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Dungeon Finder Needed Badly


Touchbass's Avatar


Touchbass
02.09.2012 , 04:20 PM | #321
Quote: Originally Posted by Wrender View Post
Uhhh Sorry this is not WoW. And I hope to god it never becomes anything like WoW. There are more things to do than run dungeons all the time.

We have a LFD tool that would work great if people would simply come out of thier coma and use the damn thing!

Good gooby-de doop!
This game plays identical to WoW, maybe this genre is not for you?
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Waxninja's Avatar


Waxninja
02.09.2012 , 04:23 PM | #322
Just wanted to state how much lfg tools destroy community, at the moment you need to talk to players. At the end of the run I friend the goodones and offer them a slot before spaming general. Through wish forms connection between similarly focused players.

Cross server off reduces the game to autistic mutes who just want to get their daily done have no carefactor or concern for their actions as you will never interact again.

Whilst the second option is easier and great for the selfcentred and adhd it destroys the multiplayer community central to these types of games.

Touchbass's Avatar


Touchbass
02.09.2012 , 04:23 PM | #323
I need to repost this again:

Well, here is the issue in a nutshell.

1) People won't be forced to group together so you won't meet new people on your server through a prime old established method of meeting people

2) People can't find groups the old fashioned way without tremendous difficultly using the old established system

So technically, if you were new to a server with the X-LFD got implemented, you could group up with random people and by the time you reach 50 you'll know nobody on the server whereas on the old system you should have at least a few friends and perhaps a guild

That's really the concern. It's a valid concern but I'd rather have those issues then not being able to see content when I want. Essentially if you are a power gamer then the old type of system works really for you. If you play 3-5 times a week at 4+ hour sessions you can build cohesion with people really easily. Unfortunately the new type of gamer doesn't have time to make these lasting friendships cause we treat the game like a game and not a hobby.

Let me say that again, some people play this game like a game and other play it like a hobby. There is NOTHING wrong with playing this game like a hobby. When I have my first kid I'll be playing 4-5 hour sessions while the kid is sleeping to keep me home and entertained while I watch my toddler from my laptop. Now the problem lies in that MMORPG's companies have gotten greedy and thrown us into a genre that can't succcessfully cater to both and forces us to butt heads.

Ok now so we have a scope of what's going on here is the root of the problem.

People won't socialize unless they want to and making us endlessly travel through boring stale dungeons to "gear up", especially outdated dungeons with a badge system doesn't make me want to socalize. Flashpoints should be available to everyone through a X-LFD system so people can see them. The developers have spend too much money on them for their current use and it's sickening that people have no empathy for players who don't have access to them.

Socialization only happens when there is a meaningful goal involved. The reason no one talks in WoW's X-LFD half the time is because people don't want to be there. The tank yells "gogo" because the he's been there nth number of times and isnt' enjoying himself. Why do we have a system where people have to run a particular dungeon 30 times? That's madness and it kills the fun. We should be out in the world exploring and working on tasks together not spamming the same dungeon over and over again. We need to have server wide things people can group up and get involved with.

TLDR: Having flashpoints as the main method of grouping and getting to know people is an archaic philopshy and only punishs groups of players who can't benefit from the fruits of it. We need other methods of getting to know one another.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Touchbass's Avatar


Touchbass
02.09.2012 , 04:25 PM | #324
Quote: Originally Posted by Waxninja View Post
Just wanted to state how much lfg tools destroy community, at the moment you need to talk to players. At the end of the run I friend the goodones and offer them a slot before spaming general. Through wish forms connection between similarly focused players.

Cross server off reduces the game to autistic mutes who just want to get their daily done have no carefactor or concern for their actions as you will never interact again.


Whilst the second option is easier and great for the selfcentred and adhd it destroys the multiplayer community central to these types of games.
How can you seriously type this garbage? I look forward to the day you and your kind leave this game. This genre is no longer for you. The meek have inheritied the world.
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

EranMichaelLevi's Avatar


EranMichaelLevi
02.09.2012 , 04:25 PM | #325
LFG match making system is a must in every self-respecting MMORPG. What does that mean about SWTOR?

Touchbass's Avatar


Touchbass
02.09.2012 , 04:26 PM | #326
Quote: Originally Posted by BlueSkittles View Post
So WoW only lost 100k subscribers during the time of SWTOR's release. Wonder what that means for SWTOR's future and the timeframe for implementing a LFD feature.

http://www.mmo-champion.com/content/...medium=twitter
Great find, LFD built the game up with great numbers while this game just seeks to lose numbers
Our lack of a proper LFD tool will black out the sun!
Then we shall cancel our subs in the shade!

Depredator's Avatar


Depredator
02.09.2012 , 04:27 PM | #327
Quote: Originally Posted by Touchbass View Post
You should read my post on page 30, it basically highlights that we need to move the focus off dungeons cause we don't want to run them 30 times.

The part I highlighted, tanks did not run content over and over again unless they were in a guild helping someone. The content lasts 1-2 weeks at most so how on earth do you get a reputation? The reputation only exists for the 4-5 hour power gamers who treat this game as a hobby which is fine but the rest of us who play this just like a game do not care about reputation and what not.
Edit: Forgive me. I was in a bit of a hurry and missed your point.

Moving the focus off of dungeons may not be a bad idea at all. I'm not quite sure what would replace them, though.

Ethern's Avatar


Ethern
02.09.2012 , 04:30 PM | #328
Quote: Originally Posted by Wrender View Post
Uhhh Sorry this is not WoW. And I hope to god it never becomes anything like WoW. There are more things to do than run dungeons all the time.

We have a LFD tool that would work great if people would simply come out of thier coma and use the damn thing!

Good gooby-de doop!
Responding "this is not WoW" is not a solid counterargument
Secondly, the current LFD has zero chances to be effective; it has too many flaws.

Depredator's Avatar


Depredator
02.09.2012 , 04:31 PM | #329
Quote: Originally Posted by Daelenn View Post
I completely agree with you here. The longer I play the game, the more I'm starting to feel like there IS going to be need of some sort of group finder tool like LFD or at the very least a set of global channels so that you're not stuck on the fleet shouting for an hour before giving up.

What I don't want to see however, is a cross-server system that will end up killing the community. I really like the PvP system so far, because at 50 I'm getting to know people and building my own reputation as well. I haven't seen a game with such a strong community and reputations that mattered since I played Final Fantasy XI.

Do I use the LFD tool in that other game that won't be mentioned? Yeah I do, because it's convenient. I also hate it at the same time, because you come across 1 person out of every 20-30 you group with that actually speaks. I'm sick of groups that almost say nothing the entire time and leave without a word, either at the end or after the boss they wanted didn't drop the gear they wanted.

I really do think we can find a balance between community and convenience, and I would rather wait for a solution like that than to see a quick fix thrown in that dilutes the community.
I totally agree with your comments here. The "quick fix" solution would be a terrible, terrible thing for BW to do. It would eviscerate the community before it has even truly been formed, imo.

Ethern's Avatar


Ethern
02.09.2012 , 04:35 PM | #330
Quote: Originally Posted by Waxninja View Post
Just wanted to state how much lfg tools destroy community, at the moment you need to talk to players.
Since your post was very constructive, I respond with a as much constructive one: L2 build a community. L2 socialize outside group content. GG no re.

Please don't use the LFD tool. I don't want to have to group with the likes of you. It's a win-win situation.