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The reason Sorcerers/Sages are OP in PvP

STAR WARS: The Old Republic > English > PvP
The reason Sorcerers/Sages are OP in PvP

da_krall's Avatar


da_krall
02.10.2012 , 09:36 AM | #271
Quote: Originally Posted by Precurso View Post
That is infinitely higher than zero
Who has zero CC? is this another one of those fantasy made up classes created in a pperson head to prove their invalid point?

Darth_Philar's Avatar


Darth_Philar
02.10.2012 , 09:38 AM | #272
Quote: Originally Posted by Faat View Post
Sorc + tank combo pretty easy kill, gimme a break.

Both have CC they can stun lock you 'till you're dead meat. Sure, if they both suck and don't LoS RDPS, they'll die, but a good sage / sorc + a good tank, cycling CC , taunts, pull, assisting targets, is simply too much. Also, BURST THE TANK LAWL.

What if... Another tank uses guard on said focused tank. Just gimme a break about HOW EASY IT IS TO KILL A TANK + SORC combo.

No, theorycrafting is in favor of the tank + sorc combo if you don't have a similar duo in your group. 2 DPS won't take down a good tank + sorc combo. They have all the tools to mez 1, taunt the other one and take him out in less than 10 secs. If said DPS is guarded, then it's closer, but then the only combination that can compete with Sorc + tank is similarly specced / geared Sage + tank.
You have to burst the tank, the Sorcerer will be invincible as long as he is alive. Lock the Sorc, burn the tank. It's pretty simple. Also, bringing a 3rd tank into the equation to support a 2v2 argument? Total fail.

If your two DPS are timing their interrupts and abilities correctly, they can kill a sorcerer/tank combo. It won't be fast, but it will be a success.
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Delavager's Avatar


Delavager
02.10.2012 , 09:39 AM | #273
This thread and the Original Post are all assumptions and thus this is really pointless.

Why do you assume that 31pt specs are supposed to be the best spec?
There is a reason you can put points however you want, a hybrid spec being the best spec is completely viable option.

You A) Assume sorc/sages are overpowered, and on top of that you B) Assume any one of those skills is the reason.

I'm not saying sorc/sages are over powered, balanced or anything. I'm just saying this is all heresy and opinion.

Balance is really subjective. Really really subjective.
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Methenu's Avatar


Methenu
02.10.2012 , 10:01 AM | #274
The reason Sorcs/Sages are OP in PvP: The are highly visible.

Perception has a lot to do with the whole "Sorcs/Sages are OP" crowd.

Lightning, TT, bubbles, pulls, etc.

Sorcs/Sages aren't about burst DPS, they are about sustained DPS. Whether it is a channeled ability or a DoT. If you don't follow the trail to them and take them out, yes, they will probably pwn you. Why? Because you didn't do anything about an enemy that was out to destroy you.

Same could be said about any other ranged DPS class. If you let a Sniper/Gunslinger make you an easy target, you deserve to get pwned. Those classes are about burst damage and big crits, though, unlike the Sorcs/Sages.

The sheer amount of Sorcs/Sages also feeds into the whole "they are OP" mentality. If you have half a dozen of ANY class primary'ing you with no backup, you'll get pwned as well.

Bottom line: It's more about population than actual ability. If you had dozens of Scoundrels/Operatives swarming around, people would be QQing just as hard.
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Calista_ZK's Avatar


Calista_ZK
02.10.2012 , 10:22 AM | #275
Quote: Originally Posted by Methenu View Post
The reason Sorcs/Sages are OP in PvP: The are highly visible.

Perception has a lot to do with the whole "Sorcs/Sages are OP" crowd.

Lightning, TT, bubbles, pulls, etc.

Sorcs/Sages aren't about burst DPS, they are about sustained DPS. Whether it is a channeled ability or a DoT. If you don't follow the trail to them and take them out, yes, they will probably pwn you. Why? Because you didn't do anything about an enemy that was out to destroy you.

