screen shots completely proves that an apparent underpowered class can and does outperform a supposed overpower class only points to 1 thing: sorcerers/sages are indeed balanced. because if it were not that case, there is no way no matter how good the player is when piloting an underpowered marauder, they can realistically never outperform an overpowered sorcerer.

thank you OP

EternalFinality's Avatar


EternalFinality
02.10.2012 , 10:55 AM | #282
Quote: Originally Posted by shaidarlol View Post
i love this thread, because the OP is a marauder, and apparently there is a consensus on the pvp forums that sorc/sage are overpowered and marauders are underpowered.

his screen shots completely proves that an apparent underpowered class can and does outperform a supposed overpower class only points to 1 thing: sorcerers/sages are indeed balanced. because if it were not that case, there is no way no matter how good the player is when piloting an underpowered marauder, they can realistically never outperform an overpowered sorcerer.

thank you OP
God I love how bad Sorc logic is.

shaidarlol's Avatar


shaidarlol
02.10.2012 , 10:56 AM | #283
Quote: Originally Posted by EternalFinality View Post
God I love how bad Sorc logic is.
yes terrible logic.

XenonParsec's Avatar


XenonParsec
02.10.2012 , 10:57 AM | #284
Quote: Originally Posted by Tumri View Post
ALERT: Read this -ENTIRE- first post before posting ANYTHING on this thread. Do not post vague generalizations. Respond to the points I actually made in this post. Do not join the long list of painfully stupid posts that had nothing to do with the actual content of the thread and everything to do with the title of the read.
After reading that, I looked for you data parse from your combat log, proving that hybrid specs cause "imbalance."

Nope, no data here.

So then I looked at how would change our trees to be "balanced." I noticed you want a shield that has been tested and conclusively known to absorb about 3500 damage, to be "much higher" in the tree. Then you want a 5s root to be a 31pt talent.

Stopped reading there.

Take your own advice regarding your parameters for posting. You gave no data, and basically made ridiculous suggestions because you're not very good at pvp. Another worthless "i suck at video games so please handicap the class i like the least" post. I'll add it to the pile here.

infamousNate's Avatar


infamousNate
02.10.2012 , 11:01 AM | #285
Quote: Originally Posted by biowareftw View Post
So much wrong with this post. Marauder/sents get a stun huh? A channeled stun??? Also learn the difference between a RANGED stun and a melee stun. Big difference. This is why Blizzard didn't give mages hammer of justice or kidney shot and kidney shot required setup...Ranged stuns that are in other mmos (that don't fail) last half as long are subject to diminishing returns and usually require a proc to do.

Healing? What about it? If you are healing anyone other then yourself on a scoundrel/op you are screwed. 1) you can't spec into those talents and be viable. 2) healing other people screws you out of stealthing which = dead. 3) Why the hell would you heal other people on a melee spec when you self kite yourself from any target lol.

Merc/Commandos? Sorry they don't have stupid hybrid specs where they have infinite force, and they don't throw bubbles on people which is the best INSTANT heal in the game, since there is no purge/dispel in this game. They also don't auto CC people when their shield breaks. They also have to cast their soft CC.

The hybrid spec gets a ranged stun, a knockback (that you can talent to root but most skip it for more dmg), a INSTANT soft CC, and when their shield breaks it automatically cc's people around them (plays for you).

LOL at you comparing bubble to defensive cooldowns as well. All the other heal hybrids as dps suck at healing. Hybrid spec excels at it (bubbling other people and having way too much resource efficiency for offhealing), is the best CC class in the game, can burst with anyone with procs, and is the hardest class to bring down. Not that it can't be done, it just takes way too long due to all the stupid CC you get as hybrid.

I suggest actually trying to play other classes before you talk about them. I played sage in beta. The hybrid spec was OP as hell, boring as hell and it needs to go. You can't be good at everything as dps. Sorc/sage is. The other hybrid was nerfed (shadow/assassin) and wasn't nearly as powerful.

If Bioware/EA doesn't do the same to the sage/sorc hybrid is just makes them look incompetent and biased.
OH HI THERE MRS. TROLLWOMAN.

Melee stuns? CRAZY! a melee class that requires to be in melee to use skills...i know right? UNDER POWERED!!!!.