Same could be said about any other ranged DPS class. If you let a Sniper/Gunslinger make you an easy target, you deserve to get pwned. Those classes are about burst damage and big crits, though, unlike the Sorcs/Sages.

The sheer amount of Sorcs/Sages also feeds into the whole "they are OP" mentality. If you have half a dozen of ANY class primary'ing you with no backup, you'll get pwned as well.

Bottom line: It's more about population than actual ability. If you had dozens of Scoundrels/Operatives swarming around, people would be QQing just as hard.
Well said. People literally cannot see the forest for the trees here (substitute sorc for tree).

Meanwhile, the sorcs are quietly dotting and freecasting, while someone's health is dribbling away, and they claim the class is OP , when in actuality the players teamed up, used the surroundings to their advantage, and outplayed them.

Khadroth's Avatar


Khadroth
02.10.2012 , 10:28 AM | #276
Quote: Originally Posted by Sirolos View Post
STOP THAT -_-.


Also..Has anyone ever thought to make Wrath proc for ONLY Crushing Darkness...Like the Assassins Raze only procs for crushing Darkness.


If Wrath worked like its AC mirror

-Hybrids lose the ability to instant Chain Lightning
-You lose all reasons to make a hybrid.
No you don't unfortunately. Chain Lightning only adds more dps in an aoe situation or when CD/MC are on cooldown since you can use it instead of disturbance. That still doesn't change the fact that the utility of the TK tree is great. Though you would decrease hybrid numbers with a change like this, it would not negate them.
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IcemanEXE's Avatar


IcemanEXE
02.10.2012 , 10:42 AM | #277
Getting tired of reading posts like this. My biggest advice to anyone that starts screaming for nerfs and cluttering up the forums with useless posts is to basically wait until a proper ranking system is in place and see if (since the OP says Sorcs/Sages are overpowered) hundreds of sorcs/sages lead the ranks.

Also, there's a lot of players with ranging PvP skills in this game and when I PvP, I can't guarantee that I'll be able to kill a specific class every time just because my class is "meant" to kill that class due to class mechanics. It just doesn't work like that. A great Juggernaut can easily kill a Sorc/Sage if he/she knows what they are doing as can many other classes, trust me I've seen it. But people will continuously argue and bash other people about their skill in PvP and how they're not justified to make claims regarding a specific class especially if they haven't played it. So basically just refer to my first point and stop complaining until then.

EternalFinality's Avatar


EternalFinality
02.10.2012 , 10:44 AM | #278
Quote:
Sorcerers do not need to be nerfed at all. The only thing Bioware needs to do is rearrange the talent trees to disallow overpowered hybrid specs from making the class far more powerful than the devs intended.
Do you know what they call this? A nerf.

But yes, we all know it is certainly needed.

chton's Avatar


chton
02.10.2012 , 10:45 AM | #279
Quote: Originally Posted by Tumri View Post
ALERT: Read this -ENTIRE- first post before posting ANYTHING on this thread. Do not post vague generalizations. Respond to the points I actually made in this post. Do not join the long list of painfully stupid posts that had nothing to do with the actual content of the thread and everything to do with the title of the read.


Sorcerers do not need to be nerfed at all. The only thing Bioware needs to do is rearrange the talent trees to disallow overpowered hybrid specs from making the class far more powerful than the devs intended. Lightning/Madness hybrids cause far too much imbalance.

The main problem is Sorcs have hybrid specs that are far too effective and they get far too many perks from all trees.

"Lightning Barrier" - Gives 20% increased absorption to Static Barrier. Tier 2 talent. This needs to be far higher up the Lightning tree. Lightning Sorcs need this talent because of their need to stand still and leave themselves more vulnerable to damage. Madness Sorcs and hybrids do not.

"Electric Bindings" - Adds a 5 second immobilize to their 20 second knockback "Overload". Tier 3 talent. Again this talent is needed for a 31 point Lightning PvP build to be effective but for all other specs it's just a ridiculous amount of utility that they don't need. This needs to be moved up the tree.

"Wrath" - Force Lightning damage has a 30% chance to make your next cast instant and do +20% damage. This is the talent that allows hybrid Sorcerers to surpass the 31-point specs. This makes it insanely effective to build hybrid and use the proc for instant cast "Chain Lightning".

"Lightning Barrage" - Affliction critical hits have a 100% chance to cause your next "Force Lightning" to channel and tick twice as fast(10s CD). This talent gives further incentive to the hybrid Lightning/Madness build. In PvP it causes Sorcerers to have a surprising amount of burst. While this talent isn't a problem on it's own it does further the gap between hybrid specs and proper 31-point specs. It's nonsense to have this talent in the Lightning Tree when you consider that "Force Lightning" is Madness's main filler. Lightning spec is supposed to use Lightning Strike.

"Backlash" - Causes "Static Barrier" to apply a 3 second CC to surrounding targets upon breaking. Shouldn't be in the hands of hybrids. Period. This is only balanced in the hands of an incredibly immobile caster.

"Lightning Storm" - 30% chance on "Lightning Strike" to reset the CD of Chain Lightning and cause it to be instant-cast the next time you use it(10s CD). Essentially a second Wrath. Combine the two and you have a spec that can use instant-cast Chain Lightning with disgusting frequency.

--------------------------------------

Here is an example of a hybrid spec.

http://www.torhead.com/skill-calc#201ZfcMMdRbZcrcRsMk.1

The obvious issue here is the fact that a Sorcerer using a spec such as this gets all the utility of both Lightning and Madness without sacrificing much.

A Madness Sorcerer is supposed to have some CC and a lot of Mobility due to a reliance on instant casts and DoT effects.

A Lightning Sorcer is supposed to have a lot of defensive CC and very limited Mobility due to reliance on hard casts.

The problem is that the hybrid spec has both the Mobility of Madness and the defensive CC of Lightning at the same time while also having greater damage than either spec.

This is the amount of utility a hybrid has:

Strong Bubble
5s Immobilize attached to a 20s Knockback
Unlimited Regen through the combined talents of both specs.
Spammable Instant-Cast Chain Lightning(This spell hits VERY hard and is an AoE)
3s Immobilize attached to the end of Bubble
Abnormal mobility through DoTs and a 20s Dash
Incredible Burst that surpasses the burst that either of the full 31pt specs can come close to outputting.
The best PvP AoE damage in the entire game through DoT spam, Death Field, and Chain Lightning.
Instant Cast Whirlwind and a 2-second stun attached to breaking Whirlwind.
Self-Healing


What I'm trying to emphasize is how stupidly well the bottom halves of the two trees synergize. It's obviously not intended and needs to be changed without breaking the full 31 point specs. Bioware needs to move the incredibly good talents further up the tree and move some of the weaker talents down to the lower tiers.



DISCLAIMER:
I don't care if hybrid specs exist.

I care when those hybrid specs break the game by making a class disgustingly overpowered.

I'm not asking for an end to Sorcerer hybrids.

I just want the hybrids to not have access to the utility talents in Lightning so they're not so incredibly powerful compared to the 31-point specs.

In their current state they're overpowered in every way.

With this change people wouldn't feel stupid for NOT using a hybrid spec because right now anyone using a 31-point build is gimping themselves as Sorcerers.

With this change people would still have the option to spec hybrid and do the same damage, they just wouldn't have disgustingly overpowered utility from BOTH trees.

It's incredibly stupid for hybrids to be like some ultimate fusion of two specs that's far more overpowered than either 31-point build. This isn't Dragonball Z.
Lose to a sorc huh? No need to read the whole thing, been said before and it's still the same. I understand you don't like losing and you feel the need to call for a nerf. Sad to see it's the common reaction.

Tsubodia's Avatar


Tsubodia
02.10.2012 , 10:50 AM | #280
It wouldn't bother me so much if he hadn't posted a hashed out hybrid spec. There are much stronger sorc hybrid specs than the one he has claimed is super awesome.