Healing. the point of healing is to heal. some idiots. such as yourself, magically think that that sorcs are the only one with a heal that can heal other people+ themselves.

as for either your ignorance or stupidty (im guessing the latter) a hybrid spec CANNOT HEAL. our big heal is 3secs for ~2.5-3k heal . if you cannot DPS down that fast..then you have other issues.

Infinite Force? please do tell me which spec is giving me inf force. i can assure you that its not hybrid.

CCs? the bubble CC is 5-8m on break. if you cannot break in from range...then you need to learn to play. all classes have a 10m+ attack. not to mention only 3 classes are true melee... a hybrid specced sorc gets 5CCs:
Bubble - 50% resolve
KB+root +100% resolves (KB is 50%, but the root will add 50%)
Stun 99% resolves
Soft stun 100% resolves
Force slow (6 sec CD)
(anything else i missed?)

lets see..
Mar:
Force leap - 2sec root+interupt
Force Choke -4 sec stun
Force slow scream **** (2rage, no CD)
Other Force leap (forgot name)

OHMYGOD!!! Sorcs have 1 extra CC..OP OP OP!!!!!

as for playing other classes, i got a 41 jugg...so yea theres that.


Wanna try again?

Terrestrial's Avatar


Terrestrial
02.10.2012 , 11:02 AM | #286
The last poster is exactly, precisely correct. I heartily endorse his message.

What I find amusing is that the OP puts something out there for discussion and then flames those who disagree or where he/she feels they are off message.

Let this one die.


Having said that, I really wish I had options in pvp. I'd love to be full madness (and of course lose most of my mobility talents) if I had some really strong counterbalances. For example, add some kind of Drain Life ability (beyond the meagre Death Field/Parasitism) to mitigate against the loss of Bindings or Backlash. The DoT at the top of the tree is virtually worthless.

Alternatively, lets make Thundering Blast something you really would fear in PvP. How about a blowback or stun and some crit modifiers so that if its coming you better do something to interrupt it.

Do that, and I'll gladly consider some modifications to Wrath CL. Personally, it isn't my favorite thing to be a hybrid. It is, however, an unfortunately necessity.
Jheball "The Old Man" Sag (Former SWG-FLURRY)
"To crush your enemies, to see them driven before you, and to hear the lamentations of the women. That is best in life."

EternalFinality's Avatar


EternalFinality
02.10.2012 , 11:17 AM | #287
Quote:
lets see..
Mar:
Force leap - 2sec root+interupt
Force Choke -4 sec stun
Force slow scream **** (2rage, no CD)
Other Force leap (forgot name)

OHMYGOD!!! Sorcs have 1 extra CC..OP OP OP!!!!!

as for playing other classes, i got a 41 jugg...so yea theres that.
So much bad info here. You have no idea what abilities Marauders have, do you?

Force Choke stuns for 3 seconds and is channeled.

"Force slow scream" - I think you're thinking of a Jugg ability.

The other force leap is a talent in the tree no one plays, has a 10m maximum range, and does not root or interrupt.

Sentinels/Marauders have exactly 2 CCs, and one is channeled.

Quote:
all classes have a 10m+ attack
Fun fact, Marauders have exactly one - Force Leap. It moves you directly next to the target.

RichtheLionheart's Avatar


RichtheLionheart
02.10.2012 , 11:32 AM | #288
/signed

This class has way too much going for it.

mufutiz's Avatar


mufutiz
02.10.2012 , 12:19 PM | #289
kinda sad how long it takes them to fix the class.

it is pretty much Bright Wizard 2.0 all over again.

Lethargo's Avatar


Lethargo
02.10.2012 , 12:38 PM | #290
While I concur with the OP that hybrid sorcs have a bit too much CCs I would also like to encourage him to no longer exploit the Pure Shockfrozen Water bug. If you really have to brag with your 11 commendations in a huttball and it shows 100k healing, everybody should by now know what's cooking. (75k Healing Commendation, as well as 2,5k and 5k single heal Commendations) It undermines the sincerity of his concerns about Sorcs.

Getting 7 or 8 commendation with a damage dealer is still good, gonna give him that